Make rewind gun mostly work; todo sound, dropping item, perhaps more
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@@ -164,6 +164,7 @@ startCr = defaultCreature
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startInvList :: [Item]
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startInvList =
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[ rewindGun
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, pistol
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]
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startInventory :: IM.IntMap Item
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startInventory = IM.fromList $ zip [0..defaultInvSize -1] $ startInvList ++ repeat NoItem
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