Make rewind gun mostly work; todo sound, dropping item, perhaps more
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@@ -18,7 +18,7 @@ updateUsingInput w = if _carteDisplay w
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updatePressedButtons :: S.Set MouseButton -> World -> World
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updatePressedButtons pkeys w
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| lbPressed && rbPressed
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| lbPressed && rbPressed
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= useItem (_yourID w) w & lClickHammer .~ HammerDown
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| lbPressed && canLeftClick = useLeftItem (_yourID w) w
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| lbPressed = w
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