Start migration to openGLraw, add target parameter to texture params

This commit is contained in:
2023-03-03 11:20:31 +00:00
parent 8456f9e02e
commit f2e406b05c
7 changed files with 74 additions and 12 deletions
+3
View File
@@ -179,6 +179,8 @@ preloadRender = do
fboLightingName <- setupFramebufferGivenStencil rboBaseBloomName
fboLightingHighName <- setupFramebufferGivenStencil rboBaseBloomName
fboShadowName <- setupShadowFramebuffer
fboHalf1Name <- setupTextureFramebuffer 300 300
fboHalf2Name <- setupTextureFramebuffer 300 300
fboHalf3Name <- setupTextureFramebuffer 300 300
@@ -228,6 +230,7 @@ preloadRender = do
, _fboHalf3 = fboHalf3Name
, _fboLighting = fboLightingName
, _fboLightingHigh = fboLightingHighName
, _fboShadow = fboShadowName
, _fboBase = fboBaseName
, _fboCloud = fboCloudName
, _fboBloom = fboBloomName