Add airlocks
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@@ -10,6 +10,7 @@ import Dodge.SoundLogic
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import Dodge.Creature.Property
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import Geometry
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import Picture
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import qualified DoubleStack as DS
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import Data.List
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import Data.Maybe
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@@ -85,6 +86,7 @@ autoDoorPane (trigx,trigy) n closedPos openPos = Door
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, _wlSeen = False
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, _wlIsSeeThrough = False
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, _doorPathable = True
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, _drPositions = DS.singleton closedPos
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}
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where
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a = closedPos !! 0
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