Room with doors and central ledge terminal

This commit is contained in:
2026-02-01 22:23:06 +00:00
parent a6976eae8d
commit f3aaf8ba57
7 changed files with 286 additions and 148 deletions
+5
View File
@@ -11,6 +11,7 @@ module Dodge.Room.Room (
weaponBehindPillar,
critsRoom,
distributerRoom,
critDeadEnd,
) where
import Linear
@@ -251,6 +252,10 @@ weaponLongCorridor = do
critInDeadEnd :: Room
critInDeadEnd = deadEndRoom & rmPmnts .~ [sPS (V2 0 0) 0 randC1]
-- this one should face the inlink door
critDeadEnd :: Room
critDeadEnd = deadEndRoom & rmPmnts .~ [sPS (V2 0 0) (pi/2) randC1]
deadEndRoom :: Room
deadEndRoom =
defaultRoom