Cleanup
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+1
-1
@@ -41,12 +41,12 @@ initialAnoTree = OnwardList
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$ intersperse (AnTree $ tToBTree "door" . pure <$> shuffleLinks (cleatOnward door))
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$ intersperse (AnTree $ tToBTree "door" . pure <$> shuffleLinks (cleatOnward door))
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[ IntAnno $ AnTree . startRoom
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[ IntAnno $ AnTree . startRoom
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-- , (SpecificRoom . return . tToBTree $ treePost [corridor,corridor,cleatOnward corridor])
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-- , (SpecificRoom . return . tToBTree $ treePost [corridor,corridor,cleatOnward corridor])
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, AnRoom $ roomCCrits 10
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, AnTree $ tToBTree "spawners" <$> spawnerRoom
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, AnTree $ tToBTree "spawners" <$> spawnerRoom
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, AnRoom pistolerRoom
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, AnRoom pistolerRoom
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, AnRoom doubleCorridorBarrels
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, AnRoom doubleCorridorBarrels
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, IntAnno $ PassthroughLockKeyLists
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, IntAnno $ PassthroughLockKeyLists
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[(sensorRoomRunPast ELECTRICAL, takeOne [STATICMODULE,SPARKGUN] )] itemRooms
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[(sensorRoomRunPast ELECTRICAL, takeOne [STATICMODULE,SPARKGUN] )] itemRooms
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, AnRoom $ roomCCrits 10
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, IntAnno $ PassthroughLockKeyLists keyCardRunPastRand itemRooms
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, IntAnno $ PassthroughLockKeyLists keyCardRunPastRand itemRooms
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, IntAnno $ AnTree . warningRooms
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, IntAnno $ AnTree . warningRooms
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, AnTree $ rToOnward "chaseCrit+armourChaseCrit rectRoom"
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, AnTree $ rToOnward "chaseCrit+armourChaseCrit rectRoom"
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@@ -20,7 +20,6 @@ import Dodge.Room.Girder
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import Dodge.Room.Modify.Girder
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import Dodge.Room.Modify.Girder
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import Dodge.LevelGen.Data
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import Dodge.LevelGen.Data
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import RandomHelp
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import RandomHelp
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import Dodge.Default.Wall
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import Dodge.Tree
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import Dodge.Tree
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import Dodge.Placement.Instance
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import Dodge.Placement.Instance
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--import Dodge.LevelGen.Data
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--import Dodge.LevelGen.Data
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@@ -38,19 +37,19 @@ import qualified Data.Set as S
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roomC :: RandomGen g => Float -> Float -> State g Room
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roomC :: RandomGen g => Float -> Float -> State g Room
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roomC w h = do
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roomC w h = do
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wl <- takeOne
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wallf <- takeOne [ crystalLine , windowLine ]
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[ sPS (V2 0 0) 0 $ PutWall (rectNSWE (h-60) 0 (w/2-10) (w/2+10)) defaultCrystalWall
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, windowLine (V2 (w/2) 0) (V2 (w/2) (h-60))
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]
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ntanks <- takeOne [0,0,0,0,0,1,1,1,1,2,3,4]
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ntanks <- takeOne [0,0,0,0,0,1,1,1,1,2,3,4]
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thetank <- randomTank <&> plSpot .~ unusedOffPathAwayFromLink 50
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thetank <- randomTank <&> plSpot .~ (rprBool $ \rp _ ->
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_rpPlacementUse rp == 0
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&& RoomPosOffPath `S.member` _rpType rp
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&& (xV2 (_rpPos rp) > w / 2 + 5 || xV2 (_rpPos rp) < w / 2 - 5 ))
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maybeaddgird <- takeOne [return, addRandomGirderFrom West 0, addRandomGirderFrom North 0]
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maybeaddgird <- takeOne [return, addRandomGirderFrom West 0, addRandomGirderFrom North 0]
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maybeaddgird =<< shuffleLinks (roomRectAutoLinks w h
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maybeaddgird =<< shuffleLinks (roomRectAutoLinks w h
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& rmLinks %~
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& rmLinks %~
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( setInLinks (\rl -> S.fromList [FromEdge East 0,OnEdge South] `S.isSubsetOf` _rlType rl)
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( setInLinks (\rl -> S.fromList [FromEdge East 0,OnEdge South] `S.isSubsetOf` _rlType rl)
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. setOutLinks (\rl -> OnEdge West `S.member` _rlType rl)
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. setOutLinks (\rl -> OnEdge West `S.member` _rlType rl)
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)
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)
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& rmPmnts .++~ (wl : replicate ntanks thetank)
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& rmPmnts .++~ (wallf (V2 (w/2) 0) (V2 (w/2) (h-60)) : replicate ntanks thetank)
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& rmRandPSs .~ [farside]
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& rmRandPSs .~ [farside]
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)
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)
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where
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where
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