Fix enemy stride/footsteps
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@@ -47,6 +47,7 @@ updateCreature' cr =
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LampCrit{} -> updateLampoid cr
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BarrelCrit bt -> updateBarreloid bt cr
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AvatarDead -> id
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ChaseCrit {} -> crUpdate updateHumanoid cr
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_ -> crUpdate updateHumanoid cr
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{- | this seems to work, but I am not sure about the ordering:
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