Cleanup
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@@ -1,4 +1,4 @@
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{-# LANGUAGE TupleSections #-}
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--{-# LANGUAGE TupleSections #-}
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module Dodge.Room.Containing where
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import Dodge.Data
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import Dodge.Tree
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@@ -1,4 +1,4 @@
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{-# LANGUAGE TupleSections #-}
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--{-# LANGUAGE TupleSections #-}
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module Dodge.Room.LasTurret where
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import Dodge.LevelGen.Data
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import Dodge.PlacementSpot
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@@ -1,4 +1,4 @@
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{-# LANGUAGE TupleSections #-}
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--{-# LANGUAGE TupleSections #-}
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{- | Rooms containing long doors, probably with a big reveal behind them.
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-}
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module Dodge.Room.LongDoor where
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@@ -1,4 +1,4 @@
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{-# LANGUAGE TupleSections #-}
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--{-# LANGUAGE TupleSections #-}
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module Dodge.Room.LongRoom where
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import Dodge.RoomLink
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import Dodge.Tree
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@@ -1,4 +1,4 @@
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{-# LANGUAGE TupleSections #-}
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--{-# LANGUAGE TupleSections #-}
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module Dodge.Room.SensorDoor where
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import Dodge.LevelGen.Data
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import Dodge.PlacementSpot
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