Work on what happens when creatures fall down chasms

This commit is contained in:
2025-08-05 21:39:44 +01:00
parent df443744db
commit f69956750a
9 changed files with 112 additions and 109 deletions
+53 -54
View File
@@ -114,8 +114,8 @@ BarrelHiss src/Dodge/Data/SoundOrigin.hs 33;" C
BarrelType src/Dodge/Data/Creature/Misc.hs 87;" t
Barreloid src/Dodge/Data/Creature/Misc.hs 83;" C
BasicBeamDraw src/Dodge/Data/Beam.hs 34;" C
BasicBulletTrajectory src/Dodge/Data/Bullet.hs 44;" C
BasicBulletTrajectoryType src/Dodge/Data/Bullet.hs 51;" C
BasicBulletTrajectory src/Dodge/Data/Bullet.hs 43;" C
BasicBulletTrajectoryType src/Dodge/Data/Bullet.hs 50;" C
BasicFlare src/Dodge/Data/Muzzle.hs 26;" C
Beam src/Dodge/Data/Beam.hs 18;" t
BeamCombine src/Dodge/Data/Beam.hs 47;" C
@@ -126,8 +126,8 @@ BeamSimple src/Dodge/Data/Beam.hs 50;" C
BeamType src/Dodge/Data/Beam.hs 46;" t
BecomePowerful src/Dodge/Data/Scenario.hs 9;" C
BeltBulletAmmo src/Dodge/Data/AmmoType.hs 8;" C
BezierTrajectory src/Dodge/Data/Bullet.hs 45;" C
BezierTrajectoryType src/Dodge/Data/Bullet.hs 52;" C
BezierTrajectory src/Dodge/Data/Bullet.hs 44;" C
BezierTrajectoryType src/Dodge/Data/Bullet.hs 51;" C
Biome src/Dodge/Data/Scenario.hs 71;" t
BlBl src/Dodge/Data/BlBl.hs 11;" t
BlConst src/Dodge/Data/BlBl.hs 13;" C
@@ -152,27 +152,27 @@ BloomNoZWrite src/Picture/Data.hs 26;" C
Blunt src/Dodge/Data/Damage.hs 21;" C
Boosting src/Dodge/Data/Creature/Stance.hs 28;" C
BottomEscapeMenuOption src/Dodge/Data/Universe.hs 77;" C
BounceBullet src/Dodge/Data/Bullet.hs 31;" C
BounceBullet src/Dodge/Data/Bullet.hs 30;" C
Bound_box_screen src/Dodge/Data/Config.hs 81;" C
BoundaryCursor src/Dodge/Data/SelectionList.hs 20;" C
Bounds src/Dodge/Data/Bounds.hs 12;" t
BrigSS src/Dodge/Data/Scenario.hs 102;" C
Brute src/Dodge/Data/Item/Use/Consumption/LoadAction.hs 17;" C
BulBall src/Dodge/Data/Bullet.hs 36;" C
BulFlak src/Dodge/Data/Bullet.hs 38;" C
BulFrag src/Dodge/Data/Bullet.hs 39;" C
BulGas src/Dodge/Data/Bullet.hs 40;" C
BulPlain src/Dodge/Data/Bullet.hs 37;" C
BulBall src/Dodge/Data/Bullet.hs 35;" C
BulFlak src/Dodge/Data/Bullet.hs 37;" C
BulFrag src/Dodge/Data/Bullet.hs 38;" C
BulGas src/Dodge/Data/Bullet.hs 39;" C
BulPlain src/Dodge/Data/Bullet.hs 36;" C
Bullet src/Dodge/Data/Bullet.hs 18;" t
BulletAmmo src/Dodge/Data/AmmoType.hs 7;" C
BulletEffect src/Dodge/Data/Bullet.hs 29;" t
BulletEffect src/Dodge/Data/Bullet.hs 28;" t
BulletMod src/Dodge/Data/Item/BulletMod.hs 10;" t
BulletModEffect src/Dodge/Data/Item/BulletMod.hs 12;" C
BulletModPayload src/Dodge/Data/Item/BulletMod.hs 11;" C
BulletParams src/Dodge/Data/Item/Use.hs 52;" C
BulletPayload src/Dodge/Data/Bullet.hs 35;" t
BulletTrajectory src/Dodge/Data/Bullet.hs 43;" t
BulletTrajectoryType src/Dodge/Data/Bullet.hs 50;" t
BulletPayload src/Dodge/Data/Bullet.hs 34;" t
BulletTrajectory src/Dodge/Data/Bullet.hs 42;" t
BulletTrajectoryType src/Dodge/Data/Bullet.hs 49;" t
BurstTrigger src/Dodge/Data/TriggerType.hs 12;" C
Button src/Dodge/Data/Button.hs 30;" t
ButtonAccessTerminal src/Dodge/Data/Button.hs 28;" C
@@ -340,7 +340,7 @@ DefaultLightSourceDraw src/Dodge/Data/LightSource.hs 13;" C
DefaultRoomType src/Dodge/Data/Room.hs 31;" C
DefaultTerminal src/Dodge/Data/Terminal.hs 55;" C
DestroyBeing src/Dodge/Data/Scenario.hs 8;" C
DestroyBullet src/Dodge/Data/Bullet.hs 30;" C
DestroyBullet src/Dodge/Data/Bullet.hs 29;" C
DestroyItem src/Dodge/Data/Scenario.hs 7;" C
Detector src/Dodge/Data/Item/Combine.hs 183;" t
Dirt src/Dodge/Data/Material.hs 11;" C
@@ -461,8 +461,8 @@ FlashBall src/Dodge/Data/EnergyBall/Type.hs 17;" C
Flashing src/Dodge/Data/Damage.hs 27;" C
FlatFaces src/Shape/Data.hs 17;" C
FlatShieldParams src/Dodge/Data/Item/Params.hs 16;" C
FlechetteTrajectory src/Dodge/Data/Bullet.hs 46;" C
FlechetteTrajectoryType src/Dodge/Data/Bullet.hs 53;" C
FlechetteTrajectory src/Dodge/Data/Bullet.hs 45;" C
FlechetteTrajectoryType src/Dodge/Data/Bullet.hs 52;" C
Flee src/Dodge/Data/ActionPlan.hs 191;" C
Flesh src/Dodge/Data/Material.hs 11;" C
FloatAbsCheckGreaterLess src/Dodge/Data/FloatFunction.hs 16;" C
@@ -749,8 +749,8 @@ MagnetAttract src/Dodge/Data/Magnet.hs 19;" C
MagnetBuBu src/Dodge/Data/Magnet.hs 16;" t
MagnetDeflect src/Dodge/Data/Magnet.hs 18;" C
MagnetRepulse src/Dodge/Data/Magnet.hs 20;" C
MagnetTrajectory src/Dodge/Data/Bullet.hs 47;" C
MagnetTrajectoryType src/Dodge/Data/Bullet.hs 54;" C
MagnetTrajectory src/Dodge/Data/Bullet.hs 46;" C
MagnetTrajectoryType src/Dodge/Data/Bullet.hs 53;" C
MagnetUpdate src/Dodge/Data/Magnet.hs 13;" t
MagnetUpdateTimer src/Dodge/Data/Magnet.hs 13;" C
MakeAutoSF src/Dodge/Data/ComposedItem.hs 35;" C
@@ -1004,7 +1004,7 @@ Pathing src/Dodge/Data/Config.hs 76;" C
Patrol src/Dodge/Data/ActionPlan.hs 180;" C
PausedTimeFlow src/Dodge/Data/World.hs 77;" C
Payload src/Dodge/Data/Payload.hs 11;" t
PenetrateBullet src/Dodge/Data/Bullet.hs 32;" C
PenetrateBullet src/Dodge/Data/Bullet.hs 31;" C
Perception src/Dodge/Data/Creature/Perception.hs 32;" t
PhysicalDamage src/Dodge/Data/Damage/Type.hs 4;" C
PhysicalSensor src/Dodge/Data/Machine/Sensor/Type.hs 14;" C
@@ -1629,7 +1629,7 @@ _btOn src/Dodge/Data/Button.hs 26;" f
_btPos src/Dodge/Data/Button.hs 31;" f
_btRot src/Dodge/Data/Button.hs 32;" f
_btTermMID src/Dodge/Data/Button.hs 35;" f
_buDam src/Dodge/Data/Bullet.hs 37;" f
_buDam src/Dodge/Data/Bullet.hs 36;" f
_buDrag src/Dodge/Data/Bullet.hs 22;" f
_buEffect src/Dodge/Data/Bullet.hs 19;" f
_buOldPos src/Dodge/Data/Bullet.hs 24;" f
@@ -1861,7 +1861,6 @@ _eboName src/Shader/Data.hs 89;" f
_eboPtr src/Shader/Data.hs 90;" f
_emoMenuOption src/Dodge/Data/Universe.hs 77;" f
_energyBalls src/Dodge/Data/LWorld.hs 111;" f
_fbRot src/Dodge/Data/EnergyBall/Type.hs 14;" f
_fbSize src/Dodge/Data/EnergyBall/Type.hs 14;" f
_fbo2 src/Data/Preload/Render.hs 29;" f
_fbo3 src/Data/Preload/Render.hs 30;" f
@@ -2393,7 +2392,7 @@ _soundsToInvestigate src/Dodge/Data/Creature/Memory.hs 14;" f
_spPixelOff src/Dodge/Data/ScreenPos.hs 14;" f
_spScreenOff src/Dodge/Data/ScreenPos.hs 13;" f
_sparks src/Dodge/Data/LWorld.hs 113;" f
_spawnEBT src/Dodge/Data/Bullet.hs 36;" f
_spawnEBT src/Dodge/Data/Bullet.hs 35;" f
_ssIndent src/Dodge/Data/SelectionList.hs 34;" f
_ssItems src/Dodge/Data/SelectionList.hs 30;" f
_ssOffset src/Dodge/Data/SelectionList.hs 31;" f
@@ -2786,7 +2785,7 @@ bfsNodePoints src/Dodge/Path.hs 58;" f
bfsThenReturn src/Dodge/Creature/ReaderUpdate.hs 218;" f
bgateCalc src/Dodge/Inventory/SelectionList.hs 115;" f
bgunSound src/Dodge/HeldUse.hs 530;" f
bindFBO src/Render.hs 244;" f
bindFBO src/Render.hs 245;" f
bingate src/Dodge/Item/Scope.hs 109;" f
black src/Color.hs 27;" f
blank src/Picture/Base.hs 59;" f
@@ -3257,7 +3256,7 @@ destroyMatS src/Dodge/Material/Sound.hs 7;" f
destroyMcType src/Dodge/Machine/Destroy.hs 22;" f
destroyMount src/Dodge/Block.hs 100;" f
destroyMounts src/Dodge/Block.hs 97;" f
destroyProjectile src/Dodge/Projectile/Update.hs 162;" f
destroyProjectile src/Dodge/Projectile/Update.hs 161;" f
detV src/Geometry/Vector.hs 93;" f
detector src/Dodge/Item/Held/Utility.hs 27;" f
detectorColor src/Dodge/Item/Draw/SPic.hs 465;" f
@@ -3295,7 +3294,7 @@ doAfterPlacements src/Dodge/Layout.hs 83;" f
doAimTwist src/Dodge/Creature/YourControl.hs 140;" f
doAnyEquipmentEffect src/Dodge/Creature/State.hs 223;" f
doBackspace src/Dodge/Update/Input/Text.hs 31;" f
doBarrelSpin src/Dodge/Projectile/Update.hs 213;" f
doBarrelSpin src/Dodge/Projectile/Update.hs 215;" f
doBlBl src/Dodge/BlBl.hs 5;" f
doBlSh src/Dodge/Block/Draw.hs 14;" f
doBounce src/Dodge/Base/Collide.hs 66;" f
@@ -3322,8 +3321,8 @@ doDebugTestF7 src/Dodge/Update/Input/DebugTest.hs 48;" f
doDebugTestF8 src/Dodge/Update/Input/DebugTest.hs 56;" f
doDrWdWd src/Dodge/DrWdWd.hs 16;" f
doDrag src/Dodge/Update/Input/InGame.hs 107;" f
doDrawing src/Dodge/Render.hs 35;" f
doDrawing' src/Dodge/Render.hs 46;" f
doDrawing src/Dodge/Render.hs 34;" f
doDrawing' src/Dodge/Render.hs 45;" f
doFloatFloat src/Dodge/FloatFunction.hs 5;" f
doGenFloat src/Dodge/HeldUse.hs 1212;" f
doGravityPU src/Dodge/Projectile/Update.hs 37;" f
@@ -3359,10 +3358,10 @@ doSideEffects appDodge/Main.hs 120;" f
doStrategyActions src/Dodge/Creature/ReaderUpdate.hs 166;" f
doTerminalBootProgram src/Dodge/WorldEffect.hs 94;" f
doTerminalCommandEffect src/Dodge/Terminal.hs 135;" f
doTestDrawing src/Dodge/Render.hs 42;" f
doTestDrawing src/Dodge/Render.hs 41;" f
doTextInputOver src/Dodge/Update/Input/Text.hs 15;" f
doTextInputOverUniverse src/Dodge/Update/Input/Text.hs 12;" f
doThrust src/Dodge/Projectile/Update.hs 184;" f
doThrust src/Dodge/Projectile/Update.hs 183;" f
doTimeScroll src/Dodge/Update.hs 208;" f
doTmTm src/Dodge/TmTm.hs 6;" f
doTmWdWd src/Dodge/WorldEffect.hs 99;" f
@@ -3538,11 +3537,11 @@ dtToUpDownAdj src/Dodge/DoubleTree.hs 158;" f
dummyMenuOption src/Dodge/Menu/Option.hs 74;" f
dustColor src/Shader/Poke/Cloud.hs 71;" f
dustSpringVel src/Dodge/Update.hs 880;" f
ebColor src/Dodge/EnergyBall.hs 81;" f
ebDamage src/Dodge/EnergyBall.hs 89;" f
ebEffect src/Dodge/EnergyBall.hs 49;" f
ebFlicker src/Dodge/EnergyBall.hs 74;" f
ebtToDamage src/Dodge/EnergyBall.hs 97;" f
ebColor src/Dodge/EnergyBall.hs 78;" f
ebDamage src/Dodge/EnergyBall.hs 86;" f
ebEffect src/Dodge/EnergyBall.hs 46;" f
ebFlicker src/Dodge/EnergyBall.hs 71;" f
ebtToDamage src/Dodge/EnergyBall.hs 94;" f
edgeFormatting src/Dodge/Combine/Graph.hs 131;" f
edgeToPic src/Dodge/Debug/Picture.hs 436;" f
effectOnEquip src/Dodge/Equipment.hs 32;" f
@@ -3591,7 +3590,7 @@ expandPolyByFixed src/Dodge/LevelGen/StaticWalls.hs 97;" f
expandPolyCorners src/Dodge/LevelGen/StaticWalls.hs 103;" f
expandToSquare src/Dodge/LevelGen/StaticWalls/Deprecated.hs 83;" f
expireAndDamage src/Dodge/Bullet.hs 184;" f
explodeShell src/Dodge/Projectile/Update.hs 283;" f
explodeShell src/Dodge/Projectile/Update.hs 285;" f
explosionS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 556;" f
explosiveBarrel src/Dodge/Creature/Inanimate.hs 25;" f
extTrigLitPos src/Dodge/Placement/Instance/Button.hs 84;" f
@@ -3727,7 +3726,7 @@ getCommands src/Dodge/Terminal.hs 117;" f
getCommandsHelp src/Dodge/Terminal.hs 75;" f
getCrMoveSpeed src/Dodge/Creature/Statistics.hs 45;" f
getDamageCoding src/Dodge/Terminal.hs 177;" f
getDistortions src/Dodge/Render.hs 424;" f
getDistortions src/Dodge/Render.hs 435;" f
getEquipmentAllocation src/Dodge/Inventory/RBList.hs 47;" f
getGrenadeHitEffect src/Dodge/HeldUse.hs 1324;" f
getInventoryPath src/Dodge/Inventory/Path.hs 8;" f
@@ -4209,7 +4208,7 @@ makeFragBullets src/Dodge/Bullet.hs 128;" f
makeGasCloud src/Dodge/WorldEvent/SpawnParticle.hs 11;" f
makeGrid src/Grid.hs 46;" f
makeIntInterval src/Dodge/Zoning/Base.hs 35;" f
makeMovingEB src/Dodge/EnergyBall.hs 64;" f
makeMovingEB src/Dodge/EnergyBall.hs 61;" f
makeMuzzleFlare src/Dodge/HeldUse.hs 664;" f
makeParagraph src/Justify.hs 6;" f
makePathBetween src/Dodge/Path.hs 35;" f
@@ -4339,10 +4338,10 @@ moveCombineSel src/Dodge/Update/Scroll.hs 114;" f
moveInverseShockwave src/Dodge/Shockwave/Update.hs 44;" f
moveLSThen src/Dodge/Placement/Instance/LightSource.hs 30;" f
movePenBullet src/Dodge/Bullet.hs 199;" f
moveProjectile src/Dodge/Projectile/Update.hs 261;" f
moveProjectile src/Dodge/Projectile/Update.hs 263;" f
moveRoomBy src/Dodge/Room/Link.hs 53;" f
moveShockwave src/Dodge/Shockwave/Update.hs 13;" f
moveStuckGrenade src/Dodge/Projectile/Update.hs 247;" f
moveStuckGrenade src/Dodge/Projectile/Update.hs 249;" f
moveToSideFirstOutLink src/Dodge/Room/Warning.hs 55;" f
moveWall src/Dodge/Wall/Move.hs 29;" f
moveWallID src/Dodge/Wall/Move.hs 24;" f
@@ -4501,12 +4500,12 @@ pincerP src/Dodge/Creature/Boid.hs 61;" f
pincerP' src/Dodge/Creature/Boid.hs 94;" f
pincerP'' src/Dodge/Creature/Boid.hs 104;" f
pincerP''' src/Dodge/Creature/Boid.hs 75;" f
pingPongBetween src/Render.hs 220;" f
pingPongBetween src/Render.hs 221;" f
pipe src/Dodge/Item/Craftable.hs 32;" f
pistol src/Dodge/Item/Held/Stick.hs 40;" f
pistolCrit src/Dodge/Creature/PistolCrit.hs 12;" f
pistolerRoom src/Dodge/Room/Room.hs 321;" f
pjRemoteSetDirection src/Dodge/Projectile/Update.hs 226;" f
pjRemoteSetDirection src/Dodge/Projectile/Update.hs 228;" f
plBlock src/Dodge/Placement/PlaceSpot/Block.hs 18;" f
plDoor src/Dodge/Placement/PlaceSpot/TriggerDoor.hs 22;" f
plLineBlock src/Dodge/Placement/PlaceSpot/Block.hs 50;" f
@@ -4794,7 +4793,7 @@ renderDataResizeUpdate src/Preload/Update.hs 26;" f
renderFlatLighting src/Render.hs 104;" f
renderInfoListAt src/Dodge/Render/InfoBox.hs 17;" f
renderInfoListsAt src/Dodge/Render/InfoBox.hs 44;" f
renderLayer src/Render.hs 233;" f
renderLayer src/Render.hs 234;" f
renderLightingNoShadows src/Render.hs 48;" f
renderListAt src/Dodge/Render/List.hs 192;" f
renderShadows src/Render.hs 117;" f
@@ -5007,7 +5006,7 @@ setTiles src/Dodge/Layout.hs 65;" f
setToggle src/Dodge/Prop/Update.hs 44;" f
setViewDistance src/Dodge/Update/Camera.hs 229;" f
setViewPos src/Dodge/Creature/ReaderUpdate.hs 63;" f
setViewport src/Dodge/Render.hs 429;" f
setViewport src/Dodge/Render.hs 440;" f
setVol src/Dodge/Config/Update.hs 30;" f
setWristShieldPos src/Dodge/Equipment.hs 49;" f
setWristShieldPos src/Dodge/Euse.hs 35;" f
@@ -5037,10 +5036,10 @@ shapeVerxSize src/Shape/Parameters.hs 10;" f
shatterGun src/Dodge/Item/Held/Weapons.hs 8;" f
shatterGunSPic src/Dodge/Item/Draw/SPic.hs 324;" f
shatterWall src/Dodge/Item/Weapon/Shatter.hs 26;" f
shellExplosionCheck src/Dodge/Projectile/Update.hs 55;" f
shellHitCreature src/Dodge/Projectile/Update.hs 87;" f
shellHitFloor src/Dodge/Projectile/Update.hs 102;" f
shellHitWall src/Dodge/Projectile/Update.hs 66;" f
shellExplosionCheck src/Dodge/Projectile/Update.hs 57;" f
shellHitCreature src/Dodge/Projectile/Update.hs 85;" f
shellHitFloor src/Dodge/Projectile/Update.hs 101;" f
shellHitWall src/Dodge/Projectile/Update.hs 68;" f
shellMag src/Dodge/Item/Ammo.hs 49;" f
shellModule src/Dodge/Item/Scope.hs 123;" f
shellShape src/Dodge/Projectile/Draw.hs 35;" f
@@ -5093,9 +5092,9 @@ showEquipItem src/Dodge/Item/Display.hs 107;" f
showInt src/Dodge/Item/Info.hs 75;" f
showIntsString src/Dodge/Tree/Compose.hs 129;" f
showInventoryPathing src/Dodge/Item/Display.hs 86;" f
showManObj src/Dodge/TestString.hs 65;" f
showManObj src/Dodge/TestString.hs 67;" f
showTerminalError src/Dodge/Debug/Terminal.hs 78;" f
showTimeFlow src/Dodge/TestString.hs 88;" f
showTimeFlow src/Dodge/TestString.hs 90;" f
shrinkPolyOnEdges src/Geometry/Polygon.hs 142;" f
shrinkVert src/Geometry/Polygon.hs 146;" f
shuffle src/RandomHelp.hs 49;" f
@@ -5361,7 +5360,7 @@ tone440sawtoothquietS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 448;" f
topInvW src/Dodge/ListDisplayParams.hs 51;" f
topPrismEdgeIndices src/Shader/Poke.hs 335;" f
topPrismIndices src/Shader/Poke.hs 410;" f
topTestPart src/Dodge/TestString.hs 61;" f
topTestPart src/Dodge/TestString.hs 63;" f
torch src/Dodge/Item/Held/Utility.hs 23;" f
torchShape src/Dodge/Item/Draw/SPic.hs 290;" f
torqueAmount src/Dodge/HeldUse.hs 597;" f
@@ -5438,9 +5437,9 @@ tryPutFloorItemIDInInv src/Dodge/Inventory/Add.hs 26;" f
tryPutItemInInv src/Dodge/Inventory/Add.hs 42;" f
tryPutItemInInvAt src/Dodge/Inventory/Add.hs 32;" f
trySeedFromClipboard src/Dodge/Menu.hs 91;" f
trySpin src/Dodge/Projectile/Update.hs 172;" f
trySpin src/Dodge/Projectile/Update.hs 171;" f
trySynthBullet src/Dodge/Creature/State.hs 249;" f
tryThrust src/Dodge/Projectile/Update.hs 178;" f
tryThrust src/Dodge/Projectile/Update.hs 177;" f
tryUseParent src/Dodge/Creature/State.hs 227;" f
turnTo src/Dodge/Movement/Turn.hs 8;" f
turret src/Dodge/Placement/Instance/Turret.hs 35;" f
@@ -5505,7 +5504,7 @@ updateDistortions src/Dodge/Update.hs 587;" f
updateDoor src/Dodge/Update.hs 326;" f
updateDust src/Dodge/Update.hs 850;" f
updateDusts src/Dodge/Update.hs 701;" f
updateEnergyBall src/Dodge/EnergyBall.hs 35;" f
updateEnergyBall src/Dodge/EnergyBall.hs 32;" f
updateEnergyBalls src/Dodge/Update.hs 689;" f
updateEnterRegex src/Dodge/Update/Input/InGame.hs 480;" f
updateExpBarrel src/Dodge/Barreloid.hs 20;" f