Add basic vocalizations to chase creatures

This commit is contained in:
2021-11-18 01:46:37 +00:00
parent 5949ad2b3d
commit f6d5d5a201
34 changed files with 525 additions and 329 deletions
+2 -1
View File
@@ -13,6 +13,7 @@ import Dodge.Creature.State
import Dodge.Creature.State.Data
import Dodge.Item.Consumable
import Dodge.Picture.Layer
import Dodge.SoundLogic
--import Geometry
import Picture
--import Dodge.RandomHelp
@@ -40,7 +41,6 @@ chaseCrit = defaultCreature
overrideMeleeCloseTargetR >=>
setViewPos >=>
setMvPos >=>
-- setTargetMv (pure . _crTarget) >=>
goToTarget >=>
perceptionUpdate [0] >=>
targetYouWhenCognizantR >=>
@@ -50,6 +50,7 @@ chaseCrit = defaultCreature
, _crInv = IM.fromList [(0,medkit 200)]
, _crMeleeCooldown = 0
, _crFaction = ColorFaction green
, _crVocalization = Vocalization seagullBarkS 50 0
, _crMvType = ChaseMvType
{ _mvSpeed = 3
, _mvTurnRad = f