Add basic vocalizations to chase creatures
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@@ -14,7 +14,6 @@ import Dodge.Creature.State.Data
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import Dodge.Creature.Perception.Data
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import Dodge.Creature.Memory.Data
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import Dodge.SoundLogic
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import Dodge.SoundLogic.LoadSound
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import Dodge.Picture.Layer
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import Dodge.Wall.Delete
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import Geometry
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@@ -53,6 +52,7 @@ defaultCreature = Creature
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,_posture=AtEase
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,_strideLength = 40
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}
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, _crVocalization = Mute
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, _crActionPlan = ActionPlan [] [] WatchAndWait [LiveLongAndProsper]
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, _crPerception = defaultPerceptionState
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, _crMemory = defaultCreatureMemory
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