Add basic vocalizations to chase creatures
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@@ -55,6 +55,7 @@ autoGun = defaultAutoGun
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,('S', torqueBefore 0.05)
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]
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, withSoundForI autoBS 5
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--, withSoundForI seagullChatterS 5
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, useAmmo 1
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, withRandomDirI (autogunSpread/2)
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, withMuzFlareI
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@@ -11,7 +11,6 @@ import Dodge.Default
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import Dodge.Base
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import Dodge.Zone
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import Dodge.SoundLogic
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import Dodge.SoundLogic.LoadSound
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import Dodge.Item.Attachment.Data
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import Dodge.Item.Draw
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import Dodge.Item.Weapon.InventoryDisplay
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