Add basic vocalizations to chase creatures
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@@ -111,6 +111,9 @@ psPtCont ps pt = Placement ps pt Nothing
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sPS :: Point2 -> Float -> PSType -> Placement
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sPS p a pt = Placement (PS p a) pt Nothing (const Nothing)
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plRRpt :: Int -> PSType -> Placement
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plRRpt i pt = Placement (PSRoomRand i) pt Nothing (const Nothing)
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jsps :: Point2 -> Float -> PSType -> Maybe Placement
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jsps p a pst = Just $ Placement (PS p a) pst Nothing $ const Nothing
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@@ -8,7 +8,6 @@ import Dodge.Data
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import Dodge.Default
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import Dodge.Data.SoundOrigin
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import Dodge.SoundLogic
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import Dodge.SoundLogic.LoadSound
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import Picture
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import ShapePicture
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import Shape
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