Add basic vocalizations to chase creatures
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@@ -107,6 +107,13 @@ spanLSLightI ls h a b = ps0j (PutLS ls {_lsPos = V3 x y h})
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where
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V2 x y = 0.5 *.* (a +.+ b)
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spanLS :: LightSource -> Point2 -> Point2 -> Placement
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spanLS ls a b = Placement (PS (V2 x y) 0) (PutLS ls) Nothing
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$ const $ Just $ sps0 $ PutForeground $ thinHighBar h a b
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where
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V3 _ _ h = _lsPos ls + 5
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V2 x y = 0.5 *.* (a +.+ b)
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spanColLightI :: Point3 -> Float -> Point2 -> Point2 -> Placement
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spanColLightI col h a b = ps0j (PutLS $ colorLightAt col (V3 x y (h-5)) 0)
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$ sps0 $ PutForeground $ thinHighBar h a b
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