Tweaks to make playable
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@@ -47,8 +47,8 @@ armouredChasers :: RandomGen g => State g Room
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armouredChasers = do
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ps <- takeN 5 [(x,y) | x <- [-200,-120 .. 200] ,y <- [-200,-120 .. 200] ]
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as <- replicateM 5 . state $ randomR (0,2*pi)
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let theCrits = zipWith3 (\p a c -> PS p a (PutCrit armourChaseCrit)) ps as cs
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let theCrits = zipWith3 (\p a c -> PS p a (PutCrit c)) ps as cs
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pure $ roomOctogon 300 & rmPS %~ (++ theCrits)
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where
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cs = (armourChaseCrit & crState . crDropsOnDeath .~ DropSpecific [0])
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: replicate 4 (armourChaseCrit & crState . crDropsOnDeath .~ DropSpecific [1])
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: replicate 4 chaseCrit
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