This commit is contained in:
2025-11-21 11:02:37 +00:00
parent 9c94e1b3f3
commit f9f4fc02ea
6 changed files with 101 additions and 112 deletions
-2
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@@ -10,7 +10,6 @@ module Dodge.Creature (
armourChaseCrit, armourChaseCrit,
module Dodge.Creature.Action, module Dodge.Creature.Action,
module Dodge.Creature.Boid, module Dodge.Creature.Boid,
module Dodge.Creature.ChainUpdates,
module Dodge.Creature.Impulse, module Dodge.Creature.Impulse,
module Dodge.Creature.Perception, module Dodge.Creature.Perception,
module Dodge.Creature.ReaderUpdate, module Dodge.Creature.ReaderUpdate,
@@ -31,7 +30,6 @@ import Dodge.Creature.Action
import Dodge.Creature.ArmourChase import Dodge.Creature.ArmourChase
import Dodge.Creature.AutoCrit import Dodge.Creature.AutoCrit
import Dodge.Creature.Boid import Dodge.Creature.Boid
import Dodge.Creature.ChainUpdates
import Dodge.Creature.ChaseCrit import Dodge.Creature.ChaseCrit
import Dodge.Creature.Impulse import Dodge.Creature.Impulse
import Dodge.Creature.Inanimate import Dodge.Creature.Inanimate
-9
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@@ -1,9 +0,0 @@
module Dodge.Creature.ChainUpdates (chainCreatureUpdates) where
import Data.Foldable
import Dodge.Data.World
chainCreatureUpdates :: [World -> Creature -> Creature] -> World -> Creature -> Creature
chainCreatureUpdates ls w cr = foldl' unf cr ls
where
unf cr' g = g w cr'
+49 -47
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@@ -4,13 +4,13 @@ module Dodge.Creature.SentinelAI (
sentinelExtraWatchUpdate, sentinelExtraWatchUpdate,
) where ) where
import Control.Lens --import Control.Lens
import Data.Maybe import Data.Maybe
--import Dodge.Creature.Action --import Dodge.Creature.Action
import Dodge.Creature.ChainUpdates --import Dodge.Creature.ChainUpdates
import Dodge.Creature.Perception --import Dodge.Creature.Perception
import Dodge.Creature.ReaderUpdate --import Dodge.Creature.ReaderUpdate
import Dodge.Creature.Strategy --import Dodge.Creature.Strategy
import Dodge.Creature.Test import Dodge.Creature.Test
import Dodge.Creature.Volition import Dodge.Creature.Volition
import Dodge.Data.CreatureEffect import Dodge.Data.CreatureEffect
@@ -47,54 +47,56 @@ sentinelAI =
--chainCreatureUpdates ls w cr = foldr (\f -> f w) cr ls --chainCreatureUpdates ls w cr = foldr (\f -> f w) cr ls
sentinelFireType :: (Int -> Action) -> World -> Creature -> Creature sentinelFireType :: (Int -> Action) -> World -> Creature -> Creature
sentinelFireType f = sentinelFireType _ = undefined
chainCreatureUpdates --sentinelFireType f =
[ watchUpdateStrat -- chainCreatureUpdates
[ -- [ watchUpdateStrat
( crHasTargetLOS -- [
, \_ _ -> -- ( crHasTargetLOS
StrategyActions -- , \_ _ ->
(ShootAt 0) -- StrategyActions
[ drawwp `DoActionThen` f 0 `DoActionThen` DoImpulses [ChangeStrategy WatchAndWait] -- (ShootAt 0)
, aiming -- [ drawwp `DoActionThen` f 0 `DoActionThen` DoImpulses [ChangeStrategy WatchAndWait]
] -- , aiming
) -- ]
, (const crAwayFromPost, const goToPostStrat) -- )
] -- , (const crAwayFromPost, const goToPostStrat)
, perceptionUpdate [0] -- ]
, -- , Left $ perceptionUp 0 -- , perceptionUpdate [0]
const doStrategyActions -- , -- , Left $ perceptionUp 0
, targetYouWhenCognizant -- const doStrategyActions
, const $ -- , targetYouWhenCognizant
overrideInternal -- , const $
(\cr -> crHasTarget cr && crStratConMatches (GetTo (V2 0 0)) cr) -- overrideInternal
(crActionPlan . apStrategy .~ WatchAndWait) -- (\cr -> crHasTarget cr && crStratConMatches (GetTo (V2 0 0)) cr)
] -- (crActionPlan . apStrategy .~ WatchAndWait)
where -- ]
drawwp = DoActionIfElse NoAction (WdCrBlfromCrBl CrIsAiming) (DoActionThen drawWeapon (WaitThen 50 NoAction)) -- where
aiming = -- drawwp = DoActionIfElse NoAction (WdCrBlfromCrBl CrIsAiming) (DoActionThen drawWeapon (WaitThen 50 NoAction))
AimAt -- aiming =
{ _targetID = 0 -- AimAt
, _targetSeenAt = V2 0 0 -- hack -- { _targetID = 0
} -- , _targetSeenAt = V2 0 0 -- hack
-- }
sentinelExtraWatchUpdate :: sentinelExtraWatchUpdate ::
[(World -> Creature -> Bool, World -> Creature -> Strategy)] -> [(World -> Creature -> Bool, World -> Creature -> Strategy)] ->
World -> World ->
Creature -> Creature ->
Creature Creature
sentinelExtraWatchUpdate xs = sentinelExtraWatchUpdate _ = undefined
chainCreatureUpdates --sentinelExtraWatchUpdate xs =
[ watchUpdateStrat -- chainCreatureUpdates
(xs ++ [(const crAwayFromPost, const goToPostStrat)]) -- [ watchUpdateStrat
, perceptionUpdate [0] -- (xs ++ [(const crAwayFromPost, const goToPostStrat)])
, const doStrategyActions -- , perceptionUpdate [0]
, targetYouWhenCognizant -- , const doStrategyActions
, const $ -- , targetYouWhenCognizant
overrideInternal -- , const $
(\cr -> crHasTarget cr && crStratConMatches (GetTo (V2 0 0)) cr) -- overrideInternal
(crActionPlan . apStrategy .~ WatchAndWait) -- (\cr -> crHasTarget cr && crStratConMatches (GetTo (V2 0 0)) cr)
] -- (crActionPlan . apStrategy .~ WatchAndWait)
-- ]
--shootAtAdvance :: Int -> [Action] --shootAtAdvance :: Int -> [Action]
--shootAtAdvance tcid = --shootAtAdvance tcid =
+5 -2
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@@ -1,12 +1,15 @@
module Dodge.Humanoid (chaseCritInternal) where module Dodge.Humanoid (chaseCritInternal) where
import Data.Foldable
import Dodge.Creature import Dodge.Creature
import Dodge.Data.World import Dodge.Data.World
import LensHelp import LensHelp
chaseCritInternal :: World -> Creature -> Creature chaseCritInternal :: World -> Creature -> Creature
chaseCritInternal = chaseCritInternal w cr =
chainCreatureUpdates foldl'
(\c f -> f w c)
cr
[ const doStrategyActions [ const doStrategyActions
, overrideMeleeCloseTarget , overrideMeleeCloseTarget
, setViewPos , setViewPos
-1
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@@ -202,7 +202,6 @@ doDrawing' win pdata u = do
glDrawArrays GL_TRIANGLES 0 (fromIntegral nCloudVs * 6) glDrawArrays GL_TRIANGLES 0 (fromIntegral nCloudVs * 6)
--setup downscale viewport for blurring bloom --setup downscale viewport for blurring bloom
--setViewportSize (round winx `div` (2 * resFact)) (round winy `div` (2 * resFact))
setViewport _gr_downsize_res cfig setViewport _gr_downsize_res cfig
glBindFramebuffer GL_FRAMEBUFFER (_unFBO (fst (_fboHalf1 pdata))) glBindFramebuffer GL_FRAMEBUFFER (_unFBO (fst (_fboHalf1 pdata)))
glDepthFunc GL_ALWAYS glDepthFunc GL_ALWAYS
+47 -51
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@@ -132,7 +132,6 @@ BlockDegradeSound src/Dodge/Data/SoundOrigin.hs 30;" C
BlockPart src/Dodge/Data/Wall/Structure.hs 14;" C BlockPart src/Dodge/Data/Wall/Structure.hs 14;" C
BlockedLink src/Dodge/Data/Room.hs 50;" C BlockedLink src/Dodge/Data/Room.hs 50;" C
BloomLayer src/Picture/Data.hs 21;" C BloomLayer src/Picture/Data.hs 21;" C
BloomNoZWrite src/Picture/Data.hs 22;" C
Blunt src/Dodge/Data/Damage.hs 17;" C Blunt src/Dodge/Data/Damage.hs 17;" C
Boosting src/Dodge/Data/Creature/Stance.hs 27;" C Boosting src/Dodge/Data/Creature/Stance.hs 27;" C
BottomMenuOption src/Dodge/Data/Universe.hs 77;" C BottomMenuOption src/Dodge/Data/Universe.hs 77;" C
@@ -2475,7 +2474,7 @@ aTreeStrut src/Dodge/Tree/GenerateStructure.hs 42;" f
accessTerminal src/Dodge/WorldEffect.hs 59;" f accessTerminal src/Dodge/WorldEffect.hs 59;" f
activateDetonator src/Dodge/Creature/Impulse/UseItem.hs 62;" f activateDetonator src/Dodge/Creature/Impulse/UseItem.hs 62;" f
activeTargetCursorPic src/Dodge/Targeting/Draw.hs 31;" f activeTargetCursorPic src/Dodge/Targeting/Draw.hs 31;" f
addArmour src/Dodge/Creature.hs 84;" f addArmour src/Dodge/Creature.hs 82;" f
addBranchAt src/Dodge/Tree/GenerateStructure.hs 18;" f addBranchAt src/Dodge/Tree/GenerateStructure.hs 18;" f
addButtonSlowDoor src/Dodge/Room/LongDoor.hs 96;" f addButtonSlowDoor src/Dodge/Room/LongDoor.hs 96;" f
addCrGibs src/Dodge/Prop/Gib.hs 17;" f addCrGibs src/Dodge/Prop/Gib.hs 17;" f
@@ -2613,10 +2612,10 @@ bQuadToF src/Geometry/Bezier.hs 37;" f
bQuadToLine src/Geometry/Bezier.hs 30;" f bQuadToLine src/Geometry/Bezier.hs 30;" f
backPQ src/Dodge/Creature/HandPos.hs 127;" f backPQ src/Dodge/Creature/HandPos.hs 127;" f
backpackCombinations src/Dodge/Combine/Combinations.hs 27;" f backpackCombinations src/Dodge/Combine/Combinations.hs 27;" f
backpackShape src/Dodge/Item/Draw/SPic.hs 186;" f backpackShape src/Dodge/Item/Draw/SPic.hs 187;" f
backspaceInputted src/Dodge/Update/Input/Text.hs 25;" f backspaceInputted src/Dodge/Update/Input/Text.hs 25;" f
bangCone src/Dodge/Item/Held/Cone.hs 11;" f bangCone src/Dodge/Item/Held/Cone.hs 11;" f
bangConeShape src/Dodge/Item/Draw/SPic.hs 303;" f bangConeShape src/Dodge/Item/Draw/SPic.hs 304;" f
bangEchoS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 516;" f bangEchoS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 516;" f
bangRod src/Dodge/Item/Held/Rod.hs 18;" f bangRod src/Dodge/Item/Held/Rod.hs 18;" f
bangS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 668;" f bangS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 668;" f
@@ -2624,24 +2623,23 @@ bangStick src/Dodge/Item/Held/Stick.hs 15;" f
barPP src/Dodge/Room/Foreground.hs 231;" f barPP src/Dodge/Room/Foreground.hs 231;" f
barrel src/Dodge/Creature/Inanimate.hs 17;" f barrel src/Dodge/Creature/Inanimate.hs 17;" f
barrelShape src/Dodge/Render/ShapePicture.hs 80;" f barrelShape src/Dodge/Render/ShapePicture.hs 80;" f
baseAMRShape src/Dodge/Item/Draw/SPic.hs 406;" f baseAMRShape src/Dodge/Item/Draw/SPic.hs 407;" f
baseBlockPane src/Dodge/Placement/Instance/Wall.hs 98;" f baseBlockPane src/Dodge/Placement/Instance/Wall.hs 98;" f
baseCI src/Dodge/Item/Grammar.hs 158;" f baseCI src/Dodge/Item/Grammar.hs 158;" f
baseCaneShape src/Dodge/Item/Draw/SPic.hs 323;" f baseCaneShape src/Dodge/Item/Draw/SPic.hs 324;" f
baseFloorTileSize src/Tile.hs 45;" f baseFloorTileSize src/Tile.hs 45;" f
baseItemTriggerType src/Dodge/BaseTriggerType.hs 21;" f baseItemTriggerType src/Dodge/BaseTriggerType.hs 21;" f
baseRifleShape src/Dodge/Item/Draw/SPic.hs 326;" f baseRifleShape src/Dodge/Item/Draw/SPic.hs 327;" f
baseRodShape src/Dodge/Item/Draw/SPic.hs 403;" f baseRodShape src/Dodge/Item/Draw/SPic.hs 404;" f
baseSMGShape src/Dodge/Item/Draw/SPic.hs 391;" f baseSMGShape src/Dodge/Item/Draw/SPic.hs 392;" f
baseShoulder src/Dodge/Creature/Picture.hs 117;" f baseShoulder src/Dodge/Creature/Picture.hs 117;" f
baseStickShape src/Dodge/Item/Draw/SPic.hs 300;" f baseStickShape src/Dodge/Item/Draw/SPic.hs 301;" f
baseStickShapeX src/Dodge/Item/Draw/SPic.hs 292;" f baseStickShapeX src/Dodge/Item/Draw/SPic.hs 293;" f
baseStickSpread src/Dodge/HeldUse.hs 319;" f baseStickSpread src/Dodge/HeldUse.hs 319;" f
basicAttentionUpdate src/Dodge/Creature/Perception.hs 127;" f basicAttentionUpdate src/Dodge/Creature/Perception.hs 127;" f
basicAwarenessUpdate src/Dodge/Creature/Perception.hs 39;" f basicAwarenessUpdate src/Dodge/Creature/Perception.hs 39;" f
basicCrPict src/Dodge/Creature/Picture.hs 30;" f basicCrPict src/Dodge/Creature/Picture.hs 30;" f
basicCrShape src/Dodge/Creature/Picture.hs 36;" f basicCrShape src/Dodge/Creature/Picture.hs 36;" f
basicDrawBeam src/Dodge/Beam/Draw.hs 11;" f
basicItemDisplay src/Dodge/Item/Display.hs 23;" f basicItemDisplay src/Dodge/Item/Display.hs 23;" f
basicMachineApplyDamage src/Dodge/Machine/Damage.hs 6;" f basicMachineApplyDamage src/Dodge/Machine/Damage.hs 6;" f
basicMachineUpdate src/Dodge/Machine.hs 14;" f basicMachineUpdate src/Dodge/Machine.hs 14;" f
@@ -2710,7 +2708,7 @@ brightX src/Color.hs 116;" f
btSPic src/Dodge/Render/ShapePicture.hs 129;" f btSPic src/Dodge/Render/ShapePicture.hs 129;" f
btText src/Dodge/Inventory/SelectionList.hs 237;" f btText src/Dodge/Inventory/SelectionList.hs 237;" f
bufferEBO src/Shader/Bind.hs 28;" f bufferEBO src/Shader/Bind.hs 28;" f
bufferPerspectiveMatrixUBO src/Dodge/Render.hs 396;" f bufferPerspectiveMatrixUBO src/Dodge/Render.hs 394;" f
bufferPokedVBO src/Shader/Bind.hs 19;" f bufferPokedVBO src/Shader/Bind.hs 19;" f
bufferShaderLayers src/Shader/Bind.hs 32;" f bufferShaderLayers src/Shader/Bind.hs 32;" f
bulletBeltBracer src/Dodge/Item/Equipment.hs 67;" f bulletBeltBracer src/Dodge/Item/Equipment.hs 67;" f
@@ -2744,7 +2742,6 @@ centerVaultExplosiveExit src/Dodge/Room/NoNeedWeapon.hs 20;" f
centerVaultRoom src/Dodge/Room/Procedural.hs 269;" f centerVaultRoom src/Dodge/Room/Procedural.hs 269;" f
centroid src/Geometry/Polygon.hs 169;" f centroid src/Geometry/Polygon.hs 169;" f
centroidNum src/Geometry/Polygon.hs 172;" f centroidNum src/Geometry/Polygon.hs 172;" f
chainCreatureUpdates src/Dodge/Creature/ChainUpdates.hs 6;" f
chainPairs src/Geometry.hs 360;" f chainPairs src/Geometry.hs 360;" f
changeSwapOther src/Dodge/Inventory.hs 141;" f changeSwapOther src/Dodge/Inventory.hs 141;" f
changeSwapSel src/Dodge/Inventory.hs 134;" f changeSwapSel src/Dodge/Inventory.hs 134;" f
@@ -2754,7 +2751,7 @@ charToTupleGrad src/Picture/Text.hs 18;" f
chartreuse src/Color.hs 24;" f chartreuse src/Color.hs 24;" f
chaseCrit src/Dodge/Creature/ChaseCrit.hs 27;" f chaseCrit src/Dodge/Creature/ChaseCrit.hs 27;" f
chaseCritAwarenessUpdate src/Dodge/Creature/Perception.hs 65;" f chaseCritAwarenessUpdate src/Dodge/Creature/Perception.hs 65;" f
chaseCritInternal src/Dodge/Humanoid.hs 7;" f chaseCritInternal src/Dodge/Humanoid.hs 8;" f
chaseCritMv src/Dodge/Creature/ReaderUpdate.hs 121;" f chaseCritMv src/Dodge/Creature/ReaderUpdate.hs 121;" f
chaseCritPerceptionUpdate src/Dodge/Creature/Perception.hs 32;" f chaseCritPerceptionUpdate src/Dodge/Creature/Perception.hs 32;" f
chaseCritVocalization src/Dodge/Creature/ChaseCrit.hs 36;" f chaseCritVocalization src/Dodge/Creature/ChaseCrit.hs 36;" f
@@ -3058,7 +3055,7 @@ dededumS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 628;" f
dedumS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 444;" f dedumS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 444;" f
defDamageMaterial src/Dodge/Material/Damage.hs 30;" f defDamageMaterial src/Dodge/Material/Damage.hs 30;" f
defLSPic src/Dodge/LightSource/Draw.hs 10;" f defLSPic src/Dodge/LightSource/Draw.hs 10;" f
defSPic src/Dodge/Item/Draw/SPic.hs 309;" f defSPic src/Dodge/Item/Draw/SPic.hs 310;" f
defaultAimMvType src/Dodge/Creature/MoveType.hs 16;" f defaultAimMvType src/Dodge/Creature/MoveType.hs 16;" f
defaultAimingCrit src/Dodge/Default/Creature.hs 107;" f defaultAimingCrit src/Dodge/Default/Creature.hs 107;" f
defaultAudition src/Dodge/Default/Creature.hs 92;" f defaultAudition src/Dodge/Default/Creature.hs 92;" f
@@ -3123,7 +3120,7 @@ destroyMounts src/Dodge/Wall/Damage.hs 72;" f
destroyProjectile src/Dodge/Projectile/Update.hs 109;" f destroyProjectile src/Dodge/Projectile/Update.hs 109;" f
detV src/Geometry/Vector.hs 94;" f detV src/Geometry/Vector.hs 94;" f
detector src/Dodge/Item/Held/Utility.hs 27;" f detector src/Dodge/Item/Held/Utility.hs 27;" f
detectorColor src/Dodge/Item/Draw/SPic.hs 453;" f detectorColor src/Dodge/Item/Draw/SPic.hs 432;" f
detectorInfo src/Dodge/Item/Info.hs 224;" f detectorInfo src/Dodge/Item/Info.hs 224;" f
determineProjectileTracking src/Dodge/HeldUse.hs 1196;" f determineProjectileTracking src/Dodge/HeldUse.hs 1196;" f
diagonalLinesRect src/Dodge/Room/Foreground.hs 52;" f diagonalLinesRect src/Dodge/Room/Foreground.hs 52;" f
@@ -3238,7 +3235,6 @@ drawAllShadows src/Dodge/Shadows.hs 5;" f
drawAnySelectionBox src/Dodge/Render/Picture.hs 132;" f drawAnySelectionBox src/Dodge/Render/Picture.hs 132;" f
drawArrowDown src/Dodge/Render/Picture.hs 221;" f drawArrowDown src/Dodge/Render/Picture.hs 221;" f
drawBaseMachine src/Dodge/Machine/Draw.hs 68;" f drawBaseMachine src/Dodge/Machine/Draw.hs 68;" f
drawBeam src/Dodge/Beam/Draw.hs 6;" f
drawBlip src/Dodge/RadarBlip.hs 16;" f drawBlip src/Dodge/RadarBlip.hs 16;" f
drawBoundingBox src/Dodge/Debug/Picture.hs 358;" f drawBoundingBox src/Dodge/Debug/Picture.hs 358;" f
drawBullet src/Dodge/Render/ShapePicture.hs 135;" f drawBullet src/Dodge/Render/ShapePicture.hs 135;" f
@@ -3277,7 +3273,7 @@ drawExamineInventory src/Dodge/Render/HUD.hs 199;" f
drawExplosiveBall src/Dodge/EnergyBall/Draw.hs 15;" f drawExplosiveBall src/Dodge/EnergyBall/Draw.hs 15;" f
drawFarWallDetect src/Dodge/Debug/Picture.hs 270;" f drawFarWallDetect src/Dodge/Debug/Picture.hs 270;" f
drawFlame src/Dodge/Flame/Draw.hs 8;" f drawFlame src/Dodge/Flame/Draw.hs 8;" f
drawFlamelet src/Dodge/EnergyBall/Draw.hs 37;" f drawFlamelet src/Dodge/EnergyBall/Draw.hs 34;" f
drawForceField src/Dodge/Wall/Draw.hs 15;" f drawForceField src/Dodge/Wall/Draw.hs 15;" f
drawGapPlus src/Dodge/Render/Picture.hs 280;" f drawGapPlus src/Dodge/Render/Picture.hs 280;" f
drawGib src/Dodge/Prop/Draw.hs 26;" f drawGib src/Dodge/Prop/Draw.hs 26;" f
@@ -3416,7 +3412,7 @@ equipAllocString src/Dodge/Render/HUD.hs 311;" f
equipAttachPos src/Dodge/Item/Draw.hs 30;" f equipAttachPos src/Dodge/Item/Draw.hs 30;" f
equipBackgroundEffect src/Dodge/Euse.hs 14;" f equipBackgroundEffect src/Dodge/Euse.hs 14;" f
equipInfo src/Dodge/Item/Info.hs 141;" f equipInfo src/Dodge/Item/Info.hs 141;" f
equipItemSPic src/Dodge/Item/Draw/SPic.hs 157;" f equipItemSPic src/Dodge/Item/Draw/SPic.hs 158;" f
equipPosition src/Dodge/Item/Draw.hs 38;" f equipPosition src/Dodge/Item/Draw.hs 38;" f
equipSiteInfo src/Dodge/Item/Info.hs 253;" f equipSiteInfo src/Dodge/Item/Info.hs 253;" f
equipSitePQ src/Dodge/Creature/HandPos.hs 26;" f equipSitePQ src/Dodge/Creature/HandPos.hs 26;" f
@@ -3481,12 +3477,12 @@ flameSpitter src/Dodge/Item/Held/SprayGuns.hs 23;" f
flameThrower src/Dodge/Item/Held/SprayGuns.hs 64;" f flameThrower src/Dodge/Item/Held/SprayGuns.hs 64;" f
flameTorrent src/Dodge/Item/Held/SprayGuns.hs 32;" f flameTorrent src/Dodge/Item/Held/SprayGuns.hs 32;" f
flameWall src/Dodge/Item/Held/SprayGuns.hs 48;" f flameWall src/Dodge/Item/Held/SprayGuns.hs 48;" f
flamerPic src/Dodge/Item/Draw/SPic.hs 394;" f flamerPic src/Dodge/Item/Draw/SPic.hs 395;" f
flareCircleAt src/Dodge/HeldUse.hs 691;" f flareCircleAt src/Dodge/HeldUse.hs 691;" f
flatItemCombinations src/Dodge/Combine/Combinations.hs 51;" f flatItemCombinations src/Dodge/Combine/Combinations.hs 51;" f
flatLookupItems src/Dodge/Combine.hs 38;" f flatLookupItems src/Dodge/Combine.hs 38;" f
flatShield src/Dodge/Item/Held/Utility.hs 17;" f flatShield src/Dodge/Item/Held/Utility.hs 17;" f
flatShieldEquipSPic src/Dodge/Item/Draw/SPic.hs 440;" f flatShieldEquipSPic src/Dodge/Item/Draw/SPic.hs 419;" f
fleeFrom src/Dodge/CreatureEffect.hs 92;" f fleeFrom src/Dodge/CreatureEffect.hs 92;" f
flickerMod src/Dodge/Placement/Instance/LightSource/Flicker.hs 10;" f flickerMod src/Dodge/Placement/Instance/LightSource/Flicker.hs 10;" f
flickerUpdate src/Dodge/Placement/Instance/LightSource/Flicker.hs 24;" f flickerUpdate src/Dodge/Placement/Instance/LightSource/Flicker.hs 24;" f
@@ -3515,7 +3511,7 @@ forceFoldable src/StrictHelp.hs 7;" f
forceSpine src/StrictHelp.hs 4;" f forceSpine src/StrictHelp.hs 4;" f
fourEmbossDecoration src/Dodge/Placement/TopDecoration.hs 29;" f fourEmbossDecoration src/Dodge/Placement/TopDecoration.hs 29;" f
fpsText src/Dodge/Render/Picture.hs 59;" f fpsText src/Dodge/Render/Picture.hs 59;" f
fractionLoadedAmmo src/Dodge/Item/Draw/SPic.hs 145;" f fractionLoadedAmmo src/Dodge/Item/Draw/SPic.hs 146;" f
frag src/Shader/Data.hs 110;" f frag src/Shader/Data.hs 110;" f
fridgeHumS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 500;" f fridgeHumS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 500;" f
fromJust' src/MaybeHelp.hs 22;" f fromJust' src/MaybeHelp.hs 22;" f
@@ -3564,7 +3560,7 @@ getCrMoveSpeed src/Dodge/Creature/Statistics.hs 50;" f
getCrsFromRooms src/Dodge/Room/Tutorial.hs 357;" f getCrsFromRooms src/Dodge/Room/Tutorial.hs 357;" f
getCrsFromRooms' src/Dodge/Room/Tutorial.hs 344;" f getCrsFromRooms' src/Dodge/Room/Tutorial.hs 344;" f
getDebugMouseOver src/Dodge/Update.hs 374;" f getDebugMouseOver src/Dodge/Update.hs 374;" f
getDistortions src/Dodge/Render.hs 408;" f getDistortions src/Dodge/Render.hs 406;" f
getEdgesCrossing src/Dodge/Path.hs 37;" f getEdgesCrossing src/Dodge/Path.hs 37;" f
getGrenadeHitEffect src/Dodge/HeldUse.hs 1264;" f getGrenadeHitEffect src/Dodge/HeldUse.hs 1264;" f
getInventoryPath src/Dodge/Inventory/Path.hs 9;" f getInventoryPath src/Dodge/Inventory/Path.hs 9;" f
@@ -3604,7 +3600,7 @@ glassShat3S src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 458;" f
glassShat4S src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 612;" f glassShat4S src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 612;" f
glassSwitchBack src/Dodge/Room/Room.hs 72;" f glassSwitchBack src/Dodge/Room/Room.hs 72;" f
glassSwitchBackCrits src/Dodge/Room/Room.hs 106;" f glassSwitchBackCrits src/Dodge/Room/Room.hs 106;" f
glauncherPic src/Dodge/Item/Draw/SPic.hs 400;" f glauncherPic src/Dodge/Item/Draw/SPic.hs 401;" f
gluintSize src/Shader/Parameters.hs 25;" f gluintSize src/Shader/Parameters.hs 25;" f
goToPostStrat src/Dodge/Creature/Strategy.hs 10;" f goToPostStrat src/Dodge/Creature/Strategy.hs 10;" f
goToTarget src/Dodge/Creature/ReaderUpdate.hs 150;" f goToTarget src/Dodge/Creature/ReaderUpdate.hs 150;" f
@@ -3656,7 +3652,7 @@ hasLOSIndirect src/Dodge/Base/Collide.hs 320;" f
hat src/Dodge/Item/Equipment.hs 76;" f hat src/Dodge/Item/Equipment.hs 76;" f
head src/DoubleStack.hs 14;" f head src/DoubleStack.hs 14;" f
headLamp src/Dodge/Item/Equipment.hs 79;" f headLamp src/Dodge/Item/Equipment.hs 79;" f
headLampShape src/Dodge/Item/Draw/SPic.hs 443;" f headLampShape src/Dodge/Item/Draw/SPic.hs 422;" f
headMap src/Dodge/DoubleTree.hs 249;" f headMap src/Dodge/DoubleTree.hs 249;" f
headPQ src/Dodge/Creature/HandPos.hs 115;" f headPQ src/Dodge/Creature/HandPos.hs 115;" f
healS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 492;" f healS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 492;" f
@@ -3675,7 +3671,7 @@ heldItemInvLock src/Dodge/HeldUse.hs 442;" f
heldItemMuzVel src/Dodge/HeldUse.hs 1000;" f heldItemMuzVel src/Dodge/HeldUse.hs 1000;" f
heldItemMuzzles src/Dodge/HeldUse.hs 176;" f heldItemMuzzles src/Dodge/HeldUse.hs 176;" f
heldItemRifling src/Dodge/HeldUse.hs 1043;" f heldItemRifling src/Dodge/HeldUse.hs 1043;" f
heldItemSPic src/Dodge/Item/Draw/SPic.hs 233;" f heldItemSPic src/Dodge/Item/Draw/SPic.hs 234;" f
heldItemWeight src/Dodge/Creature/Statistics.hs 80;" f heldItemWeight src/Dodge/Creature/Statistics.hs 80;" f
heldPositionInfo src/Dodge/Item/Info.hs 240;" f heldPositionInfo src/Dodge/Item/Info.hs 240;" f
heldTorqueAmount src/Dodge/HeldUse.hs 586;" f heldTorqueAmount src/Dodge/HeldUse.hs 586;" f
@@ -3778,7 +3774,7 @@ invSetSelection src/Dodge/Inventory.hs 180;" f
invSetSelectionPos src/Dodge/Inventory.hs 188;" f invSetSelectionPos src/Dodge/Inventory.hs 188;" f
invShiftPointBy src/Dodge/ShiftPoint.hs 17;" f invShiftPointBy src/Dodge/ShiftPoint.hs 17;" f
invSize src/Dodge/Inventory/CheckSlots.hs 33;" f invSize src/Dodge/Inventory/CheckSlots.hs 33;" f
inventoryX src/Dodge/Creature.hs 113;" f inventoryX src/Dodge/Creature.hs 111;" f
inverseSelNumPos src/Dodge/SelectionSections.hs 193;" f inverseSelNumPos src/Dodge/SelectionSections.hs 193;" f
inverseSelSecYint src/Dodge/SelectionSections.hs 164;" f inverseSelSecYint src/Dodge/SelectionSections.hs 164;" f
inverseSelSecYintXPosCheck src/Dodge/SelectionSections.hs 177;" f inverseSelSecYintXPosCheck src/Dodge/SelectionSections.hs 177;" f
@@ -3890,7 +3886,7 @@ keyCard src/Dodge/Item/Held/Utility.hs 20;" f
keyCardAnalyserByDoor src/Dodge/Room/LasTurret.hs 78;" f keyCardAnalyserByDoor src/Dodge/Room/LasTurret.hs 78;" f
keyCardRoomRunPast src/Dodge/Room/LasTurret.hs 66;" f keyCardRoomRunPast src/Dodge/Room/LasTurret.hs 66;" f
keyCardRunPastRand src/Dodge/LockAndKey.hs 36;" f keyCardRunPastRand src/Dodge/LockAndKey.hs 36;" f
keyPic src/Dodge/Item/Draw/SPic.hs 459;" f keyPic src/Dodge/Item/Draw/SPic.hs 438;" f
keyholeCorridor src/Dodge/Room/Corridor.hs 39;" f keyholeCorridor src/Dodge/Room/Corridor.hs 39;" f
knifeS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 638;" f knifeS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 638;" f
lChasm src/Dodge/Room/Tutorial.hs 148;" f lChasm src/Dodge/Room/Tutorial.hs 148;" f
@@ -3900,7 +3896,7 @@ lShape src/Dodge/Placement/Instance/LightSource.hs 54;" f
lamp src/Dodge/Creature/Lamp.hs 21;" f lamp src/Dodge/Creature/Lamp.hs 21;" f
lampCrSPic src/Dodge/Render/ShapePicture.hs 85;" f lampCrSPic src/Dodge/Render/ShapePicture.hs 85;" f
lasCenSensEdge src/Dodge/Room/LasTurret.hs 141;" f lasCenSensEdge src/Dodge/Room/LasTurret.hs 141;" f
lasGunPic src/Dodge/Item/Draw/SPic.hs 412;" f lasGunPic src/Dodge/Item/Draw/SPic.hs 413;" f
lasPulseS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 526;" f lasPulseS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 526;" f
lasSensorTurretTest src/Dodge/Room/LasTurret.hs 134;" f lasSensorTurretTest src/Dodge/Room/LasTurret.hs 134;" f
lasTunnel src/Dodge/Room/LasTurret.hs 153;" f lasTunnel src/Dodge/Room/LasTurret.hs 153;" f
@@ -3933,7 +3929,7 @@ leftLegPQ src/Dodge/Creature/HandPos.hs 84;" f
leftPad src/Padding.hs 15;" f leftPad src/Padding.hs 15;" f
leftRightCombine src/Dodge/Item/Grammar.hs 197;" f leftRightCombine src/Dodge/Item/Grammar.hs 197;" f
leftWristPQ src/Dodge/Creature/HandPos.hs 81;" f leftWristPQ src/Dodge/Creature/HandPos.hs 81;" f
legsSPic src/Dodge/Item/Draw/SPic.hs 468;" f legsSPic src/Dodge/Item/Draw/SPic.hs 447;" f
lerpP2A src/Dodge/ShiftPoint.hs 14;" f lerpP2A src/Dodge/ShiftPoint.hs 14;" f
liShape src/Dodge/Placement/Instance/LightSource.hs 79;" f liShape src/Dodge/Placement/Instance/LightSource.hs 79;" f
light src/Color.hs 104;" f light src/Color.hs 104;" f
@@ -3995,7 +3991,7 @@ logMenu src/Dodge/Menu.hs 127;" f
logOptions src/Dodge/Menu.hs 142;" f logOptions src/Dodge/Menu.hs 142;" f
logistic src/Dodge/Base.hs 98;" f logistic src/Dodge/Base.hs 98;" f
longBlockedCorridor src/Dodge/Room/RoadBlock.hs 58;" f longBlockedCorridor src/Dodge/Room/RoadBlock.hs 58;" f
longCrit src/Dodge/Creature.hs 70;" f longCrit src/Dodge/Creature.hs 68;" f
longRoom src/Dodge/Room/LongRoom.hs 22;" f longRoom src/Dodge/Room/LongRoom.hs 22;" f
longRoomRunPast src/Dodge/Room/LongRoom.hs 48;" f longRoomRunPast src/Dodge/Room/LongRoom.hs 48;" f
longestCommonPrefix src/Dodge/Debug/Terminal.hs 145;" f longestCommonPrefix src/Dodge/Debug/Terminal.hs 145;" f
@@ -4142,10 +4138,10 @@ minAndMax src/FoldableHelp.hs 109;" f
minCrIXOn src/Dodge/Zoning/Creature.hs 49;" f minCrIXOn src/Dodge/Zoning/Creature.hs 49;" f
minOn src/FoldableHelp.hs 35;" f minOn src/FoldableHelp.hs 35;" f
mini1S src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 452;" f mini1S src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 452;" f
miniGunCrit src/Dodge/Creature.hs 63;" f miniGunCrit src/Dodge/Creature.hs 61;" f
miniGunX src/Dodge/Item/Held/Cane.hs 33;" f miniGunX src/Dodge/Item/Held/Cane.hs 33;" f
miniGunXPict src/Dodge/Item/Draw/SPic.hs 372;" f miniGunXPict src/Dodge/Item/Draw/SPic.hs 373;" f
miniGunXPictItem src/Dodge/Item/Draw/SPic.hs 369;" f miniGunXPictItem src/Dodge/Item/Draw/SPic.hs 370;" f
miniS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 716;" f miniS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 716;" f
miniTree2 src/Dodge/Room/Room.hs 113;" f miniTree2 src/Dodge/Room/Room.hs 113;" f
minimumOn src/FoldlHelp.hs 14;" f minimumOn src/FoldlHelp.hs 14;" f
@@ -4188,7 +4184,7 @@ mtTopLabels src/Dodge/Tree/Compose.hs 50;" f
mtUnderLabels src/Dodge/Tree/Compose.hs 53;" f mtUnderLabels src/Dodge/Tree/Compose.hs 53;" f
muchWlDustAt src/Dodge/Wall/Dust.hs 10;" f muchWlDustAt src/Dodge/Wall/Dust.hs 10;" f
muin src/Dodge/RoomLink.hs 147;" f muin src/Dodge/RoomLink.hs 147;" f
multGunCrit src/Dodge/Creature.hs 77;" f multGunCrit src/Dodge/Creature.hs 75;" f
multiArrow src/Picture/Composite.hs 11;" f multiArrow src/Picture/Composite.hs 11;" f
multiLookupTrie src/SimpleTrie.hs 57;" f multiLookupTrie src/SimpleTrie.hs 57;" f
multiLookupTrieI src/SimpleTrie.hs 66;" f multiLookupTrieI src/SimpleTrie.hs 66;" f
@@ -4560,7 +4556,7 @@ randomTreeStructure src/Dodge/Layout/Generate.hs 18;" f
randsOnCirc src/RandomHelp.hs 127;" f randsOnCirc src/RandomHelp.hs 127;" f
randsSpread src/RandomHelp.hs 120;" f randsSpread src/RandomHelp.hs 120;" f
ratIntersectLineLine src/Geometry/Intersect.hs 216;" f ratIntersectLineLine src/Geometry/Intersect.hs 216;" f
rdToVec2s src/Dodge/Render.hs 391;" f rdToVec2s src/Dodge/Render.hs 389;" f
readSaveSlot src/Dodge/Save.hs 45;" f readSaveSlot src/Dodge/Save.hs 45;" f
recoilAmount src/Dodge/HeldUse.hs 467;" f recoilAmount src/Dodge/HeldUse.hs 467;" f
rectNSWE src/Geometry/Polygon.hs 15;" f rectNSWE src/Geometry/Polygon.hs 15;" f
@@ -4645,7 +4641,7 @@ rightPad src/Padding.hs 19;" f
rightPadNoSquash src/Padding.hs 23;" f rightPadNoSquash src/Padding.hs 23;" f
rightWristPQ src/Dodge/Creature/HandPos.hs 57;" f rightWristPQ src/Dodge/Creature/HandPos.hs 57;" f
rlPosDir src/Dodge/RoomLink.hs 112;" f rlPosDir src/Dodge/RoomLink.hs 112;" f
rlauncherPic src/Dodge/Item/Draw/SPic.hs 397;" f rlauncherPic src/Dodge/Item/Draw/SPic.hs 398;" f
rmInLinks src/Dodge/RoomLink.hs 153;" f rmInLinks src/Dodge/RoomLink.hs 153;" f
rmInvItem src/Dodge/Inventory.hs 74;" f rmInvItem src/Dodge/Inventory.hs 74;" f
rmLinksOfType src/Dodge/RoomLink.hs 150;" f rmLinksOfType src/Dodge/RoomLink.hs 150;" f
@@ -4777,7 +4773,7 @@ sensorSPic src/Dodge/Machine/Draw.hs 81;" f
sensorTut src/Dodge/Room/Tutorial.hs 366;" f sensorTut src/Dodge/Room/Tutorial.hs 366;" f
sensorTypeDamages src/Dodge/Machine/Update.hs 234;" f sensorTypeDamages src/Dodge/Machine/Update.hs 234;" f
sentinelAI src/Dodge/Creature/SentinelAI.hs 20;" f sentinelAI src/Dodge/Creature/SentinelAI.hs 20;" f
sentinelExtraWatchUpdate src/Dodge/Creature/SentinelAI.hs 81;" f sentinelExtraWatchUpdate src/Dodge/Creature/SentinelAI.hs 82;" f
sentinelFireType src/Dodge/Creature/SentinelAI.hs 49;" f sentinelFireType src/Dodge/Creature/SentinelAI.hs 49;" f
setAimPosture src/Dodge/Creature/YourControl.hs 145;" f setAimPosture src/Dodge/Creature/YourControl.hs 145;" f
setChannelPos src/Sound.hs 150;" f setChannelPos src/Sound.hs 150;" f
@@ -4813,7 +4809,7 @@ setTiles src/Dodge/Layout.hs 67;" f
setTreeInts src/Dodge/Room/Tutorial.hs 98;" f setTreeInts src/Dodge/Room/Tutorial.hs 98;" f
setViewDistance src/Dodge/Update/Camera.hs 241;" f setViewDistance src/Dodge/Update/Camera.hs 241;" f
setViewPos src/Dodge/Creature/ReaderUpdate.hs 69;" f setViewPos src/Dodge/Creature/ReaderUpdate.hs 69;" f
setViewport src/Dodge/Render.hs 413;" f setViewport src/Dodge/Render.hs 411;" f
setVol src/Dodge/Config.hs 47;" f setVol src/Dodge/Config.hs 47;" f
setWindowColor src/Dodge/Render/Walls.hs 32;" f setWindowColor src/Dodge/Render/Walls.hs 32;" f
setWristShieldPos src/Dodge/Equipment.hs 49;" f setWristShieldPos src/Dodge/Equipment.hs 49;" f
@@ -4833,7 +4829,7 @@ shapeBounds src/Dodge/Room/Foreground.hs 147;" f
shapePoints src/Dodge/Room/Foreground.hs 144;" f shapePoints src/Dodge/Room/Foreground.hs 144;" f
shapeVerxSize src/Shape/Parameters.hs 5;" f shapeVerxSize src/Shape/Parameters.hs 5;" f
shatterGun src/Dodge/Item/Held/Weapons.hs 8;" f shatterGun src/Dodge/Item/Held/Weapons.hs 8;" f
shatterGunSPic src/Dodge/Item/Draw/SPic.hs 312;" f shatterGunSPic src/Dodge/Item/Draw/SPic.hs 313;" f
shellExplosionCheck src/Dodge/Projectile/Update.hs 50;" f shellExplosionCheck src/Dodge/Projectile/Update.hs 50;" f
shellHitCreature src/Dodge/Projectile/Update.hs 81;" f shellHitCreature src/Dodge/Projectile/Update.hs 81;" f
shellHitFloor src/Dodge/Projectile/Update.hs 95;" f shellHitFloor src/Dodge/Projectile/Update.hs 95;" f
@@ -4960,7 +4956,7 @@ sparkGun src/Dodge/Item/Held/BatteryGuns.hs 13;" f
sparkRandDir src/Dodge/Spark.hs 116;" f sparkRandDir src/Dodge/Spark.hs 116;" f
sparkToDamage src/Dodge/Spark.hs 39;" f sparkToDamage src/Dodge/Spark.hs 39;" f
spawnAt src/Dodge/SpawnAt.hs 15;" f spawnAt src/Dodge/SpawnAt.hs 15;" f
spawnerCrit src/Dodge/Creature.hs 56;" f spawnerCrit src/Dodge/Creature.hs 54;" f
spawnerRoom src/Dodge/Room/Room.hs 369;" f spawnerRoom src/Dodge/Room/Room.hs 369;" f
speedLegs src/Dodge/Item/Equipment.hs 90;" f speedLegs src/Dodge/Item/Equipment.hs 90;" f
splashMenu src/Dodge/Menu.hs 33;" f splashMenu src/Dodge/Menu.hs 33;" f
@@ -5001,12 +4997,12 @@ ssfold src/FoldableHelp.hs 105;" f
stackPicturesAt src/Dodge/Render/List.hs 99;" f stackPicturesAt src/Dodge/Render/List.hs 99;" f
stackPicturesAtOff src/Dodge/Render/List.hs 102;" f stackPicturesAtOff src/Dodge/Render/List.hs 102;" f
stackText src/Picture/Base.hs 188;" f stackText src/Picture/Base.hs 188;" f
stackedInventory src/Dodge/Creature.hs 311;" f stackedInventory src/Dodge/Creature.hs 309;" f
startCr src/Dodge/Creature.hs 92;" f startCr src/Dodge/Creature.hs 90;" f
startCrafts src/Dodge/Room/Start.hs 93;" f startCrafts src/Dodge/Room/Start.hs 93;" f
startDrag src/Dodge/Update/Input/InGame.hs 280;" f startDrag src/Dodge/Update/Input/InGame.hs 280;" f
startInvList src/Dodge/Creature.hs 107;" f startInvList src/Dodge/Creature.hs 105;" f
startInventory src/Dodge/Creature.hs 110;" f startInventory src/Dodge/Creature.hs 108;" f
startNewGameInSlot src/Dodge/StartNewGame.hs 15;" f startNewGameInSlot src/Dodge/StartNewGame.hs 15;" f
startRoom src/Dodge/Room/Start.hs 53;" f startRoom src/Dodge/Room/Start.hs 53;" f
startSeedGame src/Dodge/StartNewGame.hs 20;" f startSeedGame src/Dodge/StartNewGame.hs 20;" f
@@ -5083,10 +5079,10 @@ terminalScreenGlow src/Dodge/Machine/Update.hs 40;" f
terminalShape src/Dodge/Machine/Draw.hs 43;" f terminalShape src/Dodge/Machine/Draw.hs 43;" f
terminalWheelEvent src/Dodge/Update/Scroll.hs 131;" f terminalWheelEvent src/Dodge/Update/Scroll.hs 131;" f
teslaGun src/Dodge/Item/Held/BatteryGuns.hs 19;" f teslaGun src/Dodge/Item/Held/BatteryGuns.hs 19;" f
teslaGunPic src/Dodge/Item/Draw/SPic.hs 409;" f teslaGunPic src/Dodge/Item/Draw/SPic.hs 410;" f
teslaParams src/Dodge/Item/Held/BatteryGuns.hs 25;" f teslaParams src/Dodge/Item/Held/BatteryGuns.hs 25;" f
testEvent src/Dodge/Event/Test.hs 11;" f testEvent src/Dodge/Event/Test.hs 11;" f
testInventory src/Dodge/Creature.hs 292;" f testInventory src/Dodge/Creature.hs 290;" f
testStringInit src/Dodge/TestString.hs 34;" f testStringInit src/Dodge/TestString.hs 34;" f
text src/Picture/Base.hs 193;" f text src/Picture/Base.hs 193;" f
textGrad src/Picture/Text.hs 5;" f textGrad src/Picture/Text.hs 5;" f
@@ -5161,7 +5157,7 @@ topInvW src/Dodge/ListDisplayParams.hs 49;" f
topPrismEdgeIndices src/Shader/Poke.hs 334;" f topPrismEdgeIndices src/Shader/Poke.hs 334;" f
topPrismIndices src/Shader/Poke.hs 409;" f topPrismIndices src/Shader/Poke.hs 409;" f
topTestPart src/Dodge/TestString.hs 48;" f topTestPart src/Dodge/TestString.hs 48;" f
torchShape src/Dodge/Item/Draw/SPic.hs 276;" f torchShape src/Dodge/Item/Draw/SPic.hs 277;" f
torqueAmount src/Dodge/HeldUse.hs 581;" f torqueAmount src/Dodge/HeldUse.hs 581;" f
torqueCr src/Dodge/WorldEffect.hs 77;" f torqueCr src/Dodge/WorldEffect.hs 77;" f
torso src/Dodge/Creature/Picture.hs 103;" f torso src/Dodge/Creature/Picture.hs 103;" f
@@ -5169,7 +5165,7 @@ tractCr src/Dodge/TractorBeam/Update.hs 28;" f
tractFlIt src/Dodge/TractorBeam/Update.hs 23;" f tractFlIt src/Dodge/TractorBeam/Update.hs 23;" f
tractorBeamAt src/Dodge/HeldUse.hs 833;" f tractorBeamAt src/Dodge/HeldUse.hs 833;" f
tractorGun src/Dodge/Item/Held/BatteryGuns.hs 53;" f tractorGun src/Dodge/Item/Held/BatteryGuns.hs 53;" f
tractorGunPic src/Dodge/Item/Draw/SPic.hs 437;" f tractorGunPic src/Dodge/Item/Draw/SPic.hs 416;" f
tractorPullPos src/Dodge/TractorBeam/Update.hs 33;" f tractorPullPos src/Dodge/TractorBeam/Update.hs 33;" f
tractorSPic src/Dodge/TractorBeam/Draw.hs 10;" f tractorSPic src/Dodge/TractorBeam/Draw.hs 10;" f
tranRot src/Picture/Base.hs 124;" f tranRot src/Picture/Base.hs 124;" f
@@ -5456,7 +5452,7 @@ visibleWalls src/Dodge/Base/Collide.hs 216;" f
visionCheck src/Dodge/Creature/Perception.hs 152;" f visionCheck src/Dodge/Creature/Perception.hs 152;" f
vocalizationTest src/Dodge/Creature/Vocalization.hs 42;" f vocalizationTest src/Dodge/Creature/Vocalization.hs 42;" f
volleyGun src/Dodge/Item/Held/Cane.hs 15;" f volleyGun src/Dodge/Item/Held/Cane.hs 15;" f
volleyGunShape src/Dodge/Item/Draw/SPic.hs 357;" f volleyGunShape src/Dodge/Item/Draw/SPic.hs 358;" f
walkNozzle src/Dodge/HeldUse.hs 809;" f walkNozzle src/Dodge/HeldUse.hs 809;" f
walkableNodeNear src/Dodge/Path.hs 69;" f walkableNodeNear src/Dodge/Path.hs 69;" f
wallBlips src/Dodge/RadarSweep.hs 99;" f wallBlips src/Dodge/RadarSweep.hs 99;" f