Reinstate HammerTrigger (no weapons use it currently)
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@@ -66,6 +66,7 @@ strFromHeldItem cr = fromMaybe 0 $ do
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itemWeight :: Item -> Int
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itemWeight it = case it ^. itType of
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HELD hit -> heldItemWeight hit
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LASER -> 15
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_ -> 1
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heldItemWeight :: HeldItemType -> Int
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@@ -99,7 +100,6 @@ heldItemWeight = \case
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BLOWTORCH -> 10
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SPARKGUN -> 15
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TESLAGUN -> 15
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LASER -> 15
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TRACTORGUN -> 10
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RLAUNCHER -> 20
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RLAUNCHERX{} -> 20
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