Reinstate HammerTrigger (no weapons use it currently)
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@@ -83,6 +83,7 @@ twoFlatHRot = (2 *) . strideRot
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handlePos :: Item -> Point2
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handlePos itm = case itm ^. itType of
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HELD hit -> heldHandlePos hit
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LASER -> V2 3 0
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_ -> 0
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heldHandlePos :: HeldItemType -> Point2
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@@ -116,7 +117,6 @@ heldHandlePos = \case
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BLOWTORCH -> V2 3 0
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SPARKGUN -> V2 3 0
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TESLAGUN -> V2 3 0
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LASER -> V2 3 0
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TRACTORGUN -> V2 3 0
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RLAUNCHER -> V2 3 0
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RLAUNCHERX{} -> V2 3 0
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