Reinstate HammerTrigger (no weapons use it currently)

This commit is contained in:
2025-07-29 10:47:09 +01:00
parent 3ced7e4034
commit fa377171a4
25 changed files with 68 additions and 70 deletions
+2 -1
View File
@@ -43,6 +43,7 @@ itmBaseInfo itm = case itm ^. itType of
-- INTROSCAN {_ibtIntroScanType :: IntroScanType}
-- DETECTOR {_ibtDetector :: Detector}
-- ARHUD
LASER -> "A device that, when electrically powered, continuously emits photons in a narrow beam. It can be modified with a transformer to emit a damaging beam, and further with a capacitor to emit pulses of energy."
_ -> "THIS SHOULD NOT BE DISPLAYED"
ammoMagInfo :: AmmoMagType -> String
@@ -68,6 +69,7 @@ attachInfo = \case
-- HOMINGMODULE
-- AUGMENTEDHUD
-- SHELLPAYLOAD {}
CAPACITOR -> "A device that stores electrical energy."
_ -> "INCOMPLETE, TODO FINISH"
showInt :: Int -> String
@@ -121,7 +123,6 @@ heldInfo hit = case hit of
BLOWTORCH -> "A weapon that produces a concentrated flame."
SPARKGUN -> "A weapon that produces an arc of electricity. The arc will attempt to discharge at a nearby object."
TESLAGUN -> "A weapon that discharges a sustained arc of electricity. The arc will attempt to discharge at a nearby object."
LASER -> "A device that, when electrically powered, continuously emits photons in a narrow beam."
TRACTORGUN -> "An item that produces a beam of gravitons."
GLAUNCHER -> "A large tube that can launch projectiles."
RLAUNCHER -> "A large tube that can launch self propelled projectiles. Moving the tube after launch will cause the projectile to spin."