Add toggle for visual sounds
This commit is contained in:
@@ -8,7 +8,6 @@ import Dodge.Data
|
||||
import Dodge.Config.Data
|
||||
import Dodge.Base.Window
|
||||
import Dodge.Render.Picture
|
||||
--import Dodge.Creature.ShadowBox
|
||||
import Dodge.Render.Shape
|
||||
import Geometry
|
||||
import Render
|
||||
@@ -18,23 +17,12 @@ import Shader.Poke
|
||||
import Shader.Bind
|
||||
import Shader.Data
|
||||
import MatrixHelper
|
||||
--import Polyhedra.Data
|
||||
import Shader.ExtraPrimitive
|
||||
import Shader.Parameters
|
||||
|
||||
import Foreign
|
||||
--import Control.Applicative
|
||||
--import Control.Monad.State
|
||||
import Control.Lens
|
||||
import Control.Monad
|
||||
--import qualified Control.Foldl as F
|
||||
--import Data.Tuple.Extra
|
||||
--import Data.List
|
||||
--import Data.Bifunctor
|
||||
--import Data.Function
|
||||
--import qualified Data.IntMap.Strict as IM
|
||||
--import qualified Data.Map as M
|
||||
--import qualified Data.Set as S
|
||||
import Graphics.Rendering.OpenGL hiding (color,scale,translate,rotate)
|
||||
import qualified SDL
|
||||
import qualified Data.Vector.Unboxed.Mutable as UMV
|
||||
|
||||
Reference in New Issue
Block a user