Allow filtering of combinations with mouse click on inventory
This commit is contained in:
+1
-1
@@ -1 +1 @@
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All good (594 modules, at 20:51:58)
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All good (594 modules, at 00:06:14)
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@@ -21,6 +21,7 @@ data HUDElement
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, _diInvFilter :: Maybe String
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, _diInvFilter :: Maybe String
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, _diCloseFilter :: Maybe String
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, _diCloseFilter :: Maybe String
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, _diSelectionExtra :: Int
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, _diSelectionExtra :: Int
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, _diMouseOver :: Maybe (Int, Int)
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}
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}
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| DisplayCarte
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| DisplayCarte
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@@ -33,7 +34,6 @@ data MouseInventorySelection
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data SubInventory
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data SubInventory
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= NoSubInventory
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= NoSubInventory
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{ _nsSelected :: MouseInventorySelection
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{ _nsSelected :: MouseInventorySelection
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, _nsMouseOver :: Maybe (Int, Int)
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}
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}
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| ExamineInventory
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| ExamineInventory
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| CombineInventory
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| CombineInventory
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@@ -162,13 +162,13 @@ defaultDisplayInventory =
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DisplayInventory
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DisplayInventory
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{ _subInventory = NoSubInventory
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{ _subInventory = NoSubInventory
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{_nsSelected = MouseInvNothing
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{_nsSelected = MouseInvNothing
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, _nsMouseOver = Just (0,3)
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}
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}
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, _diSections = defaultInvSections
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, _diSections = defaultInvSections
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, _diSelection = Just (1,0)
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, _diSelection = Just (1,0)
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, _diSelectionExtra = 0
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, _diSelectionExtra = 0
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, _diInvFilter = mempty
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, _diInvFilter = mempty
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, _diCloseFilter = mempty
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, _diCloseFilter = mempty
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, _diMouseOver = Nothing
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}
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}
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defaultInvSections :: IM.IntMap (SelectionSection ())
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defaultInvSections :: IM.IntMap (SelectionSection ())
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@@ -5,10 +5,10 @@ module Dodge.DisplayInventory (
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updateCombinePositioning,
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updateCombinePositioning,
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) where
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) where
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import Data.Bifunctor
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import Control.Applicative
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import Dodge.Inventory
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import Control.Lens
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import Control.Lens
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import Control.Monad
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import Control.Monad
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import Data.Bifunctor
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import qualified Data.IntMap.Strict as IM
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import qualified Data.IntMap.Strict as IM
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import Data.Maybe
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import Data.Maybe
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import Dodge.Base.You
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import Dodge.Base.You
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@@ -18,10 +18,12 @@ import Dodge.Data.Config
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import Dodge.Data.DoubleTree
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import Dodge.Data.DoubleTree
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import Dodge.Data.SelectionList
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import Dodge.Data.SelectionList
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import Dodge.Data.Universe
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import Dodge.Data.Universe
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import Dodge.Inventory
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import Dodge.Inventory.SelectionList
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import Dodge.Inventory.SelectionList
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import Dodge.Item.Grammar
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import Dodge.Item.Grammar
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import Dodge.ListDisplayParams
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import Dodge.ListDisplayParams
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import Dodge.SelectionList
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import Dodge.SelectionList
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import Dodge.SelectionSections
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import ListHelp
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import ListHelp
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import Picture.Base
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import Picture.Base
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@@ -29,13 +31,14 @@ toggleCombineInv :: Universe -> Universe
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toggleCombineInv uv = case uv ^? uvWorld . hud . hudElement . subInventory of
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toggleCombineInv uv = case uv ^? uvWorld . hud . hudElement . subInventory of
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Just CombineInventory{} ->
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Just CombineInventory{} ->
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uv & uvWorld . hud . hudElement . subInventory
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uv & uvWorld . hud . hudElement . subInventory
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.~ NoSubInventory MouseInvNothing Nothing
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.~ NoSubInventory MouseInvNothing
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_ -> uv & uvWorld %~ enterCombineInv (uv ^. uvConfig)
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_ -> uv & uvWorld %~ enterCombineInv (uv ^. uvConfig)
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updateCombinePositioning :: Universe -> Universe
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updateCombinePositioning :: Universe -> Universe
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updateCombinePositioning u =
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updateCombinePositioning u =
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u & uvWorld . hud . hudElement . subInventory . ciSections
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u & uvWorld . hud . hudElement . subInventory . ciSections
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%~ updateCombineSections (_uvWorld u) (_uvConfig u)
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%~ updateCombineSections (_uvWorld u) (_uvConfig u)
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& checkCombineSelectionExists
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updateCombineSections ::
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updateCombineSections ::
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World ->
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World ->
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@@ -87,11 +90,24 @@ updateInventoryPositioning u =
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-- this is possibly not completely correct
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-- this is possibly not completely correct
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checkInventorySelectionExists :: Universe -> Universe
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checkInventorySelectionExists :: Universe -> Universe
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checkInventorySelectionExists u = fromMaybe u $ do
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checkInventorySelectionExists u = fromMaybe u $ do
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(i,j) <- u ^? uvWorld . hud . hudElement . diSelection . _Just
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(i, j) <- (u ^? uvWorld . hud . hudElement . diSelection . _Just) <|> Just (0, -1)
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Just $ case u ^? uvWorld . hud . hudElement . diSections . ix i . ssItems . ix j of
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Just $ case u ^? uvWorld . hud . hudElement . diSections . ix i . ssItems . ix j of
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Nothing -> u & uvWorld %~ scrollAugNextInSection
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Nothing -> u & uvWorld %~ scrollAugNextInSection
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_ -> u
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_ -> u
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checkCombineSelectionExists :: Universe -> Universe
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checkCombineSelectionExists u = fromMaybe u $ do
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sss <- u ^? uvWorld . hud . hudElement . subInventory . ciSections
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(i, j) <-
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u ^? uvWorld . hud . hudElement . subInventory . ciSelection . _Just
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<|> Just (0, 0)
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Just $ case u ^? uvWorld . hud . hudElement . subInventory . ciSections . ix i . ssItems . ix j of
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Nothing ->
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u & uvWorld . hud . hudElement . subInventory . ciSelection ?~ (0,-1)
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& uvWorld . hud . hudElement . subInventory . ciSelection
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%~ scrollSelectionSections (-1) sss
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_ -> u
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updateDisplaySections ::
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updateDisplaySections ::
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World ->
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World ->
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Configuration ->
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Configuration ->
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@@ -137,7 +153,8 @@ updateDisplaySections w cfig =
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(fmap (first removeindentiffiltering) . allInvLocs $ _crInv cr)
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(fmap (first removeindentiffiltering) . allInvLocs $ _crInv cr)
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-- this clearly deserves refactoring, also check if drawInventory/iextra
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-- this clearly deserves refactoring, also check if drawInventory/iextra
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-- needs it at the same time
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-- needs it at the same time
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removeindentiffiltering = if maybe False isFilteringInv (w ^? hud . hudElement . diSections)
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removeindentiffiltering =
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if maybe False isFilteringInv (w ^? hud . hudElement . diSections)
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then const 0
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then const 0
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else id
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else id
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cr = you w
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cr = you w
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@@ -275,6 +292,8 @@ enterCombineInv cfig w =
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sss
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sss
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selpos
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selpos
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Nothing
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Nothing
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& hud . hudElement . diInvFilter
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.~ Nothing
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where
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where
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cm' = IM.fromDistinctAscList . zip [0 ..] $ combineList w
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cm' = IM.fromDistinctAscList . zip [0 ..] $ combineList w
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cm
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cm
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@@ -105,7 +105,7 @@ getRootItemBounds i inv = do
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drawDIMouseOver :: World -> Picture
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drawDIMouseOver :: World -> Picture
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drawDIMouseOver w = fromMaybe mempty $ do
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drawDIMouseOver w = fromMaybe mempty $ do
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(j, i) <- w ^? hud . hudElement . subInventory . nsMouseOver . _Just
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(j, i) <- w ^? hud . hudElement . diMouseOver . _Just
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sss <- w ^? hud . hudElement . diSections
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sss <- w ^? hud . hudElement . diSections
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let idp = invDisplayParams w
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let idp = invDisplayParams w
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return . color (withAlpha 0.2 white) $ selSecDrawCursorAt 15 idp curs sss (j, i)
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return . color (withAlpha 0.2 white) $ selSecDrawCursorAt 15 idp curs sss (j, i)
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@@ -3,6 +3,7 @@ module Dodge.SelectionSections (
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nextInSectionSS,
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nextInSectionSS,
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ssLookupDown,
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ssLookupDown,
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ssLookupGT,
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ssLookupGT,
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ssTryLookup,
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ssSetCursor,
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ssSetCursor,
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-- setFirstPosSelectionSections,
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-- setFirstPosSelectionSections,
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selSecYint,
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selSecYint,
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@@ -77,6 +78,12 @@ ssSetCursor f sss msel = fromMaybe msel $ do
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(i, j, _) <- f sss
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(i, j, _) <- f sss
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return $ Just (i, j)
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return $ Just (i, j)
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ssTryLookup :: Maybe (Int,Int) -> IM.IntMap (SelectionSection a) -> Maybe (Int, Int, SelectionItem a)
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ssTryLookup msel sss = fromMaybe (ssLookupMin sss) $ do
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(i,j) <- msel
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itm <- sss ^? ix i . ssItems . ix j
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return $ Just (i,j,itm)
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ssLookupMax :: IM.IntMap (SelectionSection a) -> Maybe (Int, Int, SelectionItem a)
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ssLookupMax :: IM.IntMap (SelectionSection a) -> Maybe (Int, Int, SelectionItem a)
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ssLookupMax sss = do
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ssLookupMax sss = do
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(i, _) <- IM.lookupMax sss
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(i, _) <- IM.lookupMax sss
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@@ -193,8 +200,6 @@ selSecYint i j sss = do
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where
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where
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secpos = sum . fmap (length . _ssShownItems) . fst $ IM.split i sss
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secpos = sum . fmap (length . _ssShownItems) . fst $ IM.split i sss
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-- it is annoying that Control.Foldl doesn't seem to allow for scans to be done
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-- at the same time as folds
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inverseSelSecYint :: Int -> IM.IntMap (SelectionSection a) -> Maybe (Int, Int)
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inverseSelSecYint :: Int -> IM.IntMap (SelectionSection a) -> Maybe (Int, Int)
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inverseSelSecYint yint sss = do
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inverseSelSecYint yint sss = do
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((i, ss), othersss) <- IM.minViewWithKey sss
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((i, ss), othersss) <- IM.minViewWithKey sss
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@@ -203,7 +208,6 @@ inverseSelSecYint yint sss = do
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then inverseSelSecYint (yint - l) othersss
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then inverseSelSecYint (yint - l) othersss
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else do
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else do
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let ls = L.postscan (L.premap _siHeight L.sum) (_ssItems ss)
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let ls = L.postscan (L.premap _siHeight L.sum) (_ssItems ss)
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--j <- L.fold (L.findIndex (\x -> x - _ssOffset ss > yint)) ls
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(j,_) <- L.fold (L.find (\(_,x) -> x - _ssOffset ss > yint)) $ IM.toList ls
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(j,_) <- L.fold (L.find (\(_,x) -> x - _ssOffset ss > yint)) $ IM.toList ls
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return (i, j)
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return (i, j)
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@@ -223,7 +223,7 @@ disconnectTerminal tm =
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exitTerminalSubInv :: World -> World
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exitTerminalSubInv :: World -> World
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exitTerminalSubInv w = case w ^? hud . hudElement . subInventory . termID of
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exitTerminalSubInv w = case w ^? hud . hudElement . subInventory . termID of
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Just _ -> w & hud . hudElement . subInventory
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Just _ -> w & hud . hudElement . subInventory
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.~ NoSubInventory MouseInvNothing Nothing
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.~ NoSubInventory MouseInvNothing
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_ -> w
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_ -> w
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damageCodeCommand :: TerminalCommand
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damageCodeCommand :: TerminalCommand
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@@ -23,7 +23,7 @@ import qualified IntMapHelp as IM
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testStringInit :: Universe -> [String]
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testStringInit :: Universe -> [String]
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testStringInit u = [show $ u ^? uvWorld . hud . hudElement . diSelection . _Just
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testStringInit u = [show $ u ^? uvWorld . hud . hudElement . diSelection . _Just
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, show $ u ^? uvWorld . cWorld . lWorld . creatures . ix 0 . crManipulation . manObject
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, show $ u ^? uvWorld . cWorld . lWorld . creatures . ix 0 . crManipulation . manObject
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, show $ u ^? uvWorld . hud . hudElement . subInventory . nsMouseOver . _Just
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, show $ u ^? uvWorld . hud . hudElement . diMouseOver . _Just
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, show $ fmap fst $ IM.lookupMin =<< (u ^? uvWorld . hud . hudElement . diSections . ix 0 . ssItems)
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, show $ fmap fst $ IM.lookupMin =<< (u ^? uvWorld . hud . hudElement . diSections . ix 0 . ssItems)
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-- , show . fmap (fmap _siPictures) $ u ^? uvWorld . hud . hudElement . diSections . ix (-1) . ssItems
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-- , show . fmap (fmap _siPictures) $ u ^? uvWorld . hud . hudElement . diSections . ix (-1) . ssItems
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]
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]
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+2
-2
@@ -294,7 +294,7 @@ checkTermDist w = fromMaybe w $ do
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guard $ dist btpos (_crPos $ you w) > 40
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guard $ dist btpos (_crPos $ you w) > 40
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return $
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return $
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w & hud . hudElement . subInventory
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w & hud . hudElement . subInventory
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.~ NoSubInventory MouseInvNothing Nothing
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.~ NoSubInventory MouseInvNothing
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updateMouseInventorySelection :: Configuration -> World -> World
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updateMouseInventorySelection :: Configuration -> World -> World
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updateMouseInventorySelection cfig w = fromMaybe w $ do
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updateMouseInventorySelection cfig w = fromMaybe w $ do
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@@ -382,7 +382,7 @@ updateMouseOverInventory :: Configuration -> World -> World
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updateMouseOverInventory cfig w = fromMaybe w $ do
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updateMouseOverInventory cfig w = fromMaybe w $ do
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sss <- w ^? hud . hudElement . diSections
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sss <- w ^? hud . hudElement . diSections
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return $
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return $
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w & hud . hudElement . subInventory . nsMouseOver
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w & hud . hudElement . diMouseOver
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.~ inverseSelNumPos cfig ldp sss (w ^. input . mousePos)
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.~ inverseSelNumPos cfig ldp sss (w ^. input . mousePos)
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where
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where
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ldp = invDisplayParams w
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ldp = invDisplayParams w
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@@ -2,7 +2,7 @@ module Dodge.Update.Input.InGame (
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updateUseInputInGame,
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updateUseInputInGame,
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) where
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) where
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import Dodge.SoundLogic
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import Control.Monad
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import Control.Applicative
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import Control.Applicative
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import qualified Data.IntMap.Strict as IM
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import qualified Data.IntMap.Strict as IM
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import Data.List (sort)
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import Data.List (sort)
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@@ -23,6 +23,7 @@ import Dodge.Inventory.Add
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import Dodge.Menu
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import Dodge.Menu
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import Dodge.Save
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import Dodge.Save
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import Dodge.SelectionSections
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import Dodge.SelectionSections
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import Dodge.SoundLogic
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import Dodge.Terminal.LeftButton
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import Dodge.Terminal.LeftButton
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import Dodge.Update.Input.Text
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import Dodge.Update.Input.Text
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import Dodge.WorldPos
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import Dodge.WorldPos
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@@ -41,14 +42,11 @@ updateUseInputInGame u = case u ^. uvWorld . hud . hudElement of
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| lbinitialpress ->
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| lbinitialpress ->
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u & uvWorld . cWorld . lWorld . terminals . ix tmid . tmInput . tiFocus %~ const True
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u & uvWorld . cWorld . lWorld . terminals . ix tmid . tmInput . tiFocus %~ const True
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CombineInventory{_ciSections = sss, _ciSelection = msel}
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CombineInventory{_ciSections = sss, _ciSelection = msel}
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| lbinitialpress -> u & uvWorld %~ updateCombineInvClick msel sss
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| inSubInvRegex (u ^. uvWorld) ->
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| inSubInvRegex (u ^. uvWorld) ->
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u
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u
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& uvWorld . hud . hudElement . subInventory
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& uvWorld . hud . hudElement . subInventory
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%~ docombineregexinput
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%~ docombineregexinput sss msel
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& uvWorld . worldEventFlags . at CombineInventoryChange ?~ ()
|
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| lbinitialpress ->
|
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(uvWorld . worldEventFlags . at InventoryChange ?~ ()) . maybeExitCombine $
|
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over uvWorld (tryCombine sss msel) u
|
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& uvWorld . worldEventFlags . at CombineInventoryChange ?~ ()
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& uvWorld . worldEventFlags . at CombineInventoryChange ?~ ()
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_
|
_
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| inInvRegex (u ^. uvWorld) ->
|
| inInvRegex (u ^. uvWorld) ->
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@@ -67,15 +65,6 @@ updateUseInputInGame u = case u ^. uvWorld . hud . hudElement of
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w = u ^. uvWorld
|
w = u ^. uvWorld
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pkeys = u ^. uvWorld . input . pressedKeys
|
pkeys = u ^. uvWorld . input . pressedKeys
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lbinitialpress = u ^? uvWorld . input . mouseButtons . ix ButtonLeft == Just 0
|
lbinitialpress = u ^? uvWorld . input . mouseButtons . ix ButtonLeft == Just 0
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docombineregexinput ci = fromMaybe ci $ do
|
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sss <- ci ^? ciSections
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msel <- ci ^? ciSelection
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filts <- ci ^? ciFilter
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let (sss', msel', filts') = doRegexInput (u ^. uvWorld . input) (-1) sss msel filts
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return $
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ci & ciSections .~ sss'
|
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& ciSelection .~ msel'
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& ciFilter .~ filts'
|
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dodisplayregexinput x di = fromMaybe di $ do
|
dodisplayregexinput x di = fromMaybe di $ do
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sss <- di ^? diSections
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sss <- di ^? diSections
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msel <- di ^? diSelection
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msel <- di ^? diSelection
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@@ -94,6 +83,37 @@ updateUseInputInGame u = case u ^. uvWorld . hud . hudElement of
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di & diSections .~ sss'
|
di & diSections .~ sss'
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& diSelection .~ msel'
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& diSelection .~ msel'
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& diCloseFilter .~ filts'
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& diCloseFilter .~ filts'
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|
docombineregexinput sss msel ci = fromMaybe ci $ do
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|
filts <- ci ^? ciFilter
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let (sss', msel', filts') = doRegexInput (u ^. uvWorld . input) (-1) sss msel filts
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|
return $
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ci & ciSections .~ sss'
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|
& ciSelection .~ msel'
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& ciFilter .~ filts'
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|
|
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|
updateCombineInvClick ::
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||||||
|
Maybe (Int, Int) ->
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||||||
|
IM.IntMap (SelectionSection CombinableItem) ->
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|
World ->
|
||||||
|
World
|
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|
updateCombineInvClick msel sss w = fromMaybe trydocombination $ do
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|
(i,j) <- w ^? hud . hudElement . diMouseOver . _Just
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|
guard $ i == 0
|
||||||
|
str <- fmap (take 5) $ w ^? hud . hudElement . diSections . ix i . ssItems . ix j . siPictures . ix 0
|
||||||
|
return . (worldEventFlags . at CombineInventoryChange ?~ ()) $ case w ^? hud . hudElement . subInventory . ciFilter . _Just of
|
||||||
|
Just (_:xs) | str == xs -> w
|
||||||
|
& hud . hudElement . subInventory . ciFilter .~ Nothing
|
||||||
|
_ -> w & hud . hudElement . subInventory . ciFilter ?~ ("<" ++ str)
|
||||||
|
where
|
||||||
|
trydocombination =
|
||||||
|
(worldEventFlags . at InventoryChange ?~ ()) . maybeExitCombine $
|
||||||
|
tryCombine sss msel w
|
||||||
|
& worldEventFlags . at CombineInventoryChange ?~ ()
|
||||||
|
|
||||||
|
--checkCombineSelectionExists :: SubInventory -> SubInventory
|
||||||
|
--checkCombineSelectionExists x@CombineInventory{_ciSections=sss,_ciSelection=msel}
|
||||||
|
-- = x & ciSelection %~ ssSetCursor (ssTryLookup msel) sss
|
||||||
|
--checkCombineSelectionExists x = x
|
||||||
|
|
||||||
updatePressedButtonsCarte :: World -> World
|
updatePressedButtonsCarte :: World -> World
|
||||||
updatePressedButtonsCarte w = updatePressedButtonsCarte' (_mouseButtons (_input w)) w
|
updatePressedButtonsCarte w = updatePressedButtonsCarte' (_mouseButtons (_input w)) w
|
||||||
@@ -276,11 +296,11 @@ spaceAction w = case w ^. hud . hudElement of
|
|||||||
_ -> w
|
_ -> w
|
||||||
DisplayInventory{_subInventory = DisplayTerminal{}} ->
|
DisplayInventory{_subInventory = DisplayTerminal{}} ->
|
||||||
w & hud . hudElement . subInventory
|
w & hud . hudElement . subInventory
|
||||||
.~ NoSubInventory MouseInvNothing Nothing
|
.~ NoSubInventory MouseInvNothing
|
||||||
& worldEventFlags . at InventoryChange ?~ ()
|
& worldEventFlags . at InventoryChange ?~ ()
|
||||||
_ ->
|
_ ->
|
||||||
w & hud . hudElement . subInventory
|
w & hud . hudElement . subInventory
|
||||||
.~ NoSubInventory MouseInvNothing Nothing
|
.~ NoSubInventory MouseInvNothing
|
||||||
where
|
where
|
||||||
theLoc =
|
theLoc =
|
||||||
doWorldPos
|
doWorldPos
|
||||||
@@ -292,13 +312,14 @@ toggleMap u = case u ^. uvWorld . hud . hudElement of
|
|||||||
DisplayCarte ->
|
DisplayCarte ->
|
||||||
u & uvWorld . hud . hudElement
|
u & uvWorld . hud . hudElement
|
||||||
.~ DisplayInventory
|
.~ DisplayInventory
|
||||||
{ _subInventory = NoSubInventory MouseInvNothing Nothing
|
{ _subInventory = NoSubInventory MouseInvNothing
|
||||||
, _diSections = defaultInvSections
|
, _diSections = defaultInvSections
|
||||||
, _diSelection = Nothing
|
, _diSelection = Nothing
|
||||||
, _diSelectionExtra = 0
|
, _diSelectionExtra = 0
|
||||||
-- , _diFilters = IM.fromList [(-1, mempty), (2, mempty)]
|
, -- , _diFilters = IM.fromList [(-1, mempty), (2, mempty)]
|
||||||
, _diInvFilter = mempty
|
_diInvFilter = mempty
|
||||||
, _diCloseFilter = mempty
|
, _diCloseFilter = mempty
|
||||||
|
, _diMouseOver = Nothing
|
||||||
}
|
}
|
||||||
_ -> u & uvWorld . hud . hudElement .~ DisplayCarte
|
_ -> u & uvWorld . hud . hudElement .~ DisplayCarte
|
||||||
|
|
||||||
@@ -306,7 +327,7 @@ toggleTweakInv :: World -> World
|
|||||||
toggleTweakInv w = case w ^? hud . hudElement . subInventory of
|
toggleTweakInv w = case w ^? hud . hudElement . subInventory of
|
||||||
Just ExamineInventory{} ->
|
Just ExamineInventory{} ->
|
||||||
w
|
w
|
||||||
& thepointer .~ NoSubInventory MouseInvNothing Nothing
|
& thepointer .~ NoSubInventory MouseInvNothing
|
||||||
_ -> w & thepointer .~ ExamineInventory -- mi
|
_ -> w & thepointer .~ ExamineInventory -- mi
|
||||||
where
|
where
|
||||||
thepointer = hud . hudElement . subInventory
|
thepointer = hud . hudElement . subInventory
|
||||||
@@ -325,9 +346,9 @@ tryCombine sss msel w = fromMaybe w $ do
|
|||||||
& cWorld . lWorld . creatures . ix 0 . crHammerPosition .~ HammerDown
|
& cWorld . lWorld . creatures . ix 0 . crHammerPosition .~ HammerDown
|
||||||
& soundStart InventorySound p wrench1S Nothing
|
& soundStart InventorySound p wrench1S Nothing
|
||||||
|
|
||||||
maybeExitCombine :: Universe -> Universe
|
maybeExitCombine :: World -> World
|
||||||
maybeExitCombine u
|
maybeExitCombine w
|
||||||
| ButtonRight `M.member` (u ^. uvWorld . input . mouseButtons) = u
|
| ButtonRight `M.member` (w ^. input . mouseButtons) = w
|
||||||
| otherwise =
|
| otherwise =
|
||||||
u & uvWorld . hud . hudElement . subInventory
|
w & hud . hudElement . subInventory
|
||||||
.~ NoSubInventory MouseInvNothing Nothing
|
.~ NoSubInventory MouseInvNothing
|
||||||
|
|||||||
@@ -511,7 +511,7 @@ Detector src/Dodge/Data/Item/Combine.hs 168;" t
|
|||||||
Dirt src/Dodge/Data/Material.hs 11;" C
|
Dirt src/Dodge/Data/Material.hs 11;" C
|
||||||
DisasterType src/Dodge/Data/Scenario.hs 24;" t
|
DisasterType src/Dodge/Data/Scenario.hs 24;" t
|
||||||
Display src/Dodge/Item/Display.hs 1;" m
|
Display src/Dodge/Item/Display.hs 1;" m
|
||||||
DisplayCarte src/Dodge/Data/HUD.hs 25;" C
|
DisplayCarte src/Dodge/Data/HUD.hs 26;" C
|
||||||
DisplayInventory src/Dodge/Data/HUD.hs 17;" C
|
DisplayInventory src/Dodge/Data/HUD.hs 17;" C
|
||||||
DisplayInventory src/Dodge/DisplayInventory.hs 2;" m
|
DisplayInventory src/Dodge/DisplayInventory.hs 2;" m
|
||||||
DisplayTerminal src/Dodge/Data/HUD.hs 45;" C
|
DisplayTerminal src/Dodge/Data/HUD.hs 45;" C
|
||||||
@@ -1186,10 +1186,10 @@ MountedLS src/Dodge/Data/MountedObject.hs 12;" C
|
|||||||
MountedObject src/Dodge/Data/MountedObject.hs 11;" t
|
MountedObject src/Dodge/Data/MountedObject.hs 11;" t
|
||||||
MountedObject src/Dodge/Data/MountedObject.hs 6;" m
|
MountedObject src/Dodge/Data/MountedObject.hs 6;" m
|
||||||
MountedProp src/Dodge/Data/MountedObject.hs 13;" C
|
MountedProp src/Dodge/Data/MountedObject.hs 13;" C
|
||||||
MouseInvDrag src/Dodge/Data/HUD.hs 30;" C
|
MouseInvDrag src/Dodge/Data/HUD.hs 31;" C
|
||||||
MouseInvNothing src/Dodge/Data/HUD.hs 31;" C
|
MouseInvNothing src/Dodge/Data/HUD.hs 32;" C
|
||||||
MouseInvSelect src/Dodge/Data/HUD.hs 28;" C
|
MouseInvSelect src/Dodge/Data/HUD.hs 29;" C
|
||||||
MouseInventorySelection src/Dodge/Data/HUD.hs 27;" t
|
MouseInventorySelection src/Dodge/Data/HUD.hs 28;" t
|
||||||
Mouse_position src/Dodge/Data/Config.hs 73;" C
|
Mouse_position src/Dodge/Data/Config.hs 73;" C
|
||||||
Move src/Dodge/Data/ActionPlan.hs 28;" C
|
Move src/Dodge/Data/ActionPlan.hs 28;" C
|
||||||
Move src/Dodge/Wall/Move.hs 3;" m
|
Move src/Dodge/Wall/Move.hs 3;" m
|
||||||
@@ -1265,7 +1265,7 @@ NoRightButtonOptions src/Dodge/Data/RightButtonOptions.hs 14;" C
|
|||||||
NoRoomClipBoundaries src/Dodge/Data/Config.hs 105;" C
|
NoRoomClipBoundaries src/Dodge/Data/Config.hs 105;" C
|
||||||
NoShadowFidelity src/Shape/Data.hs 25;" C
|
NoShadowFidelity src/Shape/Data.hs 25;" C
|
||||||
NoShadows src/Dodge/Data/Config.hs 101;" C
|
NoShadows src/Dodge/Data/Config.hs 101;" C
|
||||||
NoSubInventory src/Dodge/Data/HUD.hs 34;" C
|
NoSubInventory src/Dodge/Data/HUD.hs 35;" C
|
||||||
NoWorldEffect src/Dodge/Data/WorldEffect.hs 24;" C
|
NoWorldEffect src/Dodge/Data/WorldEffect.hs 24;" C
|
||||||
Noclip src/Dodge/Data/Config.hs 70;" C
|
Noclip src/Dodge/Data/Config.hs 70;" C
|
||||||
NodeMTree src/Dodge/Tree/Compose/Data.hs 9;" C
|
NodeMTree src/Dodge/Tree/Compose/Data.hs 9;" C
|
||||||
@@ -1807,7 +1807,7 @@ Strategy src/Dodge/Creature/Strategy.hs 1;" m
|
|||||||
StrategyActions src/Dodge/Data/ActionPlan.hs 188;" C
|
StrategyActions src/Dodge/Data/ActionPlan.hs 188;" C
|
||||||
StrictHelp src/StrictHelp.hs 1;" m
|
StrictHelp src/StrictHelp.hs 1;" m
|
||||||
StringHelp src/StringHelp.hs 1;" m
|
StringHelp src/StringHelp.hs 1;" m
|
||||||
SubInventory src/Dodge/Data/HUD.hs 33;" t
|
SubInventory src/Dodge/Data/HUD.hs 34;" t
|
||||||
Superfluous src/Shape/Data.hs 38;" C
|
Superfluous src/Shape/Data.hs 38;" C
|
||||||
Surface src/Shape/Data.hs 41;" t
|
Surface src/Shape/Data.hs 41;" t
|
||||||
Survive src/Dodge/Data/Scenario.hs 5;" C
|
Survive src/Dodge/Data/Scenario.hs 5;" C
|
||||||
@@ -2418,6 +2418,7 @@ _delayedEvents src/Dodge/Data/LWorld.hs 131;" f
|
|||||||
_dexterity src/Dodge/Data/Creature/Misc.hs 22;" f
|
_dexterity src/Dodge/Data/Creature/Misc.hs 22;" f
|
||||||
_diCloseFilter src/Dodge/Data/HUD.hs 22;" f
|
_diCloseFilter src/Dodge/Data/HUD.hs 22;" f
|
||||||
_diInvFilter src/Dodge/Data/HUD.hs 21;" f
|
_diInvFilter src/Dodge/Data/HUD.hs 21;" f
|
||||||
|
_diMouseOver src/Dodge/Data/HUD.hs 24;" f
|
||||||
_diSections src/Dodge/Data/HUD.hs 19;" f
|
_diSections src/Dodge/Data/HUD.hs 19;" f
|
||||||
_diSelection src/Dodge/Data/HUD.hs 20;" f
|
_diSelection src/Dodge/Data/HUD.hs 20;" f
|
||||||
_diSelectionExtra src/Dodge/Data/HUD.hs 23;" f
|
_diSelectionExtra src/Dodge/Data/HUD.hs 23;" f
|
||||||
@@ -2742,8 +2743,8 @@ _mgField src/Dodge/Data/Magnet.hs 25;" f
|
|||||||
_mgID src/Dodge/Data/Magnet.hs 22;" f
|
_mgID src/Dodge/Data/Magnet.hs 22;" f
|
||||||
_mgPos src/Dodge/Data/Magnet.hs 24;" f
|
_mgPos src/Dodge/Data/Magnet.hs 24;" f
|
||||||
_mgUpdate src/Dodge/Data/Magnet.hs 23;" f
|
_mgUpdate src/Dodge/Data/Magnet.hs 23;" f
|
||||||
_misMaybeEnd src/Dodge/Data/HUD.hs 29;" f
|
_misMaybeEnd src/Dodge/Data/HUD.hs 30;" f
|
||||||
_misSelStart src/Dodge/Data/HUD.hs 29;" f
|
_misSelStart src/Dodge/Data/HUD.hs 30;" f
|
||||||
_moEff src/Dodge/Data/Universe.hs 101;" f
|
_moEff src/Dodge/Data/Universe.hs 101;" f
|
||||||
_moEff1 src/Dodge/Data/Universe.hs 105;" f
|
_moEff1 src/Dodge/Data/Universe.hs 105;" f
|
||||||
_moEff2 src/Dodge/Data/Universe.hs 106;" f
|
_moEff2 src/Dodge/Data/Universe.hs 106;" f
|
||||||
@@ -2775,8 +2776,7 @@ _newArcStep src/Dodge/Data/Item/Params.hs 25;" f
|
|||||||
_nodeMetaTree src/Dodge/Tree/Compose/Data.hs 9;" f
|
_nodeMetaTree src/Dodge/Tree/Compose/Data.hs 9;" f
|
||||||
_nodeTree src/Dodge/Tree/Compose/Data.hs 9;" f
|
_nodeTree src/Dodge/Tree/Compose/Data.hs 9;" f
|
||||||
_nodesSearched src/Dodge/Data/Creature/Memory.hs 15;" f
|
_nodesSearched src/Dodge/Data/Creature/Memory.hs 15;" f
|
||||||
_nsMouseOver src/Dodge/Data/HUD.hs 36;" f
|
_nsSelected src/Dodge/Data/HUD.hs 36;" f
|
||||||
_nsSelected src/Dodge/Data/HUD.hs 35;" f
|
|
||||||
_numLinkEW src/Dodge/Data/Room.hs 33;" f
|
_numLinkEW src/Dodge/Data/Room.hs 33;" f
|
||||||
_numLinkNS src/Dodge/Data/Room.hs 34;" f
|
_numLinkNS src/Dodge/Data/Room.hs 34;" f
|
||||||
_numberFloorVerxs src/Dodge/Data/CWorld.hs 32;" f
|
_numberFloorVerxs src/Dodge/Data/CWorld.hs 32;" f
|
||||||
@@ -4015,7 +4015,7 @@ doPropUpdates src/Dodge/Prop/Update.hs 36;" f
|
|||||||
doQuickload src/Dodge/Save.hs 82;" f
|
doQuickload src/Dodge/Save.hs 82;" f
|
||||||
doQuicksave src/Dodge/Save.hs 77;" f
|
doQuicksave src/Dodge/Save.hs 77;" f
|
||||||
doRandImpulse src/Dodge/RandImpulse.hs 7;" f
|
doRandImpulse src/Dodge/RandImpulse.hs 7;" f
|
||||||
doRegexInput src/Dodge/Update/Input/InGame.hs 166;" f
|
doRegexInput src/Dodge/Update/Input/InGame.hs 179;" f
|
||||||
doRoomInPlacements src/Dodge/Layout.hs 97;" f
|
doRoomInPlacements src/Dodge/Layout.hs 97;" f
|
||||||
doRoomOutPlacements src/Dodge/Layout.hs 107;" f
|
doRoomOutPlacements src/Dodge/Layout.hs 107;" f
|
||||||
doRoomPlacements src/Dodge/Layout.hs 122;" f
|
doRoomPlacements src/Dodge/Layout.hs 122;" f
|
||||||
@@ -4568,11 +4568,11 @@ invTrees' src/Dodge/Item/Grammar.hs 200;" f
|
|||||||
inventoryExtra src/Dodge/Render/HUD.hs 269;" f
|
inventoryExtra src/Dodge/Render/HUD.hs 269;" f
|
||||||
inventoryExtraH src/Dodge/Render/HUD.hs 280;" f
|
inventoryExtraH src/Dodge/Render/HUD.hs 280;" f
|
||||||
inventoryX src/Dodge/Creature.hs 115;" f
|
inventoryX src/Dodge/Creature.hs 115;" f
|
||||||
inverseSelBoundaryDown src/Dodge/SelectionSections.hs 250;" f
|
inverseSelBoundaryDown src/Dodge/SelectionSections.hs 248;" f
|
||||||
inverseSelBoundaryUp src/Dodge/SelectionSections.hs 237;" f
|
inverseSelBoundaryUp src/Dodge/SelectionSections.hs 235;" f
|
||||||
inverseSelNumPos src/Dodge/SelectionSections.hs 228;" f
|
inverseSelNumPos src/Dodge/SelectionSections.hs 226;" f
|
||||||
inverseSelSecYint src/Dodge/SelectionSections.hs 198;" f
|
inverseSelSecYint src/Dodge/SelectionSections.hs 196;" f
|
||||||
inverseSelSecYintXPosCheck src/Dodge/SelectionSections.hs 209;" f
|
inverseSelSecYintXPosCheck src/Dodge/SelectionSections.hs 207;" f
|
||||||
inverseShockwaveAt src/Dodge/WorldEvent/Shockwave.hs 43;" f
|
inverseShockwaveAt src/Dodge/WorldEvent/Shockwave.hs 43;" f
|
||||||
invertEncircleDistP src/Dodge/Creature/Boid.hs 13;" f
|
invertEncircleDistP src/Dodge/Creature/Boid.hs 13;" f
|
||||||
invertIntMap src/IntMapHelp.hs 99;" f
|
invertIntMap src/IntMapHelp.hs 99;" f
|
||||||
@@ -4860,7 +4860,7 @@ maybeClearPath src/Dodge/Block.hs 77;" f
|
|||||||
maybeClearPaths src/Dodge/Block.hs 74;" f
|
maybeClearPaths src/Dodge/Block.hs 74;" f
|
||||||
maybeDestroyBlock src/Dodge/Wall/Damage.hs 26;" f
|
maybeDestroyBlock src/Dodge/Wall/Damage.hs 26;" f
|
||||||
maybeDestroyDoor src/Dodge/Wall/Damage.hs 31;" f
|
maybeDestroyDoor src/Dodge/Wall/Damage.hs 31;" f
|
||||||
maybeExitCombine src/Dodge/Update/Input/InGame.hs 328;" f
|
maybeExitCombine src/Dodge/Update/Input/InGame.hs 342;" f
|
||||||
maybeOpenTerminal src/Dodge/Update.hs 116;" f
|
maybeOpenTerminal src/Dodge/Update.hs 116;" f
|
||||||
maybeReadFile src/Dodge/LoadSeed.hs 10;" f
|
maybeReadFile src/Dodge/LoadSeed.hs 10;" f
|
||||||
maybeTakeOne src/RandomHelp.hs 111;" f
|
maybeTakeOne src/RandomHelp.hs 111;" f
|
||||||
@@ -5089,7 +5089,7 @@ parseNum src/Dodge/Debug/Terminal.hs 73;" f
|
|||||||
pathConnected src/Dodge/Room/CheckConsistency.hs 14;" f
|
pathConnected src/Dodge/Room/CheckConsistency.hs 14;" f
|
||||||
pathEdgeObstructed src/Dodge/Path.hs 43;" f
|
pathEdgeObstructed src/Dodge/Path.hs 43;" f
|
||||||
pauseAndFloatCam src/Dodge/Camera.hs 10;" f
|
pauseAndFloatCam src/Dodge/Camera.hs 10;" f
|
||||||
pauseGame src/Dodge/Update/Input/InGame.hs 263;" f
|
pauseGame src/Dodge/Update/Input/InGame.hs 276;" f
|
||||||
pauseMenu src/Dodge/Menu.hs 53;" f
|
pauseMenu src/Dodge/Menu.hs 53;" f
|
||||||
pauseMenuOptions src/Dodge/Menu.hs 58;" f
|
pauseMenuOptions src/Dodge/Menu.hs 58;" f
|
||||||
pauseSound src/Dodge/SoundLogic.hs 41;" f
|
pauseSound src/Dodge/SoundLogic.hs 41;" f
|
||||||
@@ -5687,9 +5687,9 @@ showEquipItem src/Dodge/Item/Display.hs 68;" f
|
|||||||
showEquipmentNumber src/Dodge/Item/Display.hs 110;" f
|
showEquipmentNumber src/Dodge/Item/Display.hs 110;" f
|
||||||
showInt src/Dodge/Item/Info.hs 31;" f
|
showInt src/Dodge/Item/Info.hs 31;" f
|
||||||
showIntsString src/Dodge/Tree/Compose.hs 129;" f
|
showIntsString src/Dodge/Tree/Compose.hs 129;" f
|
||||||
showManObj src/Dodge/TestString.hs 48;" f
|
showManObj src/Dodge/TestString.hs 49;" f
|
||||||
showTerminalError src/Dodge/Debug/Terminal.hs 76;" f
|
showTerminalError src/Dodge/Debug/Terminal.hs 76;" f
|
||||||
showTimeFlow src/Dodge/TestString.hs 95;" f
|
showTimeFlow src/Dodge/TestString.hs 96;" f
|
||||||
shrinkPolyOnEdges src/Geometry/Polygon.hs 136;" f
|
shrinkPolyOnEdges src/Geometry/Polygon.hs 136;" f
|
||||||
shrinkVert src/Geometry/Polygon.hs 140;" f
|
shrinkVert src/Geometry/Polygon.hs 140;" f
|
||||||
shuffle src/RandomHelp.hs 49;" f
|
shuffle src/RandomHelp.hs 49;" f
|
||||||
@@ -5746,7 +5746,7 @@ soundToVol src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 4;" f
|
|||||||
soundWithStatus src/Dodge/SoundLogic.hs 98;" f
|
soundWithStatus src/Dodge/SoundLogic.hs 98;" f
|
||||||
soundWithStatusVolume src/Dodge/SoundLogic.hs 48;" f
|
soundWithStatusVolume src/Dodge/SoundLogic.hs 48;" f
|
||||||
southPillarsRoom src/Dodge/Room/LongDoor.hs 85;" f
|
southPillarsRoom src/Dodge/Room/LongDoor.hs 85;" f
|
||||||
spaceAction src/Dodge/Update/Input/InGame.hs 266;" f
|
spaceAction src/Dodge/Update/Input/InGame.hs 279;" f
|
||||||
spanColLightBlackI src/Dodge/Placement/Instance/LightSource.hs 186;" f
|
spanColLightBlackI src/Dodge/Placement/Instance/LightSource.hs 186;" f
|
||||||
spanColLightI src/Dodge/Placement/Instance/LightSource.hs 179;" f
|
spanColLightI src/Dodge/Placement/Instance/LightSource.hs 179;" f
|
||||||
spanLS src/Dodge/Placement/Instance/LightSource.hs 171;" f
|
spanLS src/Dodge/Placement/Instance/LightSource.hs 171;" f
|
||||||
@@ -5938,8 +5938,8 @@ toggleCombineInv src/Dodge/DisplayInventory.hs 28;" f
|
|||||||
toggleCommand src/Dodge/Terminal.hs 194;" f
|
toggleCommand src/Dodge/Terminal.hs 194;" f
|
||||||
toggleEquipmentAt src/Dodge/Creature/Impulse/UseItem.hs 75;" f
|
toggleEquipmentAt src/Dodge/Creature/Impulse/UseItem.hs 75;" f
|
||||||
toggleJust src/MaybeHelp.hs 41;" f
|
toggleJust src/MaybeHelp.hs 41;" f
|
||||||
toggleMap src/Dodge/Update/Input/InGame.hs 290;" f
|
toggleMap src/Dodge/Update/Input/InGame.hs 303;" f
|
||||||
toggleTweakInv src/Dodge/Update/Input/InGame.hs 305;" f
|
toggleTweakInv src/Dodge/Update/Input/InGame.hs 319;" f
|
||||||
togglesToEffects src/Dodge/Terminal.hs 245;" f
|
togglesToEffects src/Dodge/Terminal.hs 245;" f
|
||||||
tone440S src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 474;" f
|
tone440S src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 474;" f
|
||||||
tone440sawtoothS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 444;" f
|
tone440sawtoothS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 444;" f
|
||||||
@@ -5947,7 +5947,7 @@ tone440sawtoothquietS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 332;" f
|
|||||||
topInvW src/Dodge/ListDisplayParams.hs 53;" f
|
topInvW src/Dodge/ListDisplayParams.hs 53;" f
|
||||||
topPrismEdgeIndices src/Shader/Poke.hs 327;" f
|
topPrismEdgeIndices src/Shader/Poke.hs 327;" f
|
||||||
topPrismIndices src/Shader/Poke.hs 402;" f
|
topPrismIndices src/Shader/Poke.hs 402;" f
|
||||||
topTestPart src/Dodge/TestString.hs 44;" f
|
topTestPart src/Dodge/TestString.hs 45;" f
|
||||||
torch src/Dodge/Item/Held/Utility.hs 26;" f
|
torch src/Dodge/Item/Held/Utility.hs 26;" f
|
||||||
torchShape src/Dodge/Item/Draw/SPic.hs 213;" f
|
torchShape src/Dodge/Item/Draw/SPic.hs 213;" f
|
||||||
torqueCr src/Dodge/WorldEffect.hs 70;" f
|
torqueCr src/Dodge/WorldEffect.hs 70;" f
|
||||||
@@ -6010,7 +6010,7 @@ trunkDepth src/TreeHelp.hs 161;" f
|
|||||||
tryAssignHotkey src/Dodge/Creature/YourControl.hs 85;" f
|
tryAssignHotkey src/Dodge/Creature/YourControl.hs 85;" f
|
||||||
tryAttachBulletBelt src/Dodge/Euse.hs 40;" f
|
tryAttachBulletBelt src/Dodge/Euse.hs 40;" f
|
||||||
tryChargeBattery src/Dodge/Euse.hs 43;" f
|
tryChargeBattery src/Dodge/Euse.hs 43;" f
|
||||||
tryCombine src/Dodge/Update/Input/InGame.hs 314;" f
|
tryCombine src/Dodge/Update/Input/InGame.hs 328;" f
|
||||||
tryGetChannel src/Sound.hs 96;" f
|
tryGetChannel src/Sound.hs 96;" f
|
||||||
tryGetRootAttachedFromInvID src/Dodge/Inventory/Location.hs 19;" f
|
tryGetRootAttachedFromInvID src/Dodge/Inventory/Location.hs 19;" f
|
||||||
tryGetRootItemInvID src/Dodge/Inventory/Location.hs 28;" f
|
tryGetRootItemInvID src/Dodge/Inventory/Location.hs 28;" f
|
||||||
@@ -6056,7 +6056,7 @@ updateAllNodes src/TreeHelp.hs 85;" f
|
|||||||
updateArc src/Dodge/Tesla/Arc.hs 86;" f
|
updateArc src/Dodge/Tesla/Arc.hs 86;" f
|
||||||
updateAttachedItems src/Dodge/Creature/State.hs 173;" f
|
updateAttachedItems src/Dodge/Creature/State.hs 173;" f
|
||||||
updateAutoRecharge src/Dodge/Creature/State.hs 324;" f
|
updateAutoRecharge src/Dodge/Creature/State.hs 324;" f
|
||||||
updateBackspaceRegex src/Dodge/Update/Input/InGame.hs 201;" f
|
updateBackspaceRegex src/Dodge/Update/Input/InGame.hs 214;" f
|
||||||
updateBarrel src/Dodge/Barreloid.hs 45;" f
|
updateBarrel src/Dodge/Barreloid.hs 45;" f
|
||||||
updateBarreloid src/Dodge/Barreloid.hs 13;" f
|
updateBarreloid src/Dodge/Barreloid.hs 13;" f
|
||||||
updateBounds src/Dodge/Update/Camera.hs 245;" f
|
updateBounds src/Dodge/Update/Camera.hs 245;" f
|
||||||
@@ -6067,6 +6067,7 @@ updateCamera src/Dodge/Update/Camera.hs 31;" f
|
|||||||
updateCloseObjects src/Dodge/Inventory.hs 117;" f
|
updateCloseObjects src/Dodge/Inventory.hs 117;" f
|
||||||
updateCloud src/Dodge/Update.hs 712;" f
|
updateCloud src/Dodge/Update.hs 712;" f
|
||||||
updateClouds src/Dodge/Update.hs 556;" f
|
updateClouds src/Dodge/Update.hs 556;" f
|
||||||
|
updateCombineInvClick src/Dodge/Update/Input/InGame.hs 94;" f
|
||||||
updateCombinePositioning src/Dodge/DisplayInventory.hs 35;" f
|
updateCombinePositioning src/Dodge/DisplayInventory.hs 35;" f
|
||||||
updateCombineSections src/Dodge/DisplayInventory.hs 40;" f
|
updateCombineSections src/Dodge/DisplayInventory.hs 40;" f
|
||||||
updateCreature src/Dodge/Creature/Update.hs 10;" f
|
updateCreature src/Dodge/Creature/Update.hs 10;" f
|
||||||
@@ -6079,7 +6080,7 @@ updateDistortion src/Dodge/Distortion.hs 5;" f
|
|||||||
updateDistortions src/Dodge/Update.hs 517;" f
|
updateDistortions src/Dodge/Update.hs 517;" f
|
||||||
updateEnergyBall src/Dodge/EnergyBall.hs 46;" f
|
updateEnergyBall src/Dodge/EnergyBall.hs 46;" f
|
||||||
updateEnergyBalls src/Dodge/Update.hs 544;" f
|
updateEnergyBalls src/Dodge/Update.hs 544;" f
|
||||||
updateEnterRegex src/Dodge/Update/Input/InGame.hs 242;" f
|
updateEnterRegex src/Dodge/Update/Input/InGame.hs 255;" f
|
||||||
updateExpBarrel src/Dodge/Barreloid.hs 19;" f
|
updateExpBarrel src/Dodge/Barreloid.hs 19;" f
|
||||||
updateFBOTO src/Framebuffer/Update.hs 97;" f
|
updateFBOTO src/Framebuffer/Update.hs 97;" f
|
||||||
updateFBOTO3 src/Framebuffer/Update.hs 131;" f
|
updateFBOTO3 src/Framebuffer/Update.hs 131;" f
|
||||||
@@ -6093,20 +6094,20 @@ updateHumanoid src/Dodge/Humanoid.hs 12;" f
|
|||||||
updateIMl src/Dodge/Update.hs 486;" f
|
updateIMl src/Dodge/Update.hs 486;" f
|
||||||
updateIMl' src/Dodge/Update.hs 491;" f
|
updateIMl' src/Dodge/Update.hs 491;" f
|
||||||
updateInGameCamera src/Dodge/Update/Camera.hs 70;" f
|
updateInGameCamera src/Dodge/Update/Camera.hs 70;" f
|
||||||
updateInitialPressInGame src/Dodge/Update/Input/InGame.hs 140;" f
|
updateInitialPressInGame src/Dodge/Update/Input/InGame.hs 153;" f
|
||||||
updateInstantBullets src/Dodge/Update.hs 633;" f
|
updateInstantBullets src/Dodge/Update.hs 633;" f
|
||||||
updateInv src/Dodge/Creature/State.hs 152;" f
|
updateInv src/Dodge/Creature/State.hs 152;" f
|
||||||
updateInventoryPositioning src/Dodge/DisplayInventory.hs 81;" f
|
updateInventoryPositioning src/Dodge/DisplayInventory.hs 81;" f
|
||||||
updateItemTargeting src/Dodge/Creature/State.hs 268;" f
|
updateItemTargeting src/Dodge/Creature/State.hs 268;" f
|
||||||
updateItemWithOrientation src/Dodge/Creature/State.hs 194;" f
|
updateItemWithOrientation src/Dodge/Creature/State.hs 194;" f
|
||||||
updateKeyInGame src/Dodge/Update/Input/InGame.hs 134;" f
|
updateKeyInGame src/Dodge/Update/Input/InGame.hs 147;" f
|
||||||
updateKeysInTerminal src/Dodge/Update/Input/InGame.hs 123;" f
|
updateKeysInTerminal src/Dodge/Update/Input/InGame.hs 136;" f
|
||||||
updateLampoid src/Dodge/Lampoid.hs 12;" f
|
updateLampoid src/Dodge/Lampoid.hs 12;" f
|
||||||
updateLaser src/Dodge/Laser/Update.hs 13;" f
|
updateLaser src/Dodge/Laser/Update.hs 13;" f
|
||||||
updateLasers src/Dodge/Update.hs 415;" f
|
updateLasers src/Dodge/Update.hs 415;" f
|
||||||
updateLightSources src/Dodge/Update.hs 520;" f
|
updateLightSources src/Dodge/Update.hs 520;" f
|
||||||
updateLinearShockwave src/Dodge/LinearShockwave/Update.hs 8;" f
|
updateLinearShockwave src/Dodge/LinearShockwave/Update.hs 8;" f
|
||||||
updateLongPressInGame src/Dodge/Update/Input/InGame.hs 160;" f
|
updateLongPressInGame src/Dodge/Update/Input/InGame.hs 173;" f
|
||||||
updateMIM src/Dodge/Update.hs 646;" f
|
updateMIM src/Dodge/Update.hs 646;" f
|
||||||
updateMachine src/Dodge/Machine/Update.hs 16;" f
|
updateMachine src/Dodge/Machine/Update.hs 16;" f
|
||||||
updateMouseInventorySelection src/Dodge/Update.hs 299;" f
|
updateMouseInventorySelection src/Dodge/Update.hs 299;" f
|
||||||
@@ -6119,8 +6120,8 @@ updatePastWorlds src/Dodge/Update.hs 403;" f
|
|||||||
updatePosEvent src/Dodge/PosEvent.hs 11;" f
|
updatePosEvent src/Dodge/PosEvent.hs 11;" f
|
||||||
updatePosEvents src/Dodge/Update.hs 553;" f
|
updatePosEvents src/Dodge/Update.hs 553;" f
|
||||||
updatePreload src/Preload/Update.hs 20;" f
|
updatePreload src/Preload/Update.hs 20;" f
|
||||||
updatePressedButtonsCarte src/Dodge/Update/Input/InGame.hs 98;" f
|
updatePressedButtonsCarte src/Dodge/Update/Input/InGame.hs 111;" f
|
||||||
updatePressedButtonsCarte' src/Dodge/Update/Input/InGame.hs 101;" f
|
updatePressedButtonsCarte' src/Dodge/Update/Input/InGame.hs 114;" f
|
||||||
updateProjectile src/Dodge/Projectile/Update.hs 23;" f
|
updateProjectile src/Dodge/Projectile/Update.hs 23;" f
|
||||||
updateProp src/Dodge/Prop/Update.hs 11;" f
|
updateProp src/Dodge/Prop/Update.hs 11;" f
|
||||||
updateRBList src/Dodge/Inventory/RBList.hs 16;" f
|
updateRBList src/Dodge/Inventory/RBList.hs 16;" f
|
||||||
@@ -6154,7 +6155,7 @@ updateUniverse src/Dodge/Update.hs 69;" f
|
|||||||
updateUniverseFirst src/Dodge/Update.hs 80;" f
|
updateUniverseFirst src/Dodge/Update.hs 80;" f
|
||||||
updateUniverseLast src/Dodge/Update.hs 126;" f
|
updateUniverseLast src/Dodge/Update.hs 126;" f
|
||||||
updateUniverseMid src/Dodge/Update.hs 147;" f
|
updateUniverseMid src/Dodge/Update.hs 147;" f
|
||||||
updateUseInputInGame src/Dodge/Update/Input/InGame.hs 33;" f
|
updateUseInputInGame src/Dodge/Update/Input/InGame.hs 34;" f
|
||||||
updateUseInputOnScreen src/Dodge/Update/Input/ScreenLayer.hs 20;" f
|
updateUseInputOnScreen src/Dodge/Update/Input/ScreenLayer.hs 20;" f
|
||||||
updateWalkCycle src/Dodge/Creature/State/WalkCycle.hs 12;" f
|
updateWalkCycle src/Dodge/Creature/State/WalkCycle.hs 12;" f
|
||||||
updateWallDamages src/Dodge/Update/WallDamage.hs 10;" f
|
updateWallDamages src/Dodge/Update/WallDamage.hs 10;" f
|
||||||
|
|||||||
Reference in New Issue
Block a user