Tweak "magnets" that affect bullet movement
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@@ -122,7 +122,8 @@ data LWorld = LWorld
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, _doors :: IM.IntMap Door
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, _machines :: IM.IntMap Machine
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, _terminals :: IM.IntMap Terminal
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, _magnets :: IM.IntMap Magnet
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, _oldMagnets :: [Magnet]
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, _magnets :: [Magnet]
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, _blocks :: IM.IntMap Block
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, _coordinates :: IM.IntMap Point2
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, _triggers :: IM.IntMap Bool
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