Add more sounds
This commit is contained in:
@@ -1,4 +1,4 @@
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-- generated at 2022-06-22 13:32:00.899109782 UTC
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-- generated at 2022-06-23 20:14:52.284399733 UTC
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module Dodge.SoundLogic.ExternallyGeneratedSounds where
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import Sound.Data
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soundToVol :: SoundID -> Float
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@@ -14,73 +14,82 @@ soundToVol v = case _getSoundID v of
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8 -> 500
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9 -> 500
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10 -> 300
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11 -> 40
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12 -> 2000
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13 -> 50
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14 -> 50
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15 -> 2000
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16 -> 200
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17 -> 40
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18 -> 300
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19 -> 500
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20 -> 2000
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11 -> 500
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12 -> 1000
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13 -> 40
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14 -> 2000
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15 -> 50
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16 -> 50
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17 -> 2000
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18 -> 200
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19 -> 40
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20 -> 300
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21 -> 500
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22 -> 100
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23 -> 1000
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22 -> 2000
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23 -> 500
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24 -> 100
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25 -> 1000
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26 -> 40
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27 -> 2000
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28 -> 50
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29 -> 2000
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30 -> 50
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31 -> 1000
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32 -> 8000
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33 -> 2000
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34 -> 2000
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35 -> 1000
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26 -> 100
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27 -> 1000
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28 -> 1000
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29 -> 40
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30 -> 2000
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31 -> 50
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32 -> 2000
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33 -> 50
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34 -> 1000
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35 -> 8000
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36 -> 2000
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37 -> 100
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38 -> 40
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39 -> 40
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40 -> 2000
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41 -> 100
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42 -> 500
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43 -> 40
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44 -> 300
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45 -> 300
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46 -> 2000
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47 -> 1000
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48 -> 1000
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49 -> 1000
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50 -> 40
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51 -> 50
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52 -> 500
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53 -> 500
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37 -> 2000
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38 -> 1000
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39 -> 2000
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40 -> 100
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41 -> 40
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42 -> 40
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43 -> 2000
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44 -> 100
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45 -> 500
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46 -> 40
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47 -> 300
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48 -> 300
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49 -> 2000
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50 -> 1000
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51 -> 1000
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52 -> 1000
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53 -> 1000
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54 -> 1000
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55 -> 20
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56 -> 500
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57 -> 300
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55 -> 40
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56 -> 50
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57 -> 1000
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58 -> 500
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59 -> 1000
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60 -> 500
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61 -> 2000
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62 -> 2000
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63 -> 500
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64 -> 2000
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65 -> 100
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66 -> 300
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67 -> 1000
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68 -> 100
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59 -> 500
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60 -> 1000
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61 -> 20
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62 -> 500
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63 -> 300
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64 -> 500
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65 -> 1000
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66 -> 1000
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67 -> 500
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68 -> 1000
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69 -> 2000
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70 -> 1000
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71 -> 200
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72 -> 500
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70 -> 2000
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71 -> 500
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72 -> 2000
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73 -> 100
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74 -> 2000
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75 -> 2000
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76 -> 2000
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77 -> 100
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74 -> 300
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75 -> 1000
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76 -> 100
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77 -> 1000
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78 -> 2000
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79 -> 1000
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80 -> 200
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81 -> 500
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82 -> 100
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83 -> 2000
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84 -> 2000
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85 -> 2000
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86 -> 100
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_ -> 50
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soundToOnomato :: SoundID -> String
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soundToOnomato v = case _getSoundID v of
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@@ -95,73 +104,82 @@ soundToOnomato v = case _getSoundID v of
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8 -> "TINKLE"
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9 -> "TRINKL"
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10 -> "BWAAH"
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11 -> "TIP"
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12 -> "TATATA"
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13 -> "BLIH"
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14 -> "HMM"
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15 -> "PEW"
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16 -> "CRAKLE"
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17 -> "TAP"
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18 -> "DWAAH"
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19 -> "PRUM"
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20 -> "BANGG"
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21 -> "CRTINK"
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22 -> "PHF"
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23 -> "ZHM"
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24 -> "THUD"
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25 -> "CRASH"
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26 -> "TAPTIP"
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27 -> "CHUGUGUG"
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28 -> "HSSS"
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29 -> "BOOM"
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30 -> "HSS"
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31 -> "TAKH"
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32 -> "RINGGG"
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33 -> "CRH"
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34 -> "UGGAUGGA"
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35 -> "CRUMPLE"
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36 -> "CREUH"
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37 -> "SMACK"
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38 -> "CLICK"
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39 -> "TIPTOP"
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40 -> "CRUH"
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41 -> "CHNKCHNKCHUNK"
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42 -> "CLKCLK"
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43 -> "TIPTAP"
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44 -> "TNKTNKTNK"
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45 -> "CHPCHPCHP"
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46 -> "SCREE"
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47 -> "BRAP"
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48 -> "CRSK"
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49 -> "CRNKL"
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50 -> "TAPP"
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51 -> "SHUHP"
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52 -> "DEDEDUM"
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53 -> "TAK"
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54 -> "CRISH"
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55 -> "SWSH"
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56 -> "BIPBIPBIP"
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57 -> "BEP"
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58 -> "KRTNKL"
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59 -> "CRSNK"
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60 -> "DUDURAH"
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61 -> "CHUGUGUG"
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62 -> "BANG"
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63 -> "DEDA"
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64 -> "WHSSH"
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65 -> "HNH"
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66 -> "BWAH"
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67 -> "CRUNK"
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68 -> "DRR"
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69 -> "BRAP"
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70 -> "BLPCHCH"
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71 -> "ZMM"
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72 -> "WRRR"
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73 -> "FWUMP"
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74 -> "BRAHCHCH"
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75 -> "BRPBRPBRP"
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76 -> "WE-OH"
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77 -> "FHP"
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11 -> "DNDNDNDN"
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12 -> "CRMBL"
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13 -> "TIP"
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14 -> "TATATA"
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15 -> "BLIH"
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16 -> "HMM"
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17 -> "PEW"
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18 -> "CRAKLE"
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19 -> "TAP"
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20 -> "DWAAH"
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21 -> "PRUM"
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22 -> "BANGG"
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23 -> "CRTINK"
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24 -> "PHF"
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25 -> "ZHM"
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26 -> "THUD"
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27 -> "TRWNG"
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28 -> "CRASH"
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29 -> "TAPTIP"
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30 -> "CHUGUGUG"
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31 -> "HSSS"
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32 -> "BOOM"
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33 -> "HSS"
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34 -> "TAKH"
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35 -> "RINGGG"
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36 -> "CRH"
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37 -> "UGGAUGGA"
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38 -> "CRUMPLE"
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39 -> "CREUH"
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40 -> "SMACK"
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41 -> "CLICK"
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42 -> "TIPTOP"
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43 -> "CRUH"
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44 -> "CHNKCHNKCHUNK"
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45 -> "CLKCLK"
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46 -> "TIPTAP"
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47 -> "TNKTNKTNK"
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48 -> "CHPCHPCHP"
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49 -> "SCREE"
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50 -> "DHDHL"
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51 -> "BRAP"
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52 -> "CRSK"
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53 -> "CRNKL"
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54 -> "TRNKL"
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55 -> "TAPP"
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56 -> "SHUHP"
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57 -> "CRUMBL"
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58 -> "DEDEDUM"
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59 -> "TAK"
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60 -> "CRISH"
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61 -> "SWSH"
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62 -> "BIPBIPBIP"
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63 -> "BEP"
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64 -> "KRTNKL"
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65 -> "CRSNK"
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66 -> "TTRKL"
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67 -> "DUDURAH"
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68 -> "CRMPL"
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69 -> "CHUGUGUG"
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70 -> "BANG"
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71 -> "DEDA"
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72 -> "WHSSH"
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73 -> "HNH"
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74 -> "BWAH"
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75 -> "CRUNK"
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76 -> "DRR"
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77 -> "TRNKL"
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78 -> "BRAP"
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79 -> "BLPCHCH"
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80 -> "ZMM"
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81 -> "WRRR"
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82 -> "FWUMP"
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83 -> "BRAHCHCH"
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84 -> "BRPBRPBRP"
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85 -> "WE-OH"
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86 -> "FHP"
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_ -> error "unitialised sound"
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soundPathList :: [String]
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soundPathList =
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@@ -176,6 +194,8 @@ soundPathList =
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, "smallGlass4.TINKLE.500.wav"
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, "smallGlass1.TRINKL.500.wav"
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, "sineRaisePitchTwoSec.BWAAH.300.wav"
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, "combine.DNDNDNDN.500.wav"
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, "stone4.CRMBL.1000.wav"
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, "foot1.TIP.40.wav"
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, "autoB.TATATA.2000.wav"
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, "heal.BLIH.50.wav"
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@@ -190,6 +210,7 @@ soundPathList =
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, "whiteNoiseFadeOut.PHF.100.wav"
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, "tele.ZHM.1000.wav"
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, "hit.THUD.100.wav"
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, "metal7.TRWNG.1000.wav"
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, "stone1.CRASH.1000.wav"
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, "twoStep1.TAPTIP.40.wav"
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, "seagullChatter.CHUGUGUG.2000.wav"
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@@ -212,11 +233,14 @@ soundPathList =
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, "reload.TNKTNKTNK.300.wav"
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, "reload1.CHPCHPCHP.300.wav"
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, "tone440sawtooth.SCREE.2000.wav"
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, "metal3.DHDHL.1000.wav"
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, "tap3.BRAP.1000.wav"
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, "glassShat4.CRSK.1000.wav"
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, "glassShat2.CRNKL.1000.wav"
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, "metal1.TRNKL.1000.wav"
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, "foot3.TAPP.40.wav"
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, "pickUp.SHUHP.50.wav"
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, "stone5.CRUMBL.1000.wav"
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, "dededum.DEDEDUM.500.wav"
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, "tap1.TAK.500.wav"
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, "metal4.CRISH.1000.wav"
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@@ -225,7 +249,9 @@ soundPathList =
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, "tone440.BEP.300.wav"
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, "smallGlass2.KRTNKL.500.wav"
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, "glassShat1.CRSNK.1000.wav"
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, "metal5.TTRKL.1000.wav"
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, "eject.DUDURAH.500.wav"
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, "stone2.CRMPL.1000.wav"
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, "seagullChatter1.CHUGUGUG.2000.wav"
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, "bang.BANG.2000.wav"
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, "deda.DEDA.500.wav"
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@@ -234,6 +260,7 @@ soundPathList =
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, "sineRaisePitchOneSec.BWAH.300.wav"
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, "metal2.CRUNK.1000.wav"
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, "slideDoor.DRR.100.wav"
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, "metal6.TRNKL.1000.wav"
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, "autoGun.BRAP.2000.wav"
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, "oldMachineBoot.BLPCHCH.1000.wav"
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, "buzz.ZMM.200.wav"
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@@ -266,137 +293,155 @@ smallGlass1S :: SoundID
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smallGlass1S = SoundID 9
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sineRaisePitchTwoSecS :: SoundID
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sineRaisePitchTwoSecS = SoundID 10
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combineS :: SoundID
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combineS = SoundID 11
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stone4S :: SoundID
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stone4S = SoundID 12
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foot1S :: SoundID
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foot1S = SoundID 11
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foot1S = SoundID 13
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autoBS :: SoundID
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autoBS = SoundID 12
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autoBS = SoundID 14
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healS :: SoundID
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healS = SoundID 13
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healS = SoundID 15
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fridgeHumS :: SoundID
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fridgeHumS = SoundID 14
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fridgeHumS = SoundID 16
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seagullWhistle1S :: SoundID
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seagullWhistle1S = SoundID 15
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seagullWhistle1S = SoundID 17
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elecCrackleS :: SoundID
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elecCrackleS = SoundID 16
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elecCrackleS = SoundID 18
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foot2S :: SoundID
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foot2S = SoundID 17
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foot2S = SoundID 19
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skwareFadeTwoSecS :: SoundID
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skwareFadeTwoSecS = SoundID 18
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skwareFadeTwoSecS = SoundID 20
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insertOneS :: SoundID
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insertOneS = SoundID 19
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insertOneS = SoundID 21
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bangEchoS :: SoundID
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bangEchoS = SoundID 20
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bangEchoS = SoundID 22
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smallGlass3S :: SoundID
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smallGlass3S = SoundID 21
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smallGlass3S = SoundID 23
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whiteNoiseFadeOutS :: SoundID
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whiteNoiseFadeOutS = SoundID 22
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whiteNoiseFadeOutS = SoundID 24
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teleS :: SoundID
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teleS = SoundID 23
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teleS = SoundID 25
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hitS :: SoundID
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hitS = SoundID 24
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hitS = SoundID 26
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metal7S :: SoundID
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metal7S = SoundID 27
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stone1S :: SoundID
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stone1S = SoundID 25
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stone1S = SoundID 28
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twoStep1S :: SoundID
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twoStep1S = SoundID 26
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twoStep1S = SoundID 29
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seagullChatterS :: SoundID
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seagullChatterS = SoundID 27
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seagullChatterS = SoundID 30
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foamSprayLoopS :: SoundID
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foamSprayLoopS = SoundID 28
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foamSprayLoopS = SoundID 31
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explosionS :: SoundID
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explosionS = SoundID 29
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explosionS = SoundID 32
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foamSprayFadeOutS :: SoundID
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foamSprayFadeOutS = SoundID 30
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foamSprayFadeOutS = SoundID 33
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tap2S :: SoundID
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tap2S = SoundID 31
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tap2S = SoundID 34
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tinitusS :: SoundID
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tinitusS = SoundID 32
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tinitusS = SoundID 35
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seagullCry1S :: SoundID
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seagullCry1S = SoundID 33
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seagullCry1S = SoundID 36
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seagullBarkS :: SoundID
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seagullBarkS = SoundID 34
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seagullBarkS = SoundID 37
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stone3S :: SoundID
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stone3S = SoundID 35
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stone3S = SoundID 38
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seagullCry2S :: SoundID
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seagullCry2S = SoundID 36
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seagullCry2S = SoundID 39
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hit1S :: SoundID
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hit1S = SoundID 37
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hit1S = SoundID 40
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click1S :: SoundID
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click1S = SoundID 38
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click1S = SoundID 41
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twoStepSlowS :: SoundID
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twoStepSlowS = SoundID 39
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twoStepSlowS = SoundID 42
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seagullCryS :: SoundID
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seagullCryS = SoundID 40
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seagullCryS = SoundID 43
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crankSlowS :: SoundID
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crankSlowS = SoundID 41
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crankSlowS = SoundID 44
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primeS :: SoundID
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primeS = SoundID 42
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primeS = SoundID 45
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twoStepS :: SoundID
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twoStepS = SoundID 43
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twoStepS = SoundID 46
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reloadS :: SoundID
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reloadS = SoundID 44
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reloadS = SoundID 47
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reload1S :: SoundID
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reload1S = SoundID 45
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reload1S = SoundID 48
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tone440sawtoothS :: SoundID
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tone440sawtoothS = SoundID 46
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tone440sawtoothS = SoundID 49
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metal3S :: SoundID
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metal3S = SoundID 50
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tap3S :: SoundID
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tap3S = SoundID 47
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tap3S = SoundID 51
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glassShat4S :: SoundID
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glassShat4S = SoundID 48
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glassShat4S = SoundID 52
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glassShat2S :: SoundID
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glassShat2S = SoundID 49
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glassShat2S = SoundID 53
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metal1S :: SoundID
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metal1S = SoundID 54
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foot3S :: SoundID
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foot3S = SoundID 50
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foot3S = SoundID 55
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pickUpS :: SoundID
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pickUpS = SoundID 51
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pickUpS = SoundID 56
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stone5S :: SoundID
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stone5S = SoundID 57
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dededumS :: SoundID
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dededumS = SoundID 52
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dededumS = SoundID 58
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tap1S :: SoundID
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tap1S = SoundID 53
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tap1S = SoundID 59
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metal4S :: SoundID
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metal4S = SoundID 54
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metal4S = SoundID 60
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knifeS :: SoundID
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knifeS = SoundID 55
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knifeS = SoundID 61
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computerBeepingS :: SoundID
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computerBeepingS = SoundID 56
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computerBeepingS = SoundID 62
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tone440S :: SoundID
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tone440S = SoundID 57
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tone440S = SoundID 63
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smallGlass2S :: SoundID
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smallGlass2S = SoundID 58
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smallGlass2S = SoundID 64
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glassShat1S :: SoundID
|
||||
glassShat1S = SoundID 59
|
||||
glassShat1S = SoundID 65
|
||||
metal5S :: SoundID
|
||||
metal5S = SoundID 66
|
||||
ejectS :: SoundID
|
||||
ejectS = SoundID 60
|
||||
ejectS = SoundID 67
|
||||
stone2S :: SoundID
|
||||
stone2S = SoundID 68
|
||||
seagullChatter1S :: SoundID
|
||||
seagullChatter1S = SoundID 61
|
||||
seagullChatter1S = SoundID 69
|
||||
bangS :: SoundID
|
||||
bangS = SoundID 62
|
||||
bangS = SoundID 70
|
||||
dedaS :: SoundID
|
||||
dedaS = SoundID 63
|
||||
dedaS = SoundID 71
|
||||
missileLaunchS :: SoundID
|
||||
missileLaunchS = SoundID 64
|
||||
missileLaunchS = SoundID 72
|
||||
gruntS :: SoundID
|
||||
gruntS = SoundID 65
|
||||
gruntS = SoundID 73
|
||||
sineRaisePitchOneSecS :: SoundID
|
||||
sineRaisePitchOneSecS = SoundID 66
|
||||
sineRaisePitchOneSecS = SoundID 74
|
||||
metal2S :: SoundID
|
||||
metal2S = SoundID 67
|
||||
metal2S = SoundID 75
|
||||
slideDoorS :: SoundID
|
||||
slideDoorS = SoundID 68
|
||||
slideDoorS = SoundID 76
|
||||
metal6S :: SoundID
|
||||
metal6S = SoundID 77
|
||||
autoGunS :: SoundID
|
||||
autoGunS = SoundID 69
|
||||
autoGunS = SoundID 78
|
||||
oldMachineBootS :: SoundID
|
||||
oldMachineBootS = SoundID 70
|
||||
oldMachineBootS = SoundID 79
|
||||
buzzS :: SoundID
|
||||
buzzS = SoundID 71
|
||||
buzzS = SoundID 80
|
||||
fireLoudS :: SoundID
|
||||
fireLoudS = SoundID 72
|
||||
fireLoudS = SoundID 81
|
||||
tap4S :: SoundID
|
||||
tap4S = SoundID 73
|
||||
tap4S = SoundID 82
|
||||
shotgunS :: SoundID
|
||||
shotgunS = SoundID 74
|
||||
shotgunS = SoundID 83
|
||||
miniS :: SoundID
|
||||
miniS = SoundID 75
|
||||
miniS = SoundID 84
|
||||
seagullWhistleS :: SoundID
|
||||
seagullWhistleS = SoundID 76
|
||||
seagullWhistleS = SoundID 85
|
||||
whiteNoiseFadeInS :: SoundID
|
||||
whiteNoiseFadeInS = SoundID 77
|
||||
whiteNoiseFadeInS = SoundID 86
|
||||
|
||||
Reference in New Issue
Block a user