Add different weapon positions based on handedness

This commit is contained in:
2021-06-07 20:28:54 +02:00
parent c9ca94e82e
commit fb7a90df71
7 changed files with 90 additions and 34 deletions
+2 -2
View File
@@ -158,7 +158,8 @@ startCr = defaultCreature
startInventory :: IM.IntMap Item
startInventory = IM.fromList (zip [0..20]
(
[hvAutoGun
[autoGun
,hvAutoGun
,pistol
,teslaGun
,blinkGun
@@ -170,7 +171,6 @@ startInventory = IM.fromList (zip [0..20]
,grenade
,spawnGun lamp
,lasGun
,autoGun
,flamer
,poisonSprayer
,launcher