Add different weapon positions based on handedness

This commit is contained in:
jgk
2021-06-07 20:28:54 +02:00
parent c9ca94e82e
commit fb7a90df71
7 changed files with 90 additions and 34 deletions
+1 -1
View File
@@ -112,7 +112,7 @@ defaultCreature = Creature
, _crStance = Stance
{_carriage=Walking 0 WasLeftForward
,_posture=AtEase
,_strideLength = 9
,_strideLength = 20
}
, _crActionPlan = ActionPlan [] [] WatchAndWait [LiveLongAndProsper]
, _crMeleeCooldown = Nothing