Cleanup
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@@ -25,7 +25,7 @@ bangRod =
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& itUse . heldDelay . rateMax .~ 12
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& itDimension . dimRad .~ 12
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& itDimension . dimCenter .~ V3 5 0 0
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& itType . iyBase .~ HELD BANGROD
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& itType .~ HELD BANGROD
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& itUse . heldAim . aimWeight .~ 8
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& itUse . heldAim . aimRange .~ 1
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& itUse . heldAim . aimStance .~ OneHand
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@@ -38,7 +38,7 @@ bangRod =
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elephantGun :: Item
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elephantGun =
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bangRod
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& itType . iyBase .~ HELD ELEPHANTGUN
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& itType .~ HELD ELEPHANTGUN
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& itUse . heldAim . aimStance .~ TwoHandUnder
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& itUse . heldAim . aimMuzzles . ix 0 . mzInaccuracy .~ 0.05
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& itUse . heldParams . recoil .~ 50
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@@ -46,17 +46,17 @@ elephantGun =
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amr :: Item
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amr =
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elephantGun
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& itType . iyBase .~ HELD AMR
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& itType .~ HELD AMR
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autoAmr :: Item
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autoAmr =
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amr
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& itType . iyBase .~ HELD AUTOAMR
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& itType .~ HELD AUTOAMR
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sniperRifle :: Item
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sniperRifle =
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elephantGun
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& itType . iyBase .~ HELD SNIPERRIFLE
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& itType .~ HELD SNIPERRIFLE
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& itUse . heldAim . aimMuzzles . ix 0 . mzInaccuracy .~ 0
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& itUse . heldAim . aimZoom .~ defaultItZoom{_izMax = 0.5, _izMin = 0.5,_izFac = 1}
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