Refactor floor items, removing ids (not fully checked)
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@@ -44,7 +44,7 @@ data HUD = HUD
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, _carteCenter :: Point2
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, _carteZoom :: Float
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, _carteRot :: Float
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, _closeItems :: [NewInt FloorInt]
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, _closeItems :: [NewInt ItmInt]
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, _closeButtons :: [Int]
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}
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