Refactor floor items, removing ids (not fully checked)

This commit is contained in:
2025-08-23 22:10:33 +01:00
parent 32d7120177
commit fcccd63844
24 changed files with 94 additions and 109 deletions
+1 -2
View File
@@ -9,7 +9,6 @@ import Dodge.Data.Equipment.Misc
import Control.Lens
import Data.Aeson
import Data.Aeson.TH
import NewInt
-- it would be nice to have these as empty types, but I'm not sure how to get
-- aeson to handle that
@@ -35,7 +34,7 @@ data ItemLocation
, _ilEquipSite :: Maybe EquipSite
}
| OnTurret {_ilTuID :: Int}
| OnFloor {_ilFlID :: NewInt FloorInt}
| OnFloor-- {_ilFlID :: NewInt FloorInt}
| InVoid
deriving (Eq, Show, Ord, Read) --Generic, Flat)