Make aiming speed be gouverned by strength

This commit is contained in:
2022-05-22 14:33:34 +01:00
parent 6891bd7541
commit fd40da2d4a
15 changed files with 35 additions and 37 deletions
+3 -3
View File
@@ -110,7 +110,7 @@ bangCaneX i = bangCane
. (\k -> fromIntegral k * 5 - ((fromIntegral i - 1) * 2.5))) [0..i-1]
) <> caneClipX i it
}
} & itUse . useAim . aimSpeed .~ 0.4
} & itUse . useAim . aimWeight .~ 6
& itUse . useAim . aimRange .~ 1
& itUse . useAim . aimStance .~ TwoHandFlat
& itUse . useAim . aimZoom .~ defaultItZoom {_itZoomFac = 1.5}
@@ -149,7 +149,7 @@ rifle = bangCane
& itName .~ "RIFLE"
& itType .~ RIFLE
& itConsumption . ammoBaseMax .~ 1
& itUse . useAim . aimSpeed .~ 0.4
& itUse . useAim . aimWeight .~ 6
& itUse . useAim . aimRange .~ 1
& itUse . useAim . aimZoom .~ defaultItZoom {_itZoomFac = 1.5}
repeater :: Item
@@ -271,7 +271,7 @@ miniGunX i = defaultAutoGun
}
, _itUse = miniGunUse i
& useDelay .~ WarmUpNoDelay {_warmTime = 0,_warmMax = 200}
& useAim . aimSpeed .~ 0.4
& useAim . aimWeight .~ 6
& useAim . aimRange .~ 1
& useAim . aimStance .~ TwoHandTwist
& useAim . aimZoom .~ defaultItZoom {_itZoomFac = 1.5}
+1 -1
View File
@@ -77,7 +77,7 @@ bangRod = defaultGun
, _reloadType = ActiveClear
}
}
& itUse . useAim . aimSpeed .~ 0.2
& itUse . useAim . aimWeight .~ 8
& itUse . useAim . aimRange .~ 1
& itUse . useAim . aimStance .~ OneHand
& itUse . useAim . aimZoom .~ defaultItZoom {_itZoomFac = 1.5}