Cleanup, prepare ground to allow for drawing attached items

This commit is contained in:
2024-09-30 15:09:21 +01:00
parent 18219d0bff
commit fd8adcea92
11 changed files with 245 additions and 273 deletions
-1
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@@ -1,4 +1,3 @@
--{-# LANGUAGE TupleSections #-}
module Dodge.Render.HUD (
drawHUD,
) where
+1 -1
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@@ -164,7 +164,7 @@ floorItemSPic :: FloorItem -> SPic
floorItemSPic flit =
uncurryV translateSPxy (_flItPos flit) $
rotateSP (_flItRot flit)
(itemSPic $ singleLDT ((_flIt flit),UncomposableIsolateSF,LinkTest (const Nothing) (const Nothing)))
(itemSPic $ singleLDT ((_flIt flit),UncomposableIsolateSF,LTest (const Nothing) (const Nothing)))
btSPic :: Button -> SPic
btSPic bt =