Cleanup
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@@ -438,7 +438,6 @@ updateInitialPressInGame uv sc = case sc of
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ScancodeP -> pauseGame uv
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ScancodeF -> over uvWorld youDropItem uv
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ScancodeM -> toggleMap uv
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-- ScancodeR -> over (uvWorld . cWorld . lWorld . creatures . ix 0) crReloadToggle uv
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ScancodeT -> over uvWorld testEvent uv
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ScancodeC -> toggleCombineInv uv
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-- the following should be put in a more sensible place
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