Generalise pathing, usable with flying creatures
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@@ -9,7 +9,7 @@ crShape :: CreatureType -> CreatureShape
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crShape = \case
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Avatar{} -> Humanoid (greyN 0.9) (lightx4 black) (greyN 0.3)
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ChaseCrit {} -> Humanoid (greyN 0.9) (lightx4 green) (greyN 0.3)
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HoverCrit {} -> Humanoid (greyN 0.9) (lightx4 blue) (greyN 0.3)
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HoverCrit {} -> Humanoid (greyN 0.9) (light blue) (greyN 0.3)
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SwarmCrit -> Humanoid (greyN 0.9) (lightx4 yellow) (greyN 0.3)
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AutoCrit -> Humanoid (greyN 0.9) (lightx4 red) (greyN 0.3)
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BarrelCrit {} -> Barreloid
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