Cleanup creatures somewhat, fix LOS to LOSIndirect
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@@ -43,14 +43,8 @@ spreadGunCrit = defaultCreature
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,targetYouWhenCognizant
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,const $ overrideInternal
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(\cr -> crHasTarget cr && crStratConMatches (GetTo (V2 0 0)) cr)
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(\ cr -> cr & crActionPlan . crStrategy .~ WatchAndWait)
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(\ cr -> cr & crActionPlan . apStrategy .~ WatchAndWait)
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]
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, _crActionPlan = ActionPlan
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{ _crImpulse = []
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, _crAction = []
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, _crStrategy = StrategyActions WatchAndWait [StartSentinelPost]
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, _crGoal = []
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}
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, _crInv = IM.fromList [(0,bangStick 6),(1,medkit 100)]
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, _crRad = 10
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, _crHP = 500
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