Cleanup creatures somewhat, fix LOS to LOSIndirect
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+4
-4
@@ -1059,10 +1059,10 @@ data PushSource = PushesItself
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data ActionPlan
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= Inanimate
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| ActionPlan
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{_crImpulse :: [Impulse]
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,_crAction :: [Action]
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,_crStrategy :: Strategy
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,_crGoal :: [Goal]
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{_apImpulse :: [Impulse]
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,_apAction :: [Action]
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,_apStrategy :: Strategy
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,_apGoal :: [Goal]
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}
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data Impulse
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= Move Point2
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