Cleanup creatures somewhat, fix LOS to LOSIndirect
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@@ -41,6 +41,6 @@ initialWorld = defaultWorld
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}
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testStringInit :: Configuration -> World -> [String]
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testStringInit _ w = [show $ _boundDist w]
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testStringInit _ _ = []
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--testStringInit = map (show . _drStatus) . IM.elems . _doors
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--testStringInit = const . const []
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