Cleanup creatures somewhat, fix LOS to LOSIndirect
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@@ -20,6 +20,7 @@ insertInZoneWith
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-> t a -- ^ Value to insert
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-> Zoning t a
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-> Zoning t a
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{-# INLINE insertInZoneWith #-}
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insertInZoneWith (V2 x y) fun obj = over znObjects $ IM.insertWith f x $ IM.singleton y obj
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where
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f _ = IM.insertWith fun y obj
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