justin
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5f0ab2223d
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Start simplifying cloud shader
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2025-10-29 11:14:08 +00:00 |
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justin
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042bd6bc01
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Replace glDrawBuffers with glNamedFramebufferDrawBuffers
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2025-10-28 13:34:11 +00:00 |
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justin
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10503da955
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Improve window drawing
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2025-10-28 09:58:44 +00:00 |
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justin
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7f0c7ad159
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Bump to opengl 450
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2023-03-07 22:53:32 +00:00 |
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justin
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4cd8b5aa1c
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Apply deferred shading to walls
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2021-09-01 00:51:50 +01:00 |
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justin
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532f491327
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Add hard edge to non-visible areas
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2021-06-30 13:52:14 +02:00 |
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justin
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06f22a3ea5
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Add line shadow shader
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2021-06-26 22:20:41 +02:00 |
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justin
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97598bc171
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Replace explicit matrix uniforms with single ubo
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2021-06-24 17:58:15 +02:00 |
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justin
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02511afa80
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Remove unnecessary uniforms
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2021-06-10 18:07:26 +02:00 |
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justin
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1b4eac2da7
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Rename shaders, remove a dependency on Dodge.Data
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2021-04-28 13:32:50 +02:00 |
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