justin
|
089dcc3f5d
|
Add various helpers for creating polyhedra
|
2021-06-27 18:53:06 +02:00 |
|
justin
|
06f22a3ea5
|
Add line shadow shader
|
2021-06-26 22:20:41 +02:00 |
|
justin
|
06a92e70ee
|
Initial working prototype of general lighting surfaces
|
2021-06-25 03:01:18 +02:00 |
|
justin
|
2d0f08c2e9
|
Fix tile depth
|
2021-06-25 02:27:20 +02:00 |
|
justin
|
b451953b99
|
Refactor lighting shaders
|
2021-06-25 00:44:45 +02:00 |
|
justin
|
bae8a4ed94
|
Cleanup matrices
|
2021-06-24 18:49:10 +02:00 |
|
justin
|
97598bc171
|
Replace explicit matrix uniforms with single ubo
|
2021-06-24 17:58:15 +02:00 |
|
justin
|
9c94ec93bd
|
First pass at using UBO
|
2021-06-24 16:17:43 +02:00 |
|
justin
|
d534f08064
|
Unify matrix uniform assignment, move towards uniform block
|
2021-06-24 14:38:17 +02:00 |
|
justin
|
45194273e5
|
Refactor arc drawing
|
2021-06-24 13:34:11 +02:00 |
|
justin
|
899c1c5f6e
|
Refactor text rendering
|
2021-06-23 01:35:38 +02:00 |
|
justin
|
73bd407c49
|
Implement texture atlas, details on why it works unclear
|
2021-06-14 16:24:10 +02:00 |
|
justin
|
f09fe8798e
|
Module reorganisation
|
2021-06-12 12:21:42 +02:00 |
|
justin
|
e658fdcd0b
|
Fix resize bug, resize RenderbufferObject of ping pong framebuffers
|
2021-05-14 22:31:07 +02:00 |
|
justin
|
7711738b3b
|
Add blurring of lightmap (and refactoring)
|
2021-05-01 02:28:04 +02:00 |
|
justin
|
6a38950501
|
Linting, haddocking
|
2021-04-29 15:31:07 +02:00 |
|
justin
|
750a67ea6e
|
Implement different shadow resolutions
|
2021-04-28 23:16:42 +02:00 |
|
justin
|
8cb177a21c
|
Implement low res shadows
|
2021-04-28 20:50:53 +02:00 |
|
justin
|
47ac104520
|
Further implementation of poitional sound
|
2021-04-06 19:19:23 +02:00 |
|
justin
|
48ef0c0088
|
Add music support
|
2021-04-06 17:52:51 +02:00 |
|
justin
|
3a52f3feaf
|
Cleanup preload, add basic frame time checking
|
2021-03-24 18:41:29 +01:00 |
|
justin
|
e296e5d841
|
Add modules for config file
|
2021-03-22 22:42:07 +01:00 |
|