justin
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7f0c7ad159
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Bump to opengl 450
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2023-03-07 22:53:32 +00:00 |
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justin
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c36654520d
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Add missing dependencies, fix arc rendering
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2021-08-28 16:22:21 +01:00 |
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justin
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9df19a9e85
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Allow tweaking z buffer when rendering polygon, improve explosion render
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2021-07-03 23:56:01 +02:00 |
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justin
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6320093473
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Fix ellipse shader coordinates
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2021-06-24 21:20:14 +02:00 |
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justin
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7ab932db93
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Update twoD shaders
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2021-06-24 17:35:50 +02:00 |
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justin
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93936346f7
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Add uniform buffer window coordinate matrix
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2021-06-24 17:17:30 +02:00 |
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justin
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9c94ec93bd
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First pass at using UBO
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2021-06-24 16:17:43 +02:00 |
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justin
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45194273e5
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Refactor arc drawing
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2021-06-24 13:34:11 +02:00 |
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justin
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9f1b501388
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Refactor rendering
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2021-06-23 15:16:30 +02:00 |
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justin
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899c1c5f6e
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Refactor text rendering
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2021-06-23 01:35:38 +02:00 |
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justin
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73bd407c49
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Implement texture atlas, details on why it works unclear
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2021-06-14 16:24:10 +02:00 |
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justin
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21a4393ad9
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Remove references to unused uniforms
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2021-06-10 12:24:12 +02:00 |
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justin
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78cfdc2d38
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Clean up cruft in arc shader
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2021-06-10 11:55:22 +02:00 |
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justin
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e016d3aa9e
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Refactor arc shader so it uses only matrix uniform
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2021-06-10 11:52:39 +02:00 |
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justin
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822db37a58
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Commit before attempt to unify picture rendering
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2021-06-09 21:32:26 +02:00 |
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justin
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cf5a8b3e1b
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Reorganise shaders
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2021-03-21 12:50:27 +01:00 |
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