Commit Graph

25 Commits

Author SHA1 Message Date
justin 44f239c673 Clear all warnings 2021-05-17 23:23:10 +02:00
justin 69f915a894 Cleanup warnings 2021-05-17 22:39:18 +02:00
justin f0e5095b5f Refactor 2021-05-04 18:11:59 +02:00
justin 6e6757499c Refactoring, add screen when generating level 2021-05-03 14:44:27 +02:00
justin 2bf23db935 Allow for complex room bounds for clip checks 2021-05-03 00:57:17 +02:00
justin f336d7e3f6 Add airlocks 2021-05-02 21:09:25 +02:00
justin 6a38950501 Linting, haddocking 2021-04-29 15:31:07 +02:00
justin 6d229f8de2 Add no weapon start 2021-04-27 19:26:35 +02:00
justin 3bc57ff650 Start to implement lock and key system 2021-04-26 11:41:04 +02:00
justin 17986651c5 Simplify item placement during generation 2021-04-25 13:21:24 +02:00
justin 94ff3d6593 Add boss room, tweak launchers 2021-04-24 22:39:45 +02:00
justin 4c611ba4aa Make more sounds positional 2021-04-23 17:27:32 +02:00
justin ffe4a8083b Linting 2021-04-23 11:10:45 +02:00
justin c740ca0844 Improve room clip testing 2021-04-22 17:31:57 +02:00
justin 6c65515381 Tweak airlock door to stop z fighting 2021-04-22 14:42:49 +02:00
justin 1ab793180c Add or annotations 2021-04-22 13:34:53 +02:00
justin 0e88544de2 Implement level portal 2021-04-22 13:06:39 +02:00
justin 60b2327909 Fix new game resize bug 2021-04-22 10:11:26 +02:00
justin a1c344a342 Implement first weapon into tree structure 2021-04-21 13:00:11 +02:00
justin 732e5281a8 Tweak tree level generation 2021-04-20 19:45:32 +02:00
justin b911a013e0 Random tree structure generation of rooms 2021-04-20 02:01:24 +02:00
justin 38d67520cc Add tree structure generation 2021-04-15 21:35:03 +02:00
justin ec7e304b75 Add first compo 2021-04-14 12:00:12 +02:00
justin 9372db9cdc Create file 2021-04-03 12:18:43 +02:00
justin e8e3dd8f50 Refactor level/room generation modules 2021-03-11 22:08:35 +01:00