Logo
Explore Help
Register Sign In
justin/loop
1
0
Fork 0
You've already forked loop
Code Issues Pull Requests 1 Packages Projects Releases Wiki Activity
1,664 Commits 2 Branches 0 Tags
2e7cd0aec2f6e137313fb66b6faf0512de4a96af
Commit Graph

17 Commits

Author SHA1 Message Date
justin 2e7cd0aec2 Camera position refactor 2022-10-28 15:32:46 +01:00
justin 7e790b7153 Add in "linear" lWorld to separate time reversable worlds 2022-10-28 12:24:51 +01:00
justin 6e598339f1 Cleanup 2022-08-20 18:41:04 +01:00
justin 9df0fa8692 Move towards serializing saves/loads faster 2022-08-19 11:12:43 +01:00
justin 160560af5f Refactor, try to limit dependencies 2022-07-28 00:59:56 +01:00
justin b2efbd2b3e Separate out concrete part of world 2022-07-25 12:10:50 +01:00
justin 7fdb70dd1c Work towards making world read/showable 2022-07-22 11:16:12 +01:00
justin 0def31895f Replace PutShape with PutForeground 2022-06-27 14:30:08 +01:00
justin c3f9dad233 Remove parallelization of pokeTopPrism 2022-06-26 14:26:39 +01:00
justin d386b0ea89 Cleanup 2022-06-26 12:41:15 +01:00
justin 6c571d1878 More cleverly set maximum view distance for rectangular window sizes 2022-06-26 11:30:02 +01:00
justin b467a7dd91 Refactor more collisions to use streaming 2022-06-24 13:58:08 +01:00
justin 78f211a129 Use streaming to improve speed of generating cullbox 2022-06-24 11:35:35 +01:00
justin 08e5df07e2 Allow for door destruction 2022-06-19 20:50:03 +01:00
justin 6a095d3de6 Cleanup 2022-06-18 00:18:18 +01:00
justin 261bb0bb6b Test aggressive object culling 2022-06-17 20:14:47 +01:00
justin cbfb417d21 Add aggressive light culling 2022-06-17 18:24:24 +01:00
Powered by Gitea Version: 1.26.2 Page: 1597ms Template: 160ms
Auto
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API