justin
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2e7cd0aec2
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Camera position refactor
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2022-10-28 15:32:46 +01:00 |
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justin
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7e790b7153
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Add in "linear" lWorld to separate time reversable worlds
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2022-10-28 12:24:51 +01:00 |
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justin
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6e598339f1
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Cleanup
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2022-08-20 18:41:04 +01:00 |
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justin
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9df0fa8692
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Move towards serializing saves/loads faster
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2022-08-19 11:12:43 +01:00 |
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justin
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160560af5f
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Refactor, try to limit dependencies
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2022-07-28 00:59:56 +01:00 |
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justin
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b2efbd2b3e
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Separate out concrete part of world
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2022-07-25 12:10:50 +01:00 |
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justin
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7fdb70dd1c
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Work towards making world read/showable
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2022-07-22 11:16:12 +01:00 |
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justin
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0def31895f
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Replace PutShape with PutForeground
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2022-06-27 14:30:08 +01:00 |
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justin
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c3f9dad233
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Remove parallelization of pokeTopPrism
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2022-06-26 14:26:39 +01:00 |
|
justin
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d386b0ea89
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Cleanup
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2022-06-26 12:41:15 +01:00 |
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justin
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6c571d1878
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More cleverly set maximum view distance for rectangular window sizes
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2022-06-26 11:30:02 +01:00 |
|
justin
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b467a7dd91
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Refactor more collisions to use streaming
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2022-06-24 13:58:08 +01:00 |
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justin
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78f211a129
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Use streaming to improve speed of generating cullbox
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2022-06-24 11:35:35 +01:00 |
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justin
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08e5df07e2
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Allow for door destruction
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2022-06-19 20:50:03 +01:00 |
|
justin
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6a095d3de6
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Cleanup
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2022-06-18 00:18:18 +01:00 |
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justin
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261bb0bb6b
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Test aggressive object culling
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2022-06-17 20:14:47 +01:00 |
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justin
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cbfb417d21
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Add aggressive light culling
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2022-06-17 18:24:24 +01:00 |
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