Commit Graph

13 Commits

Author SHA1 Message Date
justin 3d16c33d33 Initial pass at shadows from level geometry 2021-06-29 15:27:26 +02:00
justin 97598bc171 Replace explicit matrix uniforms with single ubo 2021-06-24 17:58:15 +02:00
justin 02a2d3920d Remove list layer while poking 2021-06-12 02:08:42 +02:00
justin a5744f02f0 Remove vaoBufferTarget 2021-06-12 01:14:42 +02:00
justin 1f87dca6ec Tweak vbo again 2021-06-11 21:13:01 +02:00
justin 7b6521587d Remove polymorphism of shader type 2021-06-11 19:41:17 +02:00
justin 0e0d8f4e99 Partial implementation of interleaving VBO 2021-06-11 18:29:53 +02:00
justin 02511afa80 Remove unnecessary uniforms 2021-06-10 18:07:26 +02:00
justin 95f8e57e45 Remove unnecessary uniforms 2021-06-10 17:00:53 +02:00
justin 79d2c73dcf Remove Maybe from custom unis 2021-06-10 16:54:21 +02:00
justin 6a38950501 Linting, haddocking 2021-04-29 15:31:07 +02:00
justin ffe4a8083b Linting 2021-04-23 11:10:45 +02:00
justin e8e3dd8f50 Refactor level/room generation modules 2021-03-11 22:08:35 +01:00