Commit Graph

26 Commits

Author SHA1 Message Date
justin af6cdfd048 Start to move damage effects of bullets into a more sensible place 2022-03-25 09:45:11 +00:00
justin 06a501ff88 Rethink damage data type, work on damage sensors 2022-03-13 09:27:35 +00:00
justin a546d070f0 Add shrinkability and cursed items 2021-11-18 18:30:22 +00:00
justin f6d5d5a201 Add basic vocalizations to chase creatures 2021-11-18 01:46:37 +00:00
justin 08fa84c1fd Cleanup and reorganise 2021-10-31 19:46:32 +00:00
justin 294e01479a Define shape datatype 2021-09-14 01:17:07 +01:00
justin 51a85bd1ec Refactor sound 2021-09-12 17:52:34 +01:00
justin aa7413a29f Cleanup, move towards unifying zones 2021-09-11 15:52:43 +01:00
justin 70c97f5367 Refactor sounds 2021-09-09 14:58:07 +01:00
justin d7047c4b09 Store past damages in vector form 2021-08-19 01:41:56 +02:00
justin da631e3b37 Add tilemap floors to rooms 2021-06-15 14:56:32 +02:00
justin fb7a90df71 Add different weapon positions based on handedness 2021-06-07 20:28:54 +02:00
justin edd947a857 Modularise and improve step cycle 2021-06-06 18:23:52 +02:00
justin 3ae454acf4 Make bezierGun set target on right click 2021-05-23 20:32:15 +02:00
justin 322894c513 Remove duplicated creature movement code 2021-05-21 14:20:45 +02:00
justin 69f915a894 Cleanup warnings 2021-05-17 22:39:18 +02:00
justin d7fcdbf550 Delete cruft, add Reader monad to some internal ai 2021-05-16 21:42:11 +02:00
justin c5657fe855 Implement simple swarm mechanics 2021-05-14 20:28:53 +02:00
justin 0b26761be5 AI refactor 2021-05-14 12:04:12 +02:00
justin ead87af3c1 Refactor ai 2021-05-12 14:24:31 +02:00
justin 436043b169 Continue ai refactor 2021-05-06 14:07:51 +02:00
justin 05086d6f4a Refector 2021-05-05 17:36:10 +02:00
justin f0e5095b5f Refactor 2021-05-04 18:11:59 +02:00
justin b826299cbd Add squash when receiving blunt damage 2021-05-03 16:33:06 +02:00
justin 17986651c5 Simplify item placement during generation 2021-04-25 13:21:24 +02:00
justin 30736997c3 Allow for different item drops on creature death 2021-04-25 02:16:31 +02:00