justin
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bae8a4ed94
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Cleanup matrices
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2021-06-24 18:49:10 +02:00 |
|
justin
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97598bc171
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Replace explicit matrix uniforms with single ubo
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2021-06-24 17:58:15 +02:00 |
|
justin
|
9c94ec93bd
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First pass at using UBO
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2021-06-24 16:17:43 +02:00 |
|
justin
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d534f08064
|
Unify matrix uniform assignment, move towards uniform block
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2021-06-24 14:38:17 +02:00 |
|
justin
|
45194273e5
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Refactor arc drawing
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2021-06-24 13:34:11 +02:00 |
|
justin
|
9f1b501388
|
Refactor rendering
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2021-06-23 15:16:30 +02:00 |
|
justin
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899c1c5f6e
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Refactor text rendering
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2021-06-23 01:35:38 +02:00 |
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justin
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c2297cd114
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Add simple high pipes
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2021-06-21 16:29:24 +02:00 |
|
justin
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da631e3b37
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Add tilemap floors to rooms
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2021-06-15 14:56:32 +02:00 |
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justin
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73bd407c49
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Implement texture atlas, details on why it works unclear
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2021-06-14 16:24:10 +02:00 |
|
justin
|
f09fe8798e
|
Module reorganisation
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2021-06-12 12:21:42 +02:00 |
|
justin
|
11bd97335d
|
Tidy imports
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2021-06-12 02:47:11 +02:00 |
|
justin
|
8723be7f26
|
Refactor poking slightly
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2021-06-12 02:40:45 +02:00 |
|
justin
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02a2d3920d
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Remove list layer while poking
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2021-06-12 02:08:42 +02:00 |
|
justin
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0cb0c752e2
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Start modularising shader code
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2021-06-12 01:41:46 +02:00 |
|
justin
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a5744f02f0
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Remove vaoBufferTarget
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2021-06-12 01:14:42 +02:00 |
|
justin
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5aab790806
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Interleave vertex buffer data
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2021-06-12 00:50:59 +02:00 |
|
justin
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1f87dca6ec
|
Tweak vbo again
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2021-06-11 21:13:01 +02:00 |
|
justin
|
c2360a5f0f
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Tweak vbo
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2021-06-11 21:04:42 +02:00 |
|
justin
|
7b6521587d
|
Remove polymorphism of shader type
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2021-06-11 19:41:17 +02:00 |
|
justin
|
a9aa2ca2cb
|
Add test tileset textures
|
2021-06-11 13:51:06 +02:00 |
|
justin
|
02511afa80
|
Remove unnecessary uniforms
|
2021-06-10 18:07:26 +02:00 |
|
justin
|
79d2c73dcf
|
Remove Maybe from custom unis
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2021-06-10 16:54:21 +02:00 |
|
justin
|
0a8370c7c6
|
Commit before fully removing uniforms other than the matrix
|
2021-06-10 15:45:52 +02:00 |
|
justin
|
c9ca94e82e
|
Add twisting weapons and feet
|
2021-06-07 15:03:15 +02:00 |
|
justin
|
0b8ac97fe9
|
Modularise item data, change tesla arc from projectile to particle
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2021-06-06 16:08:56 +02:00 |
|
justin
|
44f239c673
|
Clear all warnings
|
2021-05-17 23:23:10 +02:00 |
|
justin
|
69f915a894
|
Cleanup warnings
|
2021-05-17 22:39:18 +02:00 |
|
justin
|
e658fdcd0b
|
Fix resize bug, resize RenderbufferObject of ping pong framebuffers
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2021-05-14 22:31:07 +02:00 |
|
justin
|
9cdd3a9629
|
Fix some menu bugs
|
2021-05-01 19:31:10 +02:00 |
|
justin
|
6eb6221a84
|
Grayscale post processing
|
2021-05-01 15:48:56 +02:00 |
|
justin
|
30c09d3403
|
Tweak fullscreen texture shaders
|
2021-05-01 15:03:17 +02:00 |
|
justin
|
7711738b3b
|
Add blurring of lightmap (and refactoring)
|
2021-05-01 02:28:04 +02:00 |
|
justin
|
c8e84c775f
|
Linting, refactor random angle walk for flamer
|
2021-04-30 13:21:37 +02:00 |
|
justin
|
6a38950501
|
Linting, haddocking
|
2021-04-29 15:31:07 +02:00 |
|
justin
|
750a67ea6e
|
Implement different shadow resolutions
|
2021-04-28 23:16:42 +02:00 |
|
justin
|
8cb177a21c
|
Implement low res shadows
|
2021-04-28 20:50:53 +02:00 |
|
justin
|
1b4eac2da7
|
Rename shaders, remove a dependency on Dodge.Data
|
2021-04-28 13:32:50 +02:00 |
|
justin
|
64b5b9e2a5
|
Hlinting
|
2021-04-27 11:45:43 +02:00 |
|
justin
|
ffe4a8083b
|
Linting
|
2021-04-23 11:10:45 +02:00 |
|
justin
|
1e9a07d1c8
|
Reorganise rendering in Dodge
|
2021-04-01 11:28:53 +02:00 |
|
justin
|
e62ff391a5
|
Reogranise drawing in main
|
2021-03-31 11:27:45 +02:00 |
|
justin
|
89c3ff96c8
|
Add spawner gun
|
2021-03-29 23:25:48 +02:00 |
|
justin
|
7c9cba9ee1
|
Refactor flame draw
|
2021-03-24 19:51:10 +01:00 |
|
justin
|
f45ca2dd24
|
Refactor, remove dependency of Loop on Preload
|
2021-03-24 16:29:48 +01:00 |
|
justin
|
3f86b0cda0
|
Implement smoke as clouds, mask colors when rendering framebuf texture
|
2021-03-23 23:24:40 +01:00 |
|
justin
|
941fef134d
|
Implement wall penetrating bullets
|
2021-03-23 12:06:46 +01:00 |
|
justin
|
54b28db249
|
Implement basic config file
|
2021-03-22 22:40:11 +01:00 |
|
justin
|
7aacaccc8c
|
Set windows to blend, fix depth of walls again
|
2021-03-22 02:31:58 +01:00 |
|
justin
|
f19f879945
|
Fix wall depth rendering
|
2021-03-22 00:05:24 +01:00 |
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