justin
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5301b6d0bd
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Make bloom trail last for at most one frame
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2021-07-07 14:52:48 +02:00 |
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justin
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f5b139a53e
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Progress towards downscaling bloom texture
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2021-07-06 14:06:24 +02:00 |
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justin
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77d93fabeb
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Experiment with bloom
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2021-07-05 19:39:34 +02:00 |
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justin
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2d94e50e3a
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Tweak rendering
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2021-07-05 00:06:04 +02:00 |
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justin
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ebeec417ce
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Lap warming commit---gpu needs optimisation
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2021-07-04 22:51:40 +02:00 |
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justin
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e6f95b0480
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Separate rendering of background, bloom, lightmap into framebuffers
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2021-07-04 19:14:16 +02:00 |
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justin
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9df19a9e85
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Allow tweaking z buffer when rendering polygon, improve explosion render
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2021-07-03 23:56:01 +02:00 |
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justin
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532f491327
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Add hard edge to non-visible areas
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2021-06-30 13:52:14 +02:00 |
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justin
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1cfd1663d1
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Fix bug involving number of foreground vertices rendered
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2021-06-30 00:59:58 +02:00 |
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justin
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357206f060
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Almost working shadows
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2021-06-30 00:35:41 +02:00 |
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justin
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3056e6384b
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Working shadows from foreground, not optimised
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2021-06-29 16:47:16 +02:00 |
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justin
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3d16c33d33
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Initial pass at shadows from level geometry
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2021-06-29 15:27:26 +02:00 |
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justin
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b9cba33b81
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Cleanup, remove files
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2021-02-23 21:06:12 +01:00 |
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justin
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8447844bcd
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Add source files, commit before reverting pictures to lists
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2021-02-15 00:07:55 +01:00 |
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