Commit Graph

19 Commits

Author SHA1 Message Date
justin d6c4d3d609 Fix shockwave damage radius for walls 2025-10-28 08:09:44 +00:00
justin 49fb982877 Refactor crPos to be a V3 2025-10-10 13:47:31 +01:00
justin 0dfae3e5a9 Cleanup 2025-06-20 21:57:07 +01:00
justin b2d64ce698 Refactor damages in circles 2025-06-20 21:52:42 +01:00
justin 0f55257bff Remove creature records 2025-06-06 13:36:18 +01:00
justin 39e3e4ae00 Refactor in lens direction 2025-01-04 19:14:18 +00:00
justin 8ab75fb24a Cleanup 2023-04-15 10:55:59 +01:00
justin f98f95d92f Move zoning up world spheres 2023-02-23 18:19:48 +00:00
justin 0150655c6d Stop all sound when stopping time 2022-10-28 14:36:16 +01:00
justin d3233c7daa Move towards unifying zoning 2022-10-28 13:14:53 +01:00
justin 7e790b7153 Add in "linear" lWorld to separate time reversable worlds 2022-10-28 12:24:51 +01:00
justin 6973663055 Make pathedge zoning use sets, probably doesn't help 2022-08-24 14:01:39 +01:00
justin 82db86f55f Fix bugs in zoning 2022-07-30 14:21:13 +01:00
justin 160560af5f Refactor, try to limit dependencies 2022-07-28 00:59:56 +01:00
justin b2efbd2b3e Separate out concrete part of world 2022-07-25 12:10:50 +01:00
justin f0f9751afe Hlint cleanup 2022-07-23 19:17:03 +01:00
justin 39778f46fb Refactor wall zoning, remove streaming 2022-07-23 12:29:29 +01:00
justin 39f4555697 Refactor creature zoning 2022-07-22 17:53:08 +01:00
justin 43e7d20b21 Refactor world events 2022-07-22 14:30:53 +01:00