justin
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c3d567353c
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Try to move sound into world, slightly broken now
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2021-09-08 19:12:54 +01:00 |
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justin
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04e5b9b39f
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Move side effects into world (may be slower)
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2021-09-08 18:48:16 +01:00 |
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justin
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215a3dda36
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Cleanup creature picture
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2021-09-04 14:53:05 +01:00 |
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justin
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1bbeb926a5
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Fix bug in detecting which room you are in
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2021-09-03 01:22:46 +01:00 |
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justin
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c69af7a5f4
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Add concept of GameRoom, check viewing distance based on rooms
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2021-09-02 23:24:29 +01:00 |
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justin
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cd0a82e526
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First attempt at using exclusively depth pass with cap on near plane
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2021-08-31 10:32:27 +01:00 |
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justin
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f797530cbc
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Use depth fail and front cap for geometry shadows (TODO back cap)
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2021-08-30 21:47:01 +01:00 |
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justin
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55f1d89a5e
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Creature shadow test
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2021-08-28 20:42:20 +01:00 |
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justin
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3a8b28a916
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Trippy flamer
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2021-08-28 14:33:23 +01:00 |
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justin
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d7047c4b09
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Store past damages in vector form
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2021-08-19 01:41:56 +02:00 |
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justin
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4bbe5d0cf1
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Move main to allow for new executables
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2021-08-11 17:54:48 +02:00 |
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justin
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2d8b27746c
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Further strictifying
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2021-07-30 00:23:02 +02:00 |
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justin
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72f57b6ccf
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Move towards removing renderStrategy data
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2021-07-29 15:58:35 +02:00 |
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justin
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7b45a4a295
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Steps towards making clouds list based
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2021-07-21 00:05:13 +02:00 |
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justin
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6905c6f154
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Commit before static wall overhaul
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2021-07-19 01:33:52 +02:00 |
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justin
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c63b293ea5
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Implement multiple radial distortion rendering
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2021-07-10 14:04:01 +02:00 |
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justin
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1c519259a1
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Working radial distortion
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2021-07-09 20:41:34 +02:00 |
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justin
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fd388e1fdf
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Add barrel distortion shader
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2021-07-09 14:36:49 +02:00 |
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justin
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b6feccd934
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Make light position uniform 3d
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2021-06-25 01:19:20 +02:00 |
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justin
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04ed034a3e
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Add room foregrounds
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2021-06-16 18:18:03 +02:00 |
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justin
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29902b6f22
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Add random floor tiles to floors
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2021-06-16 00:14:18 +02:00 |
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justin
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da631e3b37
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Add tilemap floors to rooms
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2021-06-15 14:56:32 +02:00 |
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justin
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73bd407c49
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Implement texture atlas, details on why it works unclear
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2021-06-14 16:24:10 +02:00 |
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justin
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0b76062475
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Add world default
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2021-06-10 15:46:41 +02:00 |
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