justin
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2f0487a424
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Simplify ceiling oclusions
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2025-11-02 19:20:57 +00:00 |
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justin
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d35a41944c
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Start implementing ceiling stencil shader
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2025-11-01 11:24:08 +00:00 |
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justin
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71006e24fd
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Simplify wall lighting shader
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2025-10-30 11:17:06 +00:00 |
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justin
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c2e5aaa7a0
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Broken implementation of window colours, move towards stencil ceilings
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2025-10-29 21:48:09 +00:00 |
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justin
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df443744db
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Use stencil test to not draw floors where there are chasms
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2025-08-05 19:57:49 +01:00 |
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justin
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32ecf46343
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Cleanup: remove uniforms from shader datatype
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2023-03-20 01:19:10 +00:00 |
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justin
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6af041bb8c
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Continue work on shadow rendering
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2023-03-14 11:20:38 +00:00 |
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justin
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7f0c7ad159
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Bump to opengl 450
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2023-03-07 22:53:32 +00:00 |
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justin
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b68703c275
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Fix error display when compiling/linking shaders
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2023-03-07 15:46:35 +00:00 |
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justin
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32367b5b2d
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Add trajectory to grenades, various refactoring
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2021-09-25 18:39:53 +01:00 |
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justin
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1b4eac2da7
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Rename shaders, remove a dependency on Dodge.Data
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2021-04-28 13:32:50 +02:00 |
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justin
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cf5a8b3e1b
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Reorganise shaders
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2021-03-21 12:50:27 +01:00 |
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