module Dodge.Creature.PistolCrit ( pistolCrit ) where import Dodge.Data import Dodge.Default import Dodge.Item.Weapon.BulletGuns import Dodge.Item.Consumable import Picture import qualified Data.IntMap.Strict as IM import Control.Lens pistolCrit :: Creature pistolCrit = defaultCreature { _crInv = IM.fromList [(0,pistol),(1,medkit 100)] , _crRad = 10 , _crHP = 500 } & crType . humanoidAI .~ PistolAI & crType . skinUpper .~ light4 red