{- Specification of individual rooms. -} module Dodge.Room ( module Dodge.Room.Room, module Dodge.Room.Breather, module Dodge.Room.Warning, module Dodge.Room.RoadBlock, module Dodge.Room.LasTurret, module Dodge.Room.Foreground, module Dodge.LevelGen.PlacementHelper, module Dodge.Room.Procedural, module Dodge.Room.Corridor, module Dodge.Room.Link, module Dodge.Room.Door, module Dodge.Room.Airlock, module Dodge.Room.LongDoor, module Dodge.Room.LongRoom, module Dodge.Room.Branch, module Dodge.Room.BlinkAcross, module Dodge.Room.Start, module Dodge.Room.Boss, module Dodge.Room.Treasure, module Dodge.Room.GlassLesson, module Dodge.Room.Tanks, module Dodge.Room.Containing, module Dodge.Room.SensorDoor, module Dodge.Room.Ngon, module Dodge.Room.Pillar, ) where import Dodge.LevelGen.PlacementHelper import Dodge.Room.Airlock import Dodge.Room.BlinkAcross import Dodge.Room.Boss import Dodge.Room.Branch import Dodge.Room.Breather import Dodge.Room.Containing import Dodge.Room.Corridor import Dodge.Room.Door import Dodge.Room.Foreground import Dodge.Room.GlassLesson import Dodge.Room.LasTurret import Dodge.Room.Link import Dodge.Room.LongDoor import Dodge.Room.LongRoom import Dodge.Room.Ngon import Dodge.Room.Pillar import Dodge.Room.Procedural import Dodge.Room.RoadBlock import Dodge.Room.Room import Dodge.Room.SensorDoor import Dodge.Room.Start import Dodge.Room.Tanks import Dodge.Room.Treasure import Dodge.Room.Warning